15L G40 Me1945 (Axis) vs. Ghostglider (Allies +21)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Vyborg to Finland
                2 infantry moved from Rostov to Volgograd
                2 armour and 1 mech_infantry moved from Rostov to Kazakhstan
                      Germans take Caucasus from Russians
                1 infantry moved from Iraq to Persia
                      Germans take Persia from Russians
                2 fighters moved from Bryansk to Volgograd
                1 mech_infantry moved from Romania to Greece
                1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
                1 fighter moved from Western Germany to Greece
                2 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    British win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Finland
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Greece
                    Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 :  1/4 hits
                        Americans roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Greece
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 :  2/3 hits
                        Americans roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Volgograd to Bryansk
                2 aaGuns, 1 armour and 2 mech_infantrys moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 fighter moved from Iraq to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Greece to Bryansk
                1 fighter moved from Western Germany to Bryansk
                3 mech_infantrys moved from Southern Italy to Yugoslavia
                1 armour moved from Western Germany to Yugoslavia
                1 armour moved from Western Germany to Yugoslavia

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 tactical_bomber
                EDIT: Changing ownership of Greece from Americans to Germans
                EDIT: Adding units owned by Germans to Greece: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Ukraine
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour, 3 fighters and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,1,5,1,4,1,5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,3,4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 53 PUs (8 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 armour and 1 mech_infantry
        Trans-Jordan : 1 flag
        Egypt : 1 armour
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 4 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 armour
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 24 armour, 6 artilleries, 5 fighters, 24 infantry and 11 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Volgograd : 1 flag, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Caucasus : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag, 2 armour and 3 mech_infantrys
        Finland : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 75
        Russians : 14 / 28
        Japanese : 49 / 50
        Americans : 57 / 85
        Chinese : 11 / 11
        British : 31 / 35
        UK_Pacific : 9 / 9
        Italians : 18 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                3 infantry moved from Yenisey to Dzavhan

    Combat - Russians
                Battle in Dzavhan
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 3 infantry in Dzavhan, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Dzavhan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Dzavhan
                        Russians roll dice for 2 infantry in Dzavhan, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Dzavhan, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Dzavhan
                        Russians roll dice for 1 infantry in Dzavhan, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Dzavhan, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Dzavhan
                    Japanese win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Kazakhstan
                    Russians attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 3 fighters and 1 tactical_bomber in Kazakhstan, round 2 :  2/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Germans lost in Kazakhstan
                        Russians roll dice for 3 fighters and 1 tactical_bomber in Kazakhstan, round 3 :  4/4 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 fighter

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                2 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                1 aaGun and 2 infantry moved from Russia to Samara
                1 fighter moved from Kazakhstan to Russia

    Place Units - Russians
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Amur : 1 infantry
        Olgiy : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 2 infantry
        Russia : 3 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 aaGun and 2 infantry
        Novosibirsk : 1 infantry
        Smolensk : 1 aaGun and 2 infantry
        Samara : 1 aaGun and 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 60 / 75
        Russians : 15 / 15
        Japanese : 49 / 50
        Americans : 57 / 85
        Chinese : 11 / 11
        British : 31 / 35
        UK_Pacific : 9 / 9
        Italians : 18 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 armour moved from Dzavhan to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol
                2 fighters moved from Japan to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Burma to Shan State
                4 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 fighter moved from French Indo China to Shan State
                1 fighter moved from Shantung to Jehol
                1 fighter moved from Iraq to 99 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 tactical_bomber moved from 42 Sea Zone to India
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to India
                1 fighter and 2 tactical_bombers moved from Kwangsi to India
                1 infantry moved from Burma to India

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 2 destroyers in 20 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 2 :  0/3 hits
                        Chinese roll dice for 1 artillery in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 3 :  0/3 hits
                        Chinese roll dice for 1 artillery in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 artillery and 1 fighter in Jehol, round 4 :  2/2 hits
                        Chinese roll dice for 1 artillery in Jehol, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Jehol
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in 99 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 armour and 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  5/5 hits
                        UK_Pacific roll dice for 2 armour and 1 infantry in Shan State, round 2 :  1/3 hits
                        1 infantry owned by the British, 2 armour owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 armour and 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Amur, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Amur, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 6 armour, 8 artilleries, 1 fighter, 12 infantry, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 3 aaGuns, 2 artilleries and 29 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        AA fire in India :  1/5 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 6 armour, 8 artilleries, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in India, round 2 :  15/32 hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries and 29 infantry in India, round 2 :  14/31 hits
                        12 infantry owned by the British, 10 infantry owned by the Japanese, 3 aaGuns owned by the British, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 6 armour, 6 artilleries, 2 infantry and 4 tactical_bombers in India, round 3 :  9/18 hits
                        UK_Pacific roll dice for 2 artilleries and 17 infantry in India, round 3 :  4/19 hits
                        9 infantry owned by the British and 4 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 6 armour, 2 artilleries, 2 infantry and 4 tactical_bombers in India, round 4 :  8/14 hits
                        UK_Pacific roll dice for 2 artilleries and 8 infantry in India, round 4 :  5/10 hits
                        8 infantry owned by the British, 2 armour owned by the Japanese, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 4 armour, 1 infantry and 4 tactical_bombers in India, round 5 :  4/9 hits
                        UK_Pacific roll dice for 2 artilleries in India, round 5 :  1/2 hits
                        1 armour owned by the Japanese and 2 artilleries owned by the British lost in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 armour, 8 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys
                    Casualties for British: 3 aaGuns, 2 artilleries and 29 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to Caucasus
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from 99 Sea Zone to Egypt
                1 aaGun moved from Burma to Yunnan
                2 tactical_bombers moved from India to Burma
                2 fighters moved from Shan State to Yunnan
                2 tactical_bombers moved from India to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                1 armour moved from Kiangsu to Shantung
                1 fighter moved from Amur to Manchuria
                1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 fighter moved from Jehol to Shantung

    Place Units - Japanese
                1 infantry placed in French Indo China
                2 submarines placed in 36 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 artillery and 2 infantry placed in Shantung
                1 artillery placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,3,2,3,2,1,2,6,6,3,2,1,1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,3
                Japanese collect 44 PUs (11 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Manchuria : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys
        Yunnan : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Burma : 1 flag, 2 tactical_bombers
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber
        35 Sea Zone : 1 submarine
        Dzavhan : 1 flag
        39 Sea Zone : 2 transports
        20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
        Egypt : 1 fighter and 1 tactical_bomber
        Caucasus : 1 fighter

    Production/PUs Summary :

    Germans : 60 / 75
        Russians : 13 / 15
        Japanese : 55 / 63
        Americans : 57 / 85
        Chinese : 11 / 11
        British : 31 / 35
        UK_Pacific : 5 / 0
        Italians : 18 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Amur
                1 artillery moved from Soviet Far East to 5 Sea Zone
                1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                4 fighters moved from Western United States to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to Amur
                2 artilleries and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                3 bombers moved from Algeria to Tobruk
                2 fighters moved from 97 Sea Zone to Tobruk
                2 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan

    Combat - Americans
                Battle in Korea
                Battle in Trans-Jordan
                Battle in Amur
                    Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Amur
                    Americans win, taking Korea from Japanese, taking Trans-Jordan from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tobruk
                    Americans attack with 3 bombers and 2 fighters
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 3 bombers and 2 fighters in Tobruk, round 2 :  2/5 hits
                        Italians roll dice for 1 mech_infantry in Tobruk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Tobruk
                    Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                3 bombers moved from Tobruk to Malta
                1 fighter moved from Tobruk to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to Anhwe
                1 fighter moved from Amur to 6 Sea Zone
                1 carrier and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 14 Sea Zone
                2 fighters moved from Hawaiian Islands to Iwo Jima
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters moved from 19 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 82 Sea Zone to 87 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                1 artillery and 3 infantry placed in Central United States
                2 fighters placed in Western United States
                1 artillery and 3 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                Americans undo move 2.
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 119 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 108 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
                Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 2 fighters
        Korea : 1 flag, 1 artillery
        Anhwe : 1 fighter and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 2 carriers and 1 destroyer
        22 Sea Zone : 1 flag
        14 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines and 1 transport
        Central United States : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Trans-Jordan : 2 infantry and 2 mech_infantrys
        Malta : 3 bombers
        Anglo Egyptian Sudan : 2 artilleries and 2 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Sardinia : 1 flag
        108 Sea Zone : 1 carrier
        87 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 3 submarines
        97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 13 / 15
        Japanese : 52 / 63
        Americans : 60 / 85
        Chinese : 11 / 11
        British : 33 / 35
        UK_Pacific : 5 / 0
        Italians : 17 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                6 infantry moved from Chahar to Anhwe
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Suiyuyan to Anhwe

    Place Units - Chinese
                1 infantry placed in Jehol
                1 infantry placed in Kweichow
                1 infantry placed in Shensi
                Chinese undo move 3.
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 1 infantry
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        Anhwe : 1 artillery, 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 13 / 15
        Japanese : 47 / 63
        Americans : 60 / 85
        Chinese : 16 / 18
        British : 33 / 35
        UK_Pacific : 5 / 0
        Italians : 17 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                3 armour moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 transport moved from 74 Sea Zone to 59 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 97 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Gibraltar to Trans-Jordan
                2 fighters moved from 110 Sea Zone to 97 Sea Zone
                1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Tunisia to Libya
                1 transport moved from 82 Sea Zone to 71 Sea Zone

    Place Units - British
                2 destroyers and 1 submarine placed in 71 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                British collect 34 PUs (1 lost to blockades); end with 35 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Malaya : 1 harbour
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship
        59 Sea Zone : 1 transport
        Belgian Congo : 3 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 fighters and 1 tactical_bomber
        Gibraltar : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 artillery, 1 infantry and 2 mech_infantrys
        Tunisia : 1 flag
        Norway : 1 flag, 1 aaGun and 2 infantry
        Holland Belgium : 1 flag
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 fighters
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 13 / 15
        Japanese : 47 / 63
        Americans : 60 / 85
        Chinese : 16 / 18
        British : 35 / 35
        UK_Pacific : 5 / 0
        Italians : 15 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Southern Italy to Western Germany
                1 artillery moved from Northwest Persia to Persia
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Western Germany to Poland

    Place Units - Italians
                2 aaGuns and 1 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,5,6,1,1,6,1,6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,1,2,4,5,5
                Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 2 aaGuns, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Syria : 1 flag
        France : 1 aaGun
        Western Germany : 1 mech_infantry
        Poland : 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Bryansk : 2 fighters
        Bessarabia : 1 flag, 1 armour
        Western Ukraine : 1 flag
        80 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 artillery

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 13 / 15
        Japanese : 47 / 63
        Americans : 60 / 85
        Chinese : 16 / 18
        British : 35 / 35
        UK_Pacific : 5 / 0
        Italians : 15 / 14
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC
                2 destroyers moved from 52 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to New South Wales
                1 mech_infantry moved from New South Wales to South Australia
                2 infantry moved from South Australia to New South Wales
                3 fighters moved from 6 Sea Zone to Philippines
                1 cruiser and 1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC
                2 destroyers moved from 52 Sea Zone to 54 Sea Zone
                2 infantry moved from South Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to New South Wales
                1 aaGun moved from South Australia to Queensland
                3 fighters moved from 6 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag
        Scotland : 1 infantry
        United Kingdom : 3 infantry

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 13 / 15
        Japanese : 47 / 63
        Americans : 60 / 85
        Chinese : 16 / 18
        British : 35 / 35
        UK_Pacific : 5 / 0
        Italians : 15 / 14
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Tambov
                2 fighters moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                2 fighters moved from Bryansk to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Finland to Norway
                1 fighter moved from Western Germany to Norway
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Germans take Holland Belgium from British

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Tambov :  0/2 hits
                        Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Tambov
                        Germans roll dice for 2 fighters and 1 infantry in Tambov, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Smolensk :  0/2 hits
                        Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Smolensk
                        Germans roll dice for 1 artillery and 2 fighters in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 artillery and 2 fighters in Smolensk, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 fighters in Smolensk, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Germans win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Norway
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 aaGun and 2 infantry
                        AA fire in Norway :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Norway, round 2 :  1/3 hits
                        British roll dice for 1 aaGun and 2 infantry in Norway, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Norway
                        Germans roll dice for 1 armour and 1 fighter in Norway, round 3 :  0/2 hits
                        British roll dice for 2 infantry in Norway, round 3 :  0/2 hits
                        Germans roll dice for 1 armour and 1 fighter in Norway, round 4 :  0/2 hits
                        British roll dice for 2 infantry in Norway, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 1 fighter in Norway, round 5 :  1/2 hits
                        British roll dice for 2 infantry in Norway, round 5 :  1/2 hits
                        1 infantry owned by the British and 1 fighter owned by the Germans lost in Norway
                        Germans roll dice for 1 armour in Norway, round 6 :  1/1 hits
                        British roll dice for 1 infantry in Norway, round 6 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Germans
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Tambov to Volgograd
                1 fighter moved from Tambov to Volgograd
                1 mech_infantry moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Belarus
                2 fighters moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Western Germany to Egypt
                1 mech_infantry moved from Greece to Romania
                1 mech_infantry moved from Yugoslavia to Romania
                2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 armour moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                1 factory_minor placed in Caucasus
                2 armour and 1 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 fighters and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,3,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,4,4,2,3,1,1,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 60 PUs (7 lost to blockades); end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Poland: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Egypt : 1 armour and 2 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Romania : 2 mech_infantrys
        Poland : 1 armour and 1 mech_infantry
        Germany : 1 factory_major
        Norway : 1 armour
        Holland Belgium : 1 infantry
        Southern Italy : 2 armour and 2 mech_infantrys
        Belarus : 1 flag, 1 artillery
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 25 armour, 7 artilleries, 3 fighters, 24 infantry and 12 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 2 armour and 2 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 armour, 1 factory_minor, 2 fighters and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 factory_minor
        Bulgaria : 1 flag
        Greece : 1 flag
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 67 / 88
        Russians : 11 / 15
        Japanese : 47 / 63
        Americans : 60 / 85
        Chinese : 16 / 18
        British : 29 / 35
        UK_Pacific : 5 / 0
        Italians : 15 / 14
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery moved from Russia to Vologda
                1 infantry moved from Urals to Vologda
                1 artillery moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    1 artillery owned by the Russians retreated to Urals
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Urals
                1 fighter moved from Tambov to Urals
                1 fighter and 1 tactical_bomber moved from Archangel to Urals
                1 aaGun and 1 infantry moved from Samara to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter, 7 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter moved from Manchuria to Korea
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Shantung to Jehol
                1 fighter moved from Shantung to Jehol
                1 tactical_bomber moved from 36 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Shan State to Hunan
                2 tactical_bombers moved from Burma to Hunan
                1 fighter and 2 tactical_bombers moved from Yunnan to Kiangsi
                2 fighters moved from 20 Sea Zone to Kiangsu
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                2 submarines moved from 36 Sea Zone to 19 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 armour moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                      Japanese take Eastern Persia from British
                1 fighter moved from Yunnan to Hunan
                1 artillery moved from Shantung to Kiangsu
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 3 submarines
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from UK_Pacific with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Ethiopia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  3/3 hits
                        British roll dice for 1 mech_infantry in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Ethiopia
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 2 fighters
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 fighters in Kiangsu, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsu
                    Japanese win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Malaya from UK_Pacific, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Kiangsi, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery in Korea, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Korea, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery in Korea, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Korea
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Buryatia
                2 armour and 1 mech_infantry moved from Manchuria to Jehol
                2 armour and 1 mech_infantry moved from Jehol to Shantung
                1 armour moved from India to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Hunan to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 17 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 carriers and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Hunan to Shantung
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Korea to 19 Sea Zone
                1 tactical_bomber moved from Korea to Shantung
                1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                1 fighter moved from Caucasus to Egypt
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                1 fighter moved from Kiangsi to 19 Sea Zone
                2 tactical_bombers moved from Kiangsi to 19 Sea Zone
                1 armour moved from Buryatia to Sakha

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in Shantung
                3 submarines placed in 19 Sea Zone
                1 submarine placed in 19 Sea Zone
                3 submarines placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,5,2,1,4,2,2,4,4,3,5,2,1,6,2,1,5,3,6,4,6,6,1,3,3,3
                Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun, 4 armour, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 artillery
        Manchuria : 1 flag, 1 factory_minor
        Yunnan : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 armour and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 1 armour
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        36 Sea Zone : 3 submarines
        Dzavhan : 1 flag
        19 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 7 submarines, 2 tactical_bombers and 1 transport
        17 Sea Zone : 1 destroyer
        West India : 1 flag
        Egypt : 2 fighters and 1 tactical_bomber
        76 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 14 / 19
        Japanese : 54 / 56
        Americans : 60 / 85
        Chinese : 14 / 18
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 15 / 14
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Iraq
                      Americans take Iraq from Italians
                1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 bombers moved from Malta to Egypt


  • No hits in round 1; 2 hits in EGY in round 2 - please give casulties…
    (expensive battle)

  • 21 20 18 17 16 15 14 13

    Lose 2 inf.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 fighters moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Iraq
                      Americans take Iraq from Italians
                1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
                1 mech_infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 bombers moved from Malta to Egypt

    Combat - Americans
                Battle in Alexandria
                Battle in Egypt
                    Americans attack with 2 artilleries, 3 bombers, 2 fighters and 4 infantry
                    Germans defend with 1 armour and 2 fighters; Italians defend with 2 aaGuns, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry; Japanese defend with 2 fighters and 1 tactical_bomber
                        AA fire in Egypt :  3/5 hits
                        1 bomber owned by the Americans and 2 fighters owned by the Americans lost in Egypt
                        Americans roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 2 bombers and 4 infantry in Egypt, round 2 :  0/8 hits
                        Italians roll dice for 2 aaGuns, 5 armour, 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  4/15 hits
                        4 infantry owned by the Americans lost in Egypt
                        Americans roll dice for 2 artilleries and 2 bombers in Egypt, round 3 :  2/4 hits
                        Italians roll dice for 2 aaGuns, 5 armour, 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 3 :  7/15 hits
                        2 bombers owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Alexandria from Italians with 2 aaGuns, 5 armour, 1 artillery, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -70
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 artilleries, 3 bombers, 2 fighters and 4 infantry
                Battle in 17 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 17 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery, 3 fighters and 1 transport moved from 17 Sea Zone to 23 Sea Zone
                2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 14 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier moved from 108 Sea Zone to 109 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from Central United States to Southeast Mexico
                2 transports moved from 87 Sea Zone to 89 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                4 fighters moved from 6 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Anhwe to Philippines
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 6 Sea Zone to 23 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western United States
                Americans undo move 3.
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
                Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag
        Philippines : 1 airfield, 5 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        23 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines and 1 transport
        26 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        17 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 2 carriers and 1 destroyer
        Central United States : 1 factory_major
        Southeast Mexico : 2 aaGuns, 1 artillery and 3 infantry
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Alexandria : 1 mech_infantry
        Gibraltar : 2 fighters
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Sardinia : 1 flag
        94 Sea Zone : 1 transport
        89 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 2 submarines
        109 Sea Zone : 1 carrier
        97 Sea Zone : 5 submarines
        Iraq : 1 flag, 1 mech_infantry
        Brazil : 1 flag
        98 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 14 / 19
        Japanese : 54 / 56
        Americans : 62 / 85
        Chinese : 14 / 18
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 13 / 14
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Jehol
                1 artillery and 10 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 10 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 10 infantry in Hunan, round 2 :  2/11 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Jehol, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Jehol, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Jehol, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 6 :  0/2 hits
                        Japanese roll dice for 1 artillery in Jehol, round 6 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 7 :  0/2 hits
                        Japanese roll dice for 1 artillery in Jehol, round 7 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    retreated to Jehol
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Shensi

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Kiangsu
                1 infantry placed in Chahar
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 infantry
        Shensi : 1 fighter and 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 artillery and 13 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 14 / 19
        Japanese : 53 / 56
        Americans : 62 / 85
        Chinese : 15 / 15
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 13 / 14
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery, 2 fighters and 5 infantry moved from 98 Sea Zone to Egypt
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 artillery, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 3 armour, 2 artilleries, 5 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 2 fighters; Italians defend with 2 aaGuns, 4 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour; Japanese defend with 2 fighters and 1 tactical_bomber
                        AA fire in Egypt :  1/6 hits
                        1 fighter owned by the British lost in Egypt
                        British roll dice for 1 cruiser in Egypt, round 2 :  1/1 hits
                        British roll dice for 3 armour, 2 artilleries, 4 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  8/19 hits
                        Italians roll dice for 2 aaGuns, 5 armour, 1 artillery, 6 fighters and 1 tactical_bomber in Egypt, round 2 :  10/13 hits
                        3 mech_infantrys owned by the British, 2 aaGuns owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 4 armour owned by the Italians, 1 tactical_bomber owned by the Japanese, 6 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
                        British roll dice for 3 armour, 1 artillery, 4 fighters and 1 tactical_bomber in Egypt, round 3 :  5/9 hits
                        Italians roll dice for 6 fighters in Egypt, round 3 :  5/6 hits
                        1 fighter owned by the Japanese, 2 fighters owned by the Germans, 2 fighters owned by the British, 2 fighters owned by the Italians, 1 artillery owned by the British and 2 armour owned by the British lost in Egypt
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Egypt, round 4 :  4/4 hits
                        Italians roll dice for 1 fighter in Egypt, round 4 :  0/1 hits
                        1 fighter owned by the Japanese lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 armour and 2 fighters
                    Casualties for British: 2 armour, 2 artilleries, 3 fighters, 6 infantry and 3 mech_infantrys
                    Casualties for Italians: 2 aaGuns, 4 armour, 1 artillery and 2 fighters
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                Battle in 76 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 76 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Italians defend with 1 submarine
                        British roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 submarine in 80 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 transport moved from 59 Sea Zone to 73 Sea Zone
                1 battleship moved from 6 Sea Zone to 23 Sea Zone
                1 carrier and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    23 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 2 aaGuns, 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 1 flag, 1 submarine
        73 Sea Zone : 1 transport
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 transports
        Iraq : 2 fighters and 1 tactical_bomber
        71 Sea Zone : 1 transport
        98 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 14 / 19
        Japanese : 53 / 56
        Americans : 62 / 85
        Chinese : 15 / 15
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 11 / 14
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 fighters moved from Bryansk to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 2 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 2 fighters in Kazakhstan, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in Kazakhstan, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Kazakhstan to Caucasus
                1 armour moved from Bessarabia to Bryansk
                1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun moved from France to Normandy Bordeaux
                1 armour moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 armour moved from Southern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Persia to Northwest Persia

    Place Units - Italians
                1 fighter and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,2,4,3,1,5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,2
                Italians collect 2 PUs (9 lost to blockades); end with 2 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun
        Syria : 1 flag
        Holland Belgium : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_minor and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Bryansk : 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 mech_infantry
        Caucasus : 2 fighters
        Northwest Persia : 1 flag, 1 artillery
        Yugoslavia : 2 armour

    Production/PUs Summary :

    Germans : 64 / 88
        Russians : 14 / 19
        Japanese : 53 / 56
        Americans : 62 / 85
        Chinese : 15 / 15
        British : 31 / 36
        UK_Pacific : 0 / 0
        Italians : 11 / 4
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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