Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Good Tip on ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Tsinghai to Timguska
Japanese take Novosibirsk from Russians
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Amur to Yakut S.S.R.
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from Suiyuyan to Yakut S.S.R.
1 tactical_bomber moved from Shensi to Timguska
1 tactical_bomber moved from Shensi to Timguska
1 fighter moved from Shensi to Timguska
1 fighter moved from Suiyuyan to Ulaanbaatar
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Shensi to Ulaanbaatar
1 armour moved from Chahar to Dzavhan
Japanese take Central Mongolia from Russians
Japanese take Dzavhan from Russians
1 bomber moved from Szechwan to India
1 bomber moved from Szechwan to India
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 56 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to Dutch New Guinea
1 fighter moved from Shensi to Timguska
1 fighter moved from Szechwan to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Iwo Jima from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India causes 7 damage total. Damaged units is as follows: factory_major = 3, airfield = 4
Battle in Timguska
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ulaanbaatar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Chahar to Dzavhan
1 aaGun moved from Tsinghai to Kazakhstan
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Suiyuyan
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 17 Sea Zone to Caroline Islands
2 fighters moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Ulaanbaatar to Jehol
1 fighter moved from Timguska to Kansu
1 tactical_bomber moved from Timguska to Kansu
1 fighter moved from Timguska to Kazakhstan
1 tactical_bomber moved from Timguska to Kazakhstan
2 bombers moved from India to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Yunnan
2 transports moved from 56 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
1 armour, 1 bomber and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Forgot SBR technically supposed to be rolled before amphibious assaults
Trust you agree it didn’t make any difference - just wanted to acknowledge
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from 63 Sea Zone to 54 Sea Zone
2 bombers moved from New Zealand to 54 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 54 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 2 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 bombers moved from 54 Sea Zone to Hawaiian Islands
3 fighters moved from 54 Sea Zone to New South Wales
4 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 infantry, 2 mech_infantrys and 3 transports moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
2 bombers moved from Western United States to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to Norway
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 106 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters placed in Eastern United States
1 airfield and 1 factory_minor placed in Norway
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
Combat - British
Non Combat Move - British
1 armour moved from Finland to Norway
1 infantry moved from West India to India
1 armour, 2 fighters and 2 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
4 fighters moved from Norway to Russia
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 3 mech_infantrys
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Norway : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag
Russia : 6 fighters and 1 tactical_bomber
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 69
Russians : 9 / 14
Japanese : 71 / 76
Americans : 55 / 75
Chinese : 0 / 5
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 20 / 15
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
Combat - British
Non Combat Move - British
1 armour moved from Finland to Norway
1 infantry moved from West India to India
1 armour, 2 fighters and 2 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
4 fighters moved from Norway to Russia
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
2 fighters and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 3 mech_infantrys
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Norway : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag
Russia : 6 fighters and 1 tactical_bomber
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 69
Russians : 9 / 14
Japanese : 71 / 76
Americans : 55 / 75
Chinese : 0 / 5
British : 32 / 32
UK_Pacific : 6 / 6
Italians : 20 / 15
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Every time I post on here it gives me a fault the first time and doesn’t post then it posts twice once I try again. Anyone have a suggestion on what’s wrong?
That, the repeated logoff/logon problem, and now porn on the sidebars. This site is getting pretty bad.
Never mind - reported to Dave Jensen and he addressed it right away -
game on
That, the repeated logoff/logon problem, and now porn on the sidebars.� This site is getting pretty bad.
glad to hear I’m not the only one with the log on log off problem. Didn’t notice port on the sidebars lol…… is it too late to ask for my 2015 patron contribution back? :lol:
Every time I post on here it gives me a fault the first time and doesn’t post then it posts twice once I try again. Anyone have a suggestion on what’s wrong?
This thread might help answer your question:
http://www.axisandallies.org/forums/index.php?topic=35718.0
Didn’t matter in this instance, but I want to advise you that the blitzing movement must be completed in the combat movement phase - that is, you were required to move the tank back to Norway before rolling any dice (in this case there were no dice).
Might save you some angst in the future
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 3 PUs;
Combat Move - Italians
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Rostov to 97 Sea Zone
1 armour moved from Caucasus to Iraq
Italians take Iraq from Russians
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 2 destroyers and 3 fighters
British defend with 2 submarines
Italians win, taking 97 Sea Zone from British with 2 destroyers and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Non Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
1 armour moved from Caucasus to Iraq
1 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 aaGun and 4 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Northwest Persia
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Bryansk
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Appears to be posting properly in spite of error message……
Actually, I have an extremely helpful tip for you.
For a long time, when playing ANZAC, I have looked at the # of unit count in the stats, and counted ANZAC units on the board until I come up with that count. With their units looking like American, and with them being scattered around the board sometimes, this method has been extremely helpful to me.
I do this aswell. Just remember to count the Bases/Complex’s too lol.
Thanks again for the tips Gamerman
No problem - I just want to help everyone maximize their enjoyment from playing games, and share what I’ve learned
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from Western Australia to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 mech_infantry moved from Western Australia to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total