TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 armour moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
2 fighters moved from Japan to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Burma to Shan State
4 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from Shantung to Jehol
1 fighter moved from Iraq to 99 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from Kwangsi to India
1 infantry moved from Burma to India
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 2 destroyers in 20 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 : 0/3 hits
Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 3 : 0/3 hits
Chinese roll dice for 1 artillery in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 artillery and 1 fighter in Jehol, round 4 : 2/2 hits
Chinese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 99 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 5/5 hits
UK_Pacific roll dice for 2 armour and 1 infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the British, 2 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 6 armour, 8 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 2 artilleries and 29 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 1/5 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 6 armour, 8 artilleries, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in India, round 2 : 15/32 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 29 infantry in India, round 2 : 14/31 hits
12 infantry owned by the British, 10 infantry owned by the Japanese, 3 aaGuns owned by the British, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 6 armour, 6 artilleries, 2 infantry and 4 tactical_bombers in India, round 3 : 9/18 hits
UK_Pacific roll dice for 2 artilleries and 17 infantry in India, round 3 : 4/19 hits
9 infantry owned by the British and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 6 armour, 2 artilleries, 2 infantry and 4 tactical_bombers in India, round 4 : 8/14 hits
UK_Pacific roll dice for 2 artilleries and 8 infantry in India, round 4 : 5/10 hits
8 infantry owned by the British, 2 armour owned by the Japanese, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
Japanese roll dice for 4 armour, 1 infantry and 4 tactical_bombers in India, round 5 : 4/9 hits
UK_Pacific roll dice for 2 artilleries in India, round 5 : 1/2 hits
1 armour owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 armour, 8 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys
Casualties for British: 3 aaGuns, 2 artilleries and 29 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to Caucasus
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 aaGun moved from Burma to Yunnan
2 tactical_bombers moved from India to Burma
2 fighters moved from Shan State to Yunnan
2 tactical_bombers moved from India to Yunnan
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsu to Shantung
1 fighter moved from Amur to Manchuria
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Jehol to Shantung
Place Units - Japanese
1 infantry placed in French Indo China
2 submarines placed in 36 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,3,2,3,2,1,2,6,6,3,2,1,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,3
Japanese collect 44 PUs (11 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Kwangsi : 1 flag, 1 airfield and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Manchuria : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
Hunan : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 2 tactical_bombers
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 armour
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber
35 Sea Zone : 1 submarine
Dzavhan : 1 flag
39 Sea Zone : 2 transports
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
Egypt : 1 fighter and 1 tactical_bomber
Caucasus : 1 fighter
Production/PUs Summary :
Germans : 60 / 75
Russians : 13 / 15
Japanese : 55 / 63
Americans : 57 / 85
Chinese : 11 / 11
British : 31 / 35
UK_Pacific : 5 / 0
Italians : 18 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0