TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kweichow
1 fighter and 5 tactical_bombers moved from Anhwe to Kweichow
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Yunnan to Kweichow
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 4/7 hits
ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Aleutian Islands
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 5/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
1 infantry moved from Manchuria to Korea
1 aaGun moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Chahar
1 aaGun moved from Anhwe to Kweichow
6 artilleries and 8 infantry moved from Burma to India
1 artillery and 2 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Japan
2 bombers moved from French Indo China to Shan State
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
1 mech_infantry moved from Shan State to Yunnan
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from Kweichow to India
2 tactical_bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Kweichow to India
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in India
1 artillery and 2 infantry placed in Japan
1 infantry and 1 mech_infantry placed in Manchuria
Japanese undo move 6.
1 mech_infantry placed in Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 infantry
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 56 / 80
Russians : 17 / 18
Japanese : 72 / 82
Americans : 53 / 78
Chinese : 2 / 8
British : 45 / 52
UK_Pacific : 2 / 0
Italians : 17 / 16
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0