sent a chat so we don’t clutter up this thread
XDAP2 R3 - Declaration of WEAK vs Team GARL (Allies +20)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 bombers moved from Western Ukraine to Russia
1 bomber moved from Bulgaria to Russia
1 fighter moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians -
This is going to be a wild one. :-)
those are the best kind
I don’t have to tell you what that means:
KILL! KILL! KILL!
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Hey guys,
I am 99% certain you wont intercept Russia.
its 3 bombers vs 2 fighters and I am absolutely certain you plan to bring all 3 planes to India because any plane less would significantly increase Japans odds.So apologize in advance in case you wanted to intercept. I am sure we find a solution then. However I need to go to bed within the next 15 minutes so I do not want you guys to wait an entire day to proceed.
Cheers,
Tobias -
Hey guys,
I am 99% certain you wont intercept Russia.
its 3 bombers vs 2 fighters and I am absolutely certain you plan to bring all 3 planes to India because any plane less would significantly increase Japans odds.So apologize in advance in case you wanted to intercept. I am sure we find a solution then. However I need to go to bed within the next 15 minutes so I do not want you guys to wait an entire day to proceed.
Cheers,
TobiasI just told Garg, so he should have an answer ASAP.
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No intercept
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That was the fastest response
EVER:D
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SNAP! 8-)
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Team Garl doesn’t fk around.
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map?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 bombers moved from Western Ukraine to Russia
1 bomber moved from Bulgaria to Russia
1 fighter moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Rostov
Germans attack with 9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Turkey
3 mech_infantrys moved from Bulgaria to Turkey
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Russia to Turkey
1 tactical_bomber moved from Bessarabia to Turkey
2 fighters moved from Southern Italy to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 tactical_bomber moved from Western Germany to Turkey
4 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Russia to Eastern Poland
1 bomber moved from Russia to Ukraine
1 bomber moved from Archangel to Eastern Poland
1 armour moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Sweden to Finland
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Bryansk to UkrainePlace Units - Germans
1 armour and 2 artilleries placed in Ukraine
2 infantry and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
2 infantry placed in France
5 mech_infantrys placed in Western Germany
Germans undo move 5.
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 bombers moved from Western Ukraine to Russia
1 bomber moved from Bulgaria to Russia
1 fighter moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Rostov
Germans attack with 9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Turkey
3 mech_infantrys moved from Bulgaria to Turkey
1 bomber moved from Bryansk to Eastern Poland
1 bomber moved from Russia to Turkey
1 tactical_bomber moved from Bessarabia to Turkey
2 fighters moved from Southern Italy to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 tactical_bomber moved from Western Germany to Turkey
4 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Russia to Eastern Poland
1 bomber moved from Russia to Ukraine
1 bomber moved from Archangel to Eastern Poland
1 armour moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
2 infantry moved from Sweden to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Sweden to Finland
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Bryansk to UkrainePlace Units - Germans
1 armour and 2 artilleries placed in Ukraine
2 infantry and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
2 infantry placed in France
5 mech_infantrys placed in Western Germany
Germans undo move 5.
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
map?
mhh…I was expecting to find UK6 in my inbox today after I decided to be tired today in order to finish G6 before I go to bed^^
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I’m going to be on the road much of today. So I can’t guarantee a speedy Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 16 PUs;
Russians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 armour and 2 mech_infantrys moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 8 infantry moved from Novosibirsk to Samara
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to India
22 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 submarine moved from 92 Sea Zone to 99 Sea ZonePlace Units - Russians
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
LOL wtf 6 downloads?
What’s going on here!
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LOL wtf 6 downloads?
What’s going on here!
There’s probably going to be an op-ed in the New York Times on this game.
Actually, that reminds me of a funny story. SO I was back in Idaho for a wedding, and while there I visited a buddy of mine who had just bought the 2nd edition games. His girl friends came over and looked at the unpacked games and asked with real concern, “Why would anybody want to play a game as Nazi Germany that could win the war?”
This caused us to laugh…… But it does give you some insight into the rarefied world we “gamers” live in to the extent we easily separate the reality of historical fact from these historical based war games. An intellectual capability seemingly lost on some segments in the population. Probably why Larry Harris never again put the swastika in any part of the game since the 1980’s version.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 bomber moved from French Indo China to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 artillery moved from Hunan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from French Indo China to MalayaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Kweichow, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Hopei
Japanese attack with 4 bombers and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 4 bombers and 2 mech_infantrys in Hopei, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Sumatra from Dutch, taking Hopei from Chinese with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Hunan to Burma
1 cruiser and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
3 infantry moved from Buryatia to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
3 fighters moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
4 bombers moved from Hopei to Burma
1 fighter moved from Malaya to Burma
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 aaGun moved from Anhwe to JeholPlace Units - Japanese
1 fighter and 2 tactical_bombers placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
2 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs totalProduction/PUs Summary :
Germans : 51 / 64
Russians : 20 / 20
Japanese : 57 / 57
Americans : 53 / 78
Chinese : 6 / 10
British : 43 / 49
UK_Pacific : 5 / 8
Italians : 20 / 20
ANZAC : 17 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 2 infantry moved from Spain to Southern France
2 fighters moved from Gibraltar to Southern France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 60 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 2 infantry moved from Spain to Southern France
2 fighters moved from Gibraltar to Southern France
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 60 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
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