Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Guy’s there’s something wrong with my Monitor.
There’s all this YELLOW on my screen.
FYI Karl has been out of town this weekend at a wedding.
He’ll probably be back for Monday.
Alright, thanks for the update.
Ok, back. I move at some point today.
Hmm… consulting with ally. Move is coming…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Spain to Portugal
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry and 1 mech_infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Portugal
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Portugal
Americans attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Malaya from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Southern France
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to Gibraltar
2 fighters moved from Portugal to Gibraltar
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 60 Sea Zone
1 submarine moved from 54 Sea Zone to 60 Sea Zone
1 bomber moved from Dutch New Guinea to India
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Queensland
1 infantry moved from British Columbia to Western United States
1 fighter moved from Western United States to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Spain
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Portugal: 2 infantry
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Hey, I was doing the turn while trying to feed the baby. Yes, this is true. Anyhow, wife saw this and demanded I close it out. That is why there are 2 sets of dice. Ignore the 2nd set.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to Afghanistan
2 fighters and 2 tactical_bombers moved from Eastern Persia to Afghanistan
5 fighters moved from Persia to Afghanistan
1 fighter moved from Russia to Afghanistan
1 artillery and 1 infantry moved from Venezuela to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
1 infantry moved from Bolivia to Chile
1 infantry moved from Peru to Chile
Combat - British
Battle in Chile
British attack with 1 artillery and 3 infantry
Neutral_True defend with 2 infantry
British win, taking Chile from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Afghanistan
British attack with 8 fighters, 1 infantry and 2 tactical_bombers
Neutral_True defend with 4 infantry
British win, taking Afghanistan from Neutral_True with 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Non Combat Move - British
8 fighters moved from Afghanistan to India
2 tactical_bombers moved from Afghanistan to India
2 infantry moved from West India to India
1 artillery moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Saudi Arabia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Saudi Arabia
2 infantry moved from Venezuela to Brazil
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 fighters and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 43 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 armour moved from Western Ukraine to Belarus
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 mech_infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 infantry moved from Greece to Turkey
Italians take Turkey from Neutral_True
1 mech_infantry moved from Bulgaria to Turkey
2 infantry moved from Bulgaria to Greece
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Bulgaria
1 infantry moved from Switzerland to France
2 infantry moved from Switzerland to Northern Italy
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
Place Units - Italians
3 infantry placed in Northern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Caucasus to Volgograd
1 fighter moved from 60 Sea Zone to India
1 fighter moved from New South Wales to 60 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 60 Sea Zone
1 submarine moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 fighter moved from Cyprus to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Morocco to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
This is going to be a wild one. :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 9 artilleries, 9 infantry and 9 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
2 bombers moved from Western Ukraine to Russia
1 bomber moved from Bulgaria to Russia
1 fighter moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
This is going to be a wild one. :-)
those are the best kind
I don’t have to tell you what that means:
KILL! KILL! KILL!
Hey guys,
I am 99% certain you wont intercept Russia.
its 3 bombers vs 2 fighters and I am absolutely certain you plan to bring all 3 planes to India because any plane less would significantly increase Japans odds.
So apologize in advance in case you wanted to intercept. I am sure we find a solution then. However I need to go to bed within the next 15 minutes so I do not want you guys to wait an entire day to proceed.
Cheers,
Tobias
Hey guys,
I am 99% certain you wont intercept Russia.
its 3 bombers vs 2 fighters and I am absolutely certain you plan to bring all 3 planes to India because any plane less would significantly increase Japans odds.So apologize in advance in case you wanted to intercept. I am sure we find a solution then. However I need to go to bed within the next 15 minutes so I do not want you guys to wait an entire day to proceed.
Cheers,
Tobias
I just told Garg, so he should have an answer ASAP.
No intercept
That was the fastest response
EVER:D