Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 74 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 72 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
hmm, I think I want to edit.
hold on
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 74 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 72 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 74 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 72 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 armour moved from Mozambique to Angola
1 mech_infantry moved from Union of South Africa to Angola
1 bomber moved from Union of South Africa to Angola
1 infantry moved from Kazakhstan to Samara
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
4 fighters moved from Russia to Persia
5 artilleries and 2 infantry moved from Iraq to Persia
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
Combat - British
Battle in Angola
British attack with 1 armour, 1 bomber and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 bomber moved from Angola to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 aaGuns, 7 artilleries and 7 infantry moved from West India to Eastern Persia
Place Units - British
2 armour and 1 artillery placed in Persia
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 46 PUs (2 lost to blockades); end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
1 minor NCM I missed.
DST india sz to Iraq sz
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 armour moved from Mozambique to Angola
1 mech_infantry moved from Union of South Africa to Angola
1 bomber moved from Union of South Africa to Angola
1 infantry moved from Kazakhstan to Samara
2 armour and 2 mech_infantrys moved from Eastern Persia to Persia
4 fighters moved from Russia to Persia
5 artilleries and 2 infantry moved from Iraq to Persia
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Mozambique to 71 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
Combat - British
Battle in Angola
British attack with 1 armour, 1 bomber and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 bomber moved from Angola to Egypt
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 aaGuns, 7 artilleries and 7 infantry moved from West India to Eastern Persia
Place Units - British
2 armour and 1 artillery placed in Persia
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Iraq
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 46 PUs (2 lost to blockades); end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Is Italy going to happen?
:)
tonight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 infantry moved from Greece to Turkey
1 infantry moved from Northwest Persia to Turkey
1 bomber moved from Southern Italy to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 armour
Italians win, taking Turkey from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Italians attack with 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 bomber moved from Turkey to Southern Italy
1 mech_infantry moved from Northwest Persia to Rostov
1 mech_infantry moved from Greece to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Eastern Poland to Ukraine
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,6
Italians collect 13 PUs (4 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 submarine moved from 61 Sea Zone to 54 Sea Zone
1 fighter moved from Russia to Persia
2 infantry moved from Samara to Russia
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Spain to Normandy Bordeaux
Non Combat Move - French
1 infantry moved from Iraq to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
2 infantry moved from Spain to Normandy Bordeaux
Non Combat Move - French
1 infantry moved from Iraq to Persia
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Tambov: 1 infantry
EDIT: Adding units owned by French to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
3 artilleries and 7 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
3 infantry moved from Novgorod to Archangel
1 bomber moved from Romania to Archangel
2 mech_infantrys moved from Baltic States to Belarus
1 bomber moved from Romania to Belarus
2 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
3 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 bombers moved from Romania to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 bombers, 5 fighters, 9 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 3 bombers, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 5 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys
Battle in Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 armour
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Volgograd
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 3 tactical_bombers
French defend with 1 infantry; Russians defend with 1 aaGun and 4 armour
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for Russians: 1 aaGun and 4 armour
Non Combat Move - Germans
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from France to Normandy Bordeaux
3 bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Finland to Norway
1 submarine moved from 119 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 infantry moved from Caucasus to Rostov
10 artilleries moved from Caucasus to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Baltic States to Novgorod
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Caucasus to Rostov
1 tactical_bomber moved from Volgograd to Caucasus
2 infantry moved from Caucasus to Rostov
4 mech_infantrys moved from Greece to Caucasus
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bulgaria
8 mech_infantrys moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
10 armour and 9 mech_infantrys moved from Northwest Persia to Rostov
1 fighter moved from Bryansk to Rostov
1 bomber moved from Belarus to Caucasus
1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from France to Western Germany
1 bomber moved from Archangel to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 bomber moved from French Indo China to Japan
1 mech_infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Germany making BANK!!
Don’t get too excited bold. ;)
One little edit please. Please leave the German AA at NI instead of SF.
I will edit on Russia.
thx