15L G40 Me1945 (Axis) vs. Ghostglider (Allies +21)

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    Lose AC and  2 Japan ftrs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Trans-Jordan to Iraq
                3 submarines moved from 75 Sea Zone to 78 Sea Zone
                2 submarines moved from 75 Sea Zone to 60 Sea Zone
                1 fighter moved from 35 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                5 fighters and 1 tactical_bomber moved from Kenya to 39 Sea Zone
                2 fighters moved from 75 Sea Zone to 39 Sea Zone
                2 fighters moved from Caroline Islands to 21 Sea Zone
                2 fighters moved from Philippines to 20 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 69 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa

    Combat - Americans
                Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in Sumatra
                Battle in Borneo
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Union of South Africa
                Battle in 60 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 carrier
                    Americans win, taking Union of South Africa from Japanese with 2 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Norway
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                    Americans win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 78 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 39 Sea Zone
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 cruiser, 4 fighters, 1 submarine and 1 transport; Germans defend with 1 fighter
                    1 submarine owned by the Japanese Submerged
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 carrier and 4 fighters
                    Casualties for Americans: 7 fighters and 1 tactical_bomber
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                2 fighters moved from 112 Sea Zone to Iceland
                2 fighters moved from Norway to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Cyprus to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan
                1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from Borneo to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                2 carriers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from 20 Sea Zone to 33 Sea Zone
                3 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to Caroline Islands
                1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 submarines moved from 71 Sea Zone to 75 Sea Zone

    Place Units - Americans
                1 carrier and 4 transports placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 artillery, 4 infantry and 3 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 98 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

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    UK 25 doesn’t go through. Please PM the map, if it’s done.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Rhodesia
                      British take Rhodesia from Japanese
                2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                1 fighter moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 battleship moved from 35 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 battleship; Americans loiter and taunt
                    Japanese defend with 1 transport
                    British win with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Tanganyika Territory
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 armour
                    British win, taking Tanganyika Territory from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                COMMENT: z112: 1 UK FTR on 1 US carrier
                1 fighter moved from Tanganyika Territory to Belgian Congo
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to 112 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,3,5,3,4,4,1
                Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 5 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Samara : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 74 / 96
        Russians : 0 / 0
        Japanese : 61 / 76
        Americans : 71 / 97
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 14 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Philippines to Celebes
                2 fighters moved from 37 Sea Zone to 39 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking Malaya from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 39 Sea Zone
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 39 Sea Zone to 41 Sea Zone
                2 fighters moved from 39 Sea Zone to 37 Sea Zone
                1 bomber moved from Celebes to Sumatra
                1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 25

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
                Germans buy 5 armour, 6 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Combat Move - Germans
                1 infantry moved from Denmark to 113 Sea Zone
                1 artillery moved from Denmark to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 artilleries moved from Denmark to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Sweden
                1 tactical_bomber moved from Western Germany to Norway
                1 tactical_bomber moved from Western Germany to Sweden
                1 fighter moved from Western Germany to Sweden
                3 armour moved from Volgograd to Turkey
                3 armour moved from Caucasus to Turkey
                1 infantry moved from Albania to Greece
                1 mech_infantry moved from Yugoslavia to Greece
                3 infantry moved from Iraq to Turkey
                1 mech_infantry moved from Iraq to Turkey
                2 mech_infantrys moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Greece
                1 tactical_bomber moved from Western Germany to Greece
                1 fighter moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to Turkey
                1 mech_infantry moved from Iraq to Turkey
                1 fighter moved from Denmark to Sweden
                1 bomber moved from Western Germany to Sweden
                1 armour moved from Iraq to Turkey

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 factory_minor and 4 infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Greece, round 2 :  2/7 hits
                        Americans roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Americans lost in Greece
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Greece, round 3 :  2/7 hits
                        Americans roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        2 infantry owned by the Americans lost in Greece
                    Germans win, taking Greece from Americans with 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 4 infantry
                Battle in Turkey
                    Germans attack with 7 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 7 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  2/13 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  5/8 hits
                        3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 7 armour and 1 tactical_bomber in Turkey, round 3 :  5/8 hits
                        Neutral_True roll dice for 6 infantry in Turkey, round 3 :  4/6 hits
                        4 armour owned by the Germans and 5 infantry owned by the Neutral_True lost in Turkey
                        Germans roll dice for 3 armour and 1 tactical_bomber in Turkey, round 4 :  1/4 hits
                        Neutral_True roll dice for 1 infantry in Turkey, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is -17
                    Casualties for Germans: 4 armour, 3 infantry and 2 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Norway, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Norway, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Sweden
                    Germans attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Germans roll dice for 1 cruiser in Sweden, round 2 :  1/1 hits
                        Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Sweden, round 2 :  1/8 hits
                        Neutral_True roll dice for 6 infantry in Sweden, round 2 :  4/6 hits
                        2 infantry owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the Neutral_True lost in Sweden
                    Neutral_True win with 4 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Neutral_True: 2 infantry
                    1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans retreated

    Non Combat Move - Germans
                1 tactical_bomber moved from Turkey to Iraq
                3 artilleries moved from Persia to Iraq
                1 armour and 6 mech_infantrys moved from Bulgaria to Turkey
                1 aaGun, 2 artilleries and 2 infantry moved from France to Southern France
                1 armour moved from Western Germany to Northern Italy
                4 mech_infantrys moved from Western Germany to Northern Italy
                1 armour moved from Denmark to Northern Italy
                2 mech_infantrys moved from Denmark to Northern Italy
                1 artillery moved from Denmark to Western Germany
                2 armour moved from Denmark to Western Germany
                1 aaGun moved from Denmark to Western Germany
                1 mech_infantry moved from Bulgaria to Eastern Poland
                1 aaGun moved from Yugoslavia to Northern Italy
                1 bomber moved from Sweden to Western Germany
                2 fighters moved from Sweden to Western Germany
                1 tactical_bomber moved from Norway to Western Germany
                1 tactical_bomber moved from Sweden to Western Germany
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                1 armour moved from Western Germany to Northern Italy
                1 mech_infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 infantry placed in Western Germany
                1 bomber and 1 tactical_bomber placed in Western Germany
                3 artilleries placed in Iraq
                3 artilleries placed in Southern France
                2 armour and 1 mech_infantry placed in Caucasus
                3 armour placed in Persia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,5,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,1,6,1,1,1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,5,4
                Germans collect 69 PUs (12 lost to blockades); end with 69 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by Germans to Turkey: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kansu : 1 flag
        India : 1 fighter
        Evenkiyskiy : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
        Germany : 1 factory_major
        Norway : 1 artillery
        Northern Italy : 1 aaGun, 3 armour and 7 mech_infantrys
        Southern Italy : 1 artillery, 1 fighter and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Smolensk : 1 flag
        113 Sea Zone : 6 carriers, 1 cruiser, 3 destroyers and 3 transports
        Turkey : 1 flag, 4 armour and 7 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Iraq : 1 flag, 1 aaGun, 3 armour, 12 artilleries, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 aaGun, 4 armour, 1 factory_minor and 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 81 / 93
        Russians : 0 / 0
        Japanese : 55 / 76
        Americans : 66 / 97
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 carrier, 1 destroyer, 3 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 armour, 1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
                1 armour moved from French Indo China to Malaya
                1 fighter moved from French Indo China to Malaya
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Saudi Arabia
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 :  2/4 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Saudi Arabia
                    Japanese win, taking Saudi Arabia from Neutral_True with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 :  3/7 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 armour and 1 fighter
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour and 1 fighter in Malaya, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from Malaya to French Indo China
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 mech_infantrys placed in French Indo China
                1 aaGun and 2 fighters placed in India
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3,6,2,4,5,6,3
                Japanese collect 55 PUs (5 lost to blockades); end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 6 infantry and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry and 1 mech_infantry
        Ceylon : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Malaya : 1 flag, 1 armour and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        West India : 1 flag
        South West Africa : 1 flag, 1 infantry
        Turkmenistan : 1 flag
        Saudi Arabia : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Iraq : 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 artillery and 1 mech_infantry
        72 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 81 / 93
        Russians : 0 / 0
        Japanese : 60 / 62
        Americans : 66 / 97
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 fighter, 8 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 infantry moved from Iceland to 123 Sea Zone
                2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from Iceland to Norway
                6 fighters moved from 33 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 37 Sea Zone to Malaya
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Union of South Africa to South West Africa
                1 bomber moved from Trans-Jordan to South West Africa
                1 fighter moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Norway from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Shan State
                Battle in Malaya
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 armour and 1 harbour
                    Americans win, taking Shan State from Japanese, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in South West Africa
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking South West Africa from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from South West Africa to Rhodesia
                1 carrier and 1 submarine moved from 75 Sea Zone to 71 Sea Zone
                1 submarine moved from 75 Sea Zone to 80 Sea Zone
                2 carriers moved from 75 Sea Zone to 80 Sea Zone
                1 submarine moved from 78 Sea Zone to 80 Sea Zone
                2 submarines moved from 78 Sea Zone to 39 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 submarines moved from 33 Sea Zone to 20 Sea Zone
                2 fighters moved from Malaya to 37 Sea Zone
                6 fighters moved from 20 Sea Zone to Formosa
                1 carrier, 1 destroyer and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                2 submarines moved from 60 Sea Zone to 42 Sea Zone
                1 carrier and 2 fighters moved from 41 Sea Zone to 57 Sea Zone
                1 carrier and 2 fighters moved from 37 Sea Zone to 57 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Spain
                      Americans take Spain from Neutral_True
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Western United States to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 fighter moved from Norway to United Kingdom
                2 fighters moved from Norway to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Central United States to Central America

    Place Units - Americans
                1 bomber placed in Western United States
                1 fighter placed in Western United States
                Americans undo move 2.
                1 fighter placed in Eastern United States
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                4 transports placed in 101 Sea Zone
                7 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 78 / 93
        Russians : 0 / 0
        Japanese : 55 / 62
        Americans : 78 / 103
        Chinese : 0 / 5
        British : 31 / 30
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_35715_Ame26.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 78 / 93
        Russians : 0 / 0
        Japanese : 55 / 62
        Americans : 78 / 103
        Chinese : 0 / 5
        British : 31 / 30
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_35715_Chi26.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - British
                British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - British
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Denmark
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                2 aaGuns, 5 artilleries, 1 fighter, 14 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 battleship moved from 43 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 fighter moved from 112 Sea Zone to Gibraltar
                1 fighter moved from 112 Sea Zone to United Kingdom

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_35715_UK_26.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,3,1,3,4,4,3
                Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 5 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Eastern Poland : 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Samara : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 71 / 93
        Russians : 0 / 0
        Japanese : 55 / 62
        Americans : 78 / 103
        Chinese : 0 / 5
        British : 38 / 41
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 17 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_35715_Ita26.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 bomber moved from Sumatra to Anglo Egyptian Sudan
                4 fighters moved from 57 Sea Zone to 80 Sea Zone
                2 fighters moved from New South Wales to 57 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                      ANZAC take 36 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Queensland to Northern Territory

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_35715_ANZ26.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French

    Turn Complete - French

    triplea_35715_Fre26.tsvg


  • 2 ANZ FTRs on 1 US AC in z57
    2 US FTRs on 1 US AC in z112

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 82 / 89
        Russians : 0 / 0
        Japanese : 54 / 62
        Americans : 75 / 103
        Chinese : 0 / 5
        British : 30 / 41
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 18 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_35715_Rus27.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 27

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                2 armour moved from Saudi Arabia to Egypt
                1 armour moved from Iraq to Egypt
                2 infantry moved from French Indo China to Siam
                2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Siam
                1 fighter moved from French Indo China to Malaya
                1 tactical_bomber moved from French Indo China to Malaya

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 3 armour
                    British defend with 2 aaGuns, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 20 infantry and 7 mech_infantrys; Americans defend with 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 3 armour in Egypt, round 2 :  2/3 hits
                        British roll dice for 2 aaGuns, 5 artilleries, 2 fighters, 20 infantry, 7 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  12/35 hits
                        2 infantry owned by the British and 3 armour owned by the Japanese lost in Egypt
                    British win with 2 aaGuns, 5 artilleries, 2 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 armour
                    Casualties for British: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 21 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 harbour
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Malaya
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 artillery
                Battle in Siam
                    Japanese attack with 3 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 3 infantry in Siam, round 2 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry in Siam, round 3 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry in Siam, round 4 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Siam, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siam
                        Japanese roll dice for 2 infantry in Siam, round 5 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 5 :  0/1 hits
                        Japanese roll dice for 2 infantry in Siam, round 6 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Siam, round 6 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Shan State, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Shan State, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from India to Caucasus
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Amur
                2 mech_infantrys moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Kazakhstan
                1 fighter moved from Malaya to Yunnan
                1 infantry moved from Saudi Arabia to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to India
                1 artillery moved from Eastern Persia to West India
                1 mech_infantry moved from Saudi Arabia to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from French Indo China to 6 Sea Zone

    Place Units - Japanese
                2 infantry placed in India
                1 fighter placed in 6 Sea Zone
                3 fighters placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,6,4,5,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,5,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,6,1,1,2,1,1,6,3,6
                Japanese collect 43 PUs (13 lost to blockades); end with 43 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Siam : 1 infantry
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 5 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 fighter and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry and 1 mech_infantry
        Ceylon : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 2 infantry and 1 mech_infantry
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 fighter
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 aaGun and 1 factory_minor
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        West India : 1 flag, 1 artillery
        Trans-Jordan : 1 infantry and 2 mech_infantrys
        Turkmenistan : 1 flag
        Caucasus : 2 fighters
        Saudi Arabia : 1 flag
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 82 / 89
        Russians : 0 / 0
        Japanese : 56 / 48
        Americans : 74 / 103
        Chinese : 0 / 5
        British : 30 / 41
        UK_Pacific : 0 / 0
        Italians : 11 / 10
        ANZAC : 17 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

    triplea_35715_Jap27.tsvg

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