2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Anniversary training game 7
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Russia
1 armour moved from Ukraine to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Ukraine to Eastern Ukraine
1 bomber moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Belorussia
1 fighter moved from Russia to Belorussia
5 infantry moved from Evenki National Okrug to Novosibirsk
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 armour moved from Caucasus to Persia
British take Persia from Japanese
1 armour moved from Persia to CaucasusCombat - Russians
Battle in Eastern Ukraine
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Ukraine to Russia
1 fighter moved from Belorussia to RussiaPlace Units - Russians
6 infantry placed in Russia
2 infantry placed in Caucasus
Russians undo move 2.
Russians undo move 1.
4 infantry placed in Caucasus
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to United Kingdom
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
2 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 infantry moved from Baltic States to East Poland
1 armour moved from Poland to Bulgaria Romania
Germans take Bulgaria Romania from Russians
1 armour moved from Bulgaria Romania to East Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 armour, 3 artilleries and 5 infantry moved from Poland to East Poland
3 armour moved from Karelia S.S.R. to East Poland
1 fighter moved from Germany to Belorussia
1 fighter moved from Germany to Belorussia
1 fighter moved from Germany to Eastern Ukraine
1 fighter moved from Germany to Eastern Ukraine
1 fighter moved from Germany to Eastern Ukraine
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
4 infantry moved from Germany to France
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo-Egypt Sudan from British
Germans take French Equatorial Africa from British
1 artillery moved from Egypt to Libya
1 infantry moved from Egypt to LibyaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Eastern Ukraine to East Poland
2 fighters moved from Belorussia to East Poland
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
4 armour, 1 artillery, 1 bomber and 4 infantry placed in Germany
2 infantry placed in Karelia S.S.R.Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 32 PUs;
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 armour moved from Trans-Jordan to Egypt
British take Egypt from Italians
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Hawaiian Islands to Western United StatesCombat - British
Non Combat Move - British
1 infantry moved from Eastern Canada to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to United Kingdom
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 6 Sea Zone to NorwayPlace Units - British
1 fighter placed in 6 Sea Zone
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Egypt
Italians take Egypt from British
1 armour and 2 infantry moved from Libya to Morocco Algeria
1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Morocco Algeria
Italians attack with 1 armour and 2 infantry
Americans defend with 2 infantry
Italians win, taking Morocco Algeria from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from Italy to France
1 infantry moved from Italy to France
1 battleship moved from 14 Sea Zone to 16 Sea ZonePlace Units - Italians
2 armour and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
attaque ton porte avion + 2fgt + tr dans la sea zone 27 avec 4 fgt et j’ai un hit…. :roll: :roll:
Kess tu enleves ?
-
Jai combien de hit moi
-
lol, ben j’en sais rien j’ai pas encore roulé pour toi.
Tu dois décider tes pertes avant de savoir ce que tu vas faire.
-
Enleve un fif
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 submarine moved from 55 Sea Zone to 21 Sea Zone
1 bomber moved from Trans-Jordan to 13 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from 12 Sea Zone to 27 Sea Zone
2 fighters moved from 32 Sea Zone to 27 Sea Zone
2 infantry moved from French Madagascar to 32 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
British take Union of South Africa from JapaneseCombat - Americans
Battle in 27 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Casualties for Americans: 2 fighters
Battle in 13 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 13 Sea Zone to United Kingdom
1 carrier, 1 submarine and 2 transports moved from 12 Sea Zone to 10 Sea Zone
2 fighters moved from 27 Sea Zone to 28 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
3 armour and 2 infantry placed in Western United StatesCombat Move - Chinese
8 infantry moved from Sikang to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 8 armour, 4 artilleries and 4 infantry; Remaining resources: 30 PUs;Combat Move - Japanese
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
2 armour moved from Kiangsu to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Ningxia to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuan to Ningxia
1 artillery and 8 infantry moved from Hupeh to Yunnan
3 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from India to Persia
Japanese take Persia from British
1 bomber moved from India to Yunnan
1 infantry moved from Belgian Congo to Italian Africa
Japanese take Italian Africa from British
8 infantry moved from Caroline Islands to 51 Sea Zone
4 infantry and 2 transports moved from 51 Sea Zone to 57 Sea Zone
4 infantry and 2 transports moved from 51 Sea Zone to 53 Sea Zone
1 battleship moved from 51 Sea Zone to 57 Sea Zone
1 battleship moved from 51 Sea Zone to 53 Sea Zone
1 carrier moved from 51 Sea Zone to 57 Sea Zone
1 carrier moved from 51 Sea Zone to 53 Sea Zone
1 cruiser moved from 51 Sea Zone to 53 Sea Zone
2 submarines moved from 51 Sea Zone to 53 Sea Zone
1 submarine moved from 51 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 57 Sea Zone
2 fighters moved from 51 Sea Zone to Midway
4 infantry moved from 57 Sea Zone to Midway
2 fighters moved from 51 Sea Zone to Hawaiian Islands
4 infantry moved from 53 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 1 bomber and 8 infantry
Chinese defend with 8 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 18
Casualties for Chinese: 8 infantry
Casualties for Japanese: 2 infantry
Battle in Midway
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Japanese win, taking Midway from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 53 Sea Zone
2 fighters moved from Midway to 57 Sea Zone
1 bomber moved from Yunnan to IndiaPlace Units - Japanese
3 armour placed in Manchuria
2 armour placed in Kiangsu
3 armour placed in India
4 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 76 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
1 artillery and 1 infantry moved from Russia to BelorussiaCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 3 infantry
Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber moved from Bulgaria Romania to Russia
1 fighter moved from Archangel to Russia
5 infantry moved from Novosibirsk to Russia
1 aaGun, 3 armour, 1 artillery and 6 infantry moved from Ukraine to Caucasus
4 armour moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 submarine moved from 12 Sea Zone to 13 Sea ZonePlace Units - Russians
6 infantry placed in Russia
1 armour and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from East Poland to Bulgaria Romania
1 artillery moved from East Poland to Bulgaria Romania
1 infantry moved from East Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from East Poland to Finland
2 fighters moved from East Poland to Archangel
7 infantry moved from Germany to Czechoslovakia Hungary
2 bombers moved from Germany to United Kingdom
1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan
1 artillery and 1 infantry moved from Libya to Morocco Algeria
1 artillery moved from Germany to Czechoslovakia HungaryCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Battle in Bulgaria Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bulgaria Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Archangel to Karelia S.S.R.
2 fighters moved from Finland to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
6 armour moved from East Poland to Karelia S.S.R.
2 bombers moved from United Kingdom to GermanyPlace Units - Germans
2 infantry placed in Karelia S.S.R.
3 armour, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - British
British repair damage of 7x factory; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 1 artillery and 3 infantry moved from Norway to 6 Sea Zone
2 infantry moved from United Kingdom to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
2 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry and 3 transports moved from 6 Sea Zone to 12 Sea Zone
3 fighters moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Trans-Jordan to Morocco Algeria
2 armour, 1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from 6 Sea Zone to United Kingdom
1 armour, 2 artilleries and 6 infantry moved from Trans-Jordan to EgyptCombat - British
Battle in Morocco Algeria
British attack with 2 armour, 1 artillery, 4 fighters and 5 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 armour and 1 infantry
British win, taking Morocco Algeria from Germans with 2 armour, 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries and 6 infantry
Italians defend with 1 infantry
British win, taking Egypt from Italians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 fighters moved from Morocco Algeria to 12 Sea Zone
1 aaGun moved from Trans-Jordan to EgyptPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
2 armour moved from France to Italy
1 fighter moved from France to Italy
2 infantry moved from France to ItalyNon Combat Move - Italians
Place Units - Italians
2 armour and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 4 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 12 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 28 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 12 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 armour
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armourNon Combat Move - Americans
2 fighters moved from Gibraltar to 12 Sea Zone
2 bombers moved from Germany to United Kingdom
1 submarine moved from 21 Sea Zone to 19 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesCombat Move - Chinese
2 infantry moved from Chinghai to NingxiaCombat - Chinese
Battle in Ningxia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Chinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 3 submarines and 2 transports moved from 53 Sea Zone to 47 Sea Zone
2 fighters moved from 47 Sea Zone to Australia
4 infantry moved from 47 Sea Zone to Australia
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 57 Sea Zone to 62 Sea Zone
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Stanovoj Chrebet to Evenki National Okrug
1 infantry moved from Sikang to Chinghai
1 infantry moved from Ningxia to Chinghai
1 infantry moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from India to Chinghai
3 armour moved from Yunnan to India
1 artillery and 6 infantry moved from Yunnan to Burma
3 armour moved from Manchuria to Ningxia
2 armour moved from Kiangsu to Sikang
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to ManchuriaCombat - Japanese
Battle in Chinghai
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Australia
Japanese attack with 2 fighters and 4 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking Australia from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
1 bomber moved from Chinghai to India
2 fighters moved from Australia to 47 Sea ZonePlace Units - Japanese
3 armour placed in India
2 armour placed in Kiangsu
3 armour placed in Manchuria
1 carrier, 2 fighters and 1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;Combat Move - Russians
1 armour moved from Caucasus to Persia
British take Persia from Japanese
1 armour moved from Persia to Caucasus
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 bomber moved from Archangel to Russia
1 submarine moved from 13 Sea Zone to 15 Sea ZonePlace Units - Russians
4 infantry placed in Caucasus
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 18 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 7x factory; Remaining resources: 49 PUs;
Germans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from British
1 infantry moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Archangel
2 artilleries and 3 infantry moved from East Poland to Baltic States
1 artillery and 7 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
7 armour and 6 infantry moved from Germany to Poland
3 bombers moved from Germany to United Kingdom
1 armour moved from Anglo-Egypt Sudan to Italian AfricaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1,5,4 and causes: 10 damage to unit: factory
Bombing raid in United Kingdom causes 10 damage total.
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from United Kingdom to GermanyPlace Units - Germans
2 infantry placed in Karelia S.S.R.
6 armour, 1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 26 PUs;
British buy 1 armour and 1 battleship; Remaining resources: 1 PUs;Combat Move - British
2 armour moved from Morocco Algeria to Egypt
British take Libya from Italians
1 armour moved from Egypt to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Germans
1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
British take French Equatorial Africa from Germans
1 artillery and 3 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry and 4 transports moved from 12 Sea Zone to 7 Sea Zone
4 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 7 infantry moved from 7 Sea Zone to France
4 fighters moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to FranceCombat - British
Battle in France
British attack with 1 artillery, 5 fighters and 7 infantry
Germans defend with 2 armour and 8 infantry; Italians defend with 1 artillery and 4 infantry
Germans win with 2 armour remaining. Battle score for attacker is 15
Casualties for Germans: 8 infantry
Casualties for British: 1 artillery and 7 infantry
Casualties for Italians: 1 artillery and 4 infantry
5 fighters owned by the British retreatedNon Combat Move - British
1 fighter moved from France to United Kingdom
4 fighters moved from France to 7 Sea ZonePlace Units - British
1 armour placed in United Kingdom
1 battleship placed in 7 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 16 Sea Zone to 15 Sea ZoneCombat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship
Russians defend with 1 submarine
1 submarine owned by the Russians SubmergedNon Combat Move - Italians
2 infantry moved from Italy to France
2 infantry moved from Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total





