@DoManMacgee will you defend? my purchase was a 5-supply token, a fighter, two mines, a truck and 2 infantry
638e9ce6-f483-4d77-83f8-b2aad974e5ee-image.png
attaque ton porte avion + 2fgt + tr dans la sea zone 27 avec 4 fgt et j’ai un hit…. :roll: :roll:
Kess tu enleves ?
Jai combien de hit moi
lol, ben j’en sais rien j’ai pas encore roulé pour toi.
Tu dois décider tes pertes avant de savoir ce que tu vas faire.
Enleve un fif
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 21 Sea Zone
1 bomber moved from Trans-Jordan to 13 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from 12 Sea Zone to 27 Sea Zone
2 fighters moved from 32 Sea Zone to 27 Sea Zone
2 infantry moved from French Madagascar to 32 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
British take Union of South Africa from Japanese
Combat - Americans
Battle in 27 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Casualties for Americans: 2 fighters
Battle in 13 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 13 Sea Zone to United Kingdom
1 carrier, 1 submarine and 2 transports moved from 12 Sea Zone to 10 Sea Zone
2 fighters moved from 27 Sea Zone to 28 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
3 armour and 2 infantry placed in Western United States
Combat Move - Chinese
8 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 8 armour, 4 artilleries and 4 infantry; Remaining resources: 30 PUs;
Combat Move - Japanese
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
2 armour moved from Kiangsu to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Ningxia to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuan to Ningxia
1 artillery and 8 infantry moved from Hupeh to Yunnan
3 armour moved from Manchuria to Stanovoj Chrebet
1 infantry moved from India to Persia
Japanese take Persia from British
1 bomber moved from India to Yunnan
1 infantry moved from Belgian Congo to Italian Africa
Japanese take Italian Africa from British
8 infantry moved from Caroline Islands to 51 Sea Zone
4 infantry and 2 transports moved from 51 Sea Zone to 57 Sea Zone
4 infantry and 2 transports moved from 51 Sea Zone to 53 Sea Zone
1 battleship moved from 51 Sea Zone to 57 Sea Zone
1 battleship moved from 51 Sea Zone to 53 Sea Zone
1 carrier moved from 51 Sea Zone to 57 Sea Zone
1 carrier moved from 51 Sea Zone to 53 Sea Zone
1 cruiser moved from 51 Sea Zone to 53 Sea Zone
2 submarines moved from 51 Sea Zone to 53 Sea Zone
1 submarine moved from 51 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 57 Sea Zone
2 fighters moved from 51 Sea Zone to Midway
4 infantry moved from 57 Sea Zone to Midway
2 fighters moved from 51 Sea Zone to Hawaiian Islands
4 infantry moved from 53 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 1 bomber and 8 infantry
Chinese defend with 8 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 18
Casualties for Chinese: 8 infantry
Casualties for Japanese: 2 infantry
Battle in Midway
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 infantry
Japanese win, taking Midway from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Hawaiian Islands to 53 Sea Zone
2 fighters moved from Midway to 57 Sea Zone
1 bomber moved from Yunnan to India
Place Units - Japanese
3 armour placed in Manchuria
2 armour placed in Kiangsu
3 armour placed in India
4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 76 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Ukraine to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
1 artillery and 1 infantry moved from Russia to Belorussia
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 3 infantry
Russians win, taking Bulgaria Romania from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Bulgaria Romania to Russia
1 fighter moved from Archangel to Russia
5 infantry moved from Novosibirsk to Russia
1 aaGun, 3 armour, 1 artillery and 6 infantry moved from Ukraine to Caucasus
4 armour moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 infantry moved from Caucasus to Russia
1 submarine moved from 12 Sea Zone to 13 Sea Zone
Place Units - Russians
6 infantry placed in Russia
1 armour and 2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from East Poland to Bulgaria Romania
1 artillery moved from East Poland to Bulgaria Romania
1 infantry moved from East Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from East Poland to Finland
2 fighters moved from East Poland to Archangel
7 infantry moved from Germany to Czechoslovakia Hungary
2 bombers moved from Germany to United Kingdom
1 armour moved from French Equatorial Africa to Anglo-Egypt Sudan
1 artillery and 1 infantry moved from Libya to Morocco Algeria
1 artillery moved from Germany to Czechoslovakia Hungary
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Battle in Bulgaria Romania
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bulgaria Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Archangel to Karelia S.S.R.
2 fighters moved from Finland to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
6 armour moved from East Poland to Karelia S.S.R.
2 bombers moved from United Kingdom to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
3 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - British
British repair damage of 7x factory; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery and 3 infantry moved from Norway to 6 Sea Zone
2 infantry moved from United Kingdom to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
2 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry and 3 transports moved from 6 Sea Zone to 12 Sea Zone
3 fighters moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Trans-Jordan to Morocco Algeria
2 armour, 1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from 6 Sea Zone to United Kingdom
1 armour, 2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
Combat - British
Battle in Morocco Algeria
British attack with 2 armour, 1 artillery, 4 fighters and 5 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 armour and 1 infantry
British win, taking Morocco Algeria from Germans with 2 armour, 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries and 6 infantry
Italians defend with 1 infantry
British win, taking Egypt from Italians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters moved from Morocco Algeria to 12 Sea Zone
1 aaGun moved from Trans-Jordan to Egypt
Place Units - British
8 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
2 armour moved from France to Italy
1 fighter moved from France to Italy
2 infantry moved from France to Italy
Non Combat Move - Italians
Place Units - Italians
2 armour and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 4 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 12 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Japanese
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 28 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 12 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Italians defend with 1 armour
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 fighters moved from Gibraltar to 12 Sea Zone
2 bombers moved from Germany to United Kingdom
1 submarine moved from 21 Sea Zone to 19 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
Combat Move - Chinese
2 infantry moved from Chinghai to Ningxia
Combat - Chinese
Battle in Ningxia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Chinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
4 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 4 infantry, 3 submarines and 2 transports moved from 53 Sea Zone to 47 Sea Zone
2 fighters moved from 47 Sea Zone to Australia
4 infantry moved from 47 Sea Zone to Australia
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 57 Sea Zone to 62 Sea Zone
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Yakut S.S.R. to Evenki National Okrug
3 armour moved from Stanovoj Chrebet to Evenki National Okrug
1 infantry moved from Sikang to Chinghai
1 infantry moved from Ningxia to Chinghai
1 infantry moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 bomber moved from India to Chinghai
3 armour moved from Yunnan to India
1 artillery and 6 infantry moved from Yunnan to Burma
3 armour moved from Manchuria to Ningxia
2 armour moved from Kiangsu to Sikang
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to Manchuria
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chinghai from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Australia
Japanese attack with 2 fighters and 4 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking Australia from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Chinghai to India
2 fighters moved from Australia to 47 Sea Zone
Place Units - Japanese
3 armour placed in India
2 armour placed in Kiangsu
3 armour placed in Manchuria
1 carrier, 2 fighters and 1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
1 armour moved from Caucasus to Persia
British take Persia from Japanese
1 armour moved from Persia to Caucasus
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 bomber moved from Archangel to Russia
1 submarine moved from 13 Sea Zone to 15 Sea Zone
Place Units - Russians
4 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 18 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 7x factory; Remaining resources: 49 PUs;
Germans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from British
1 infantry moved from Karelia S.S.R. to Finland
2 infantry moved from Karelia S.S.R. to Archangel
2 artilleries and 3 infantry moved from East Poland to Baltic States
1 artillery and 7 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
7 armour and 6 infantry moved from Germany to Poland
3 bombers moved from Germany to United Kingdom
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1,5,4 and causes: 10 damage to unit: factory
Bombing raid in United Kingdom causes 10 damage total.
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from United Kingdom to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
6 armour, 1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 26 PUs;
British buy 1 armour and 1 battleship; Remaining resources: 1 PUs;
Combat Move - British
2 armour moved from Morocco Algeria to Egypt
British take Libya from Italians
1 armour moved from Egypt to Anglo-Egypt Sudan
British take Anglo-Egypt Sudan from Germans
1 armour moved from Anglo-Egypt Sudan to French Equatorial Africa
British take French Equatorial Africa from Germans
1 artillery and 3 infantry moved from Morocco Algeria to 12 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry and 4 transports moved from 12 Sea Zone to 7 Sea Zone
4 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 7 infantry moved from 7 Sea Zone to France
4 fighters moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
Combat - British
Battle in France
British attack with 1 artillery, 5 fighters and 7 infantry
Germans defend with 2 armour and 8 infantry; Italians defend with 1 artillery and 4 infantry
Germans win with 2 armour remaining. Battle score for attacker is 15
Casualties for Germans: 8 infantry
Casualties for British: 1 artillery and 7 infantry
Casualties for Italians: 1 artillery and 4 infantry
5 fighters owned by the British retreated
Non Combat Move - British
1 fighter moved from France to United Kingdom
4 fighters moved from France to 7 Sea Zone
Place Units - British
1 armour placed in United Kingdom
1 battleship placed in 7 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship moved from 16 Sea Zone to 15 Sea Zone
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Non Combat Move - Italians
2 infantry moved from Italy to France
2 infantry moved from Italy to France
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers and 2 transports; Remaining resources: 4 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 12 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 12 Sea Zone to 7 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to France
2 bombers moved from United Kingdom to Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 23 Sea Zone to 12 Sea Zone
2 fighters moved from Western United States to 12 Sea Zone
5 armour and 7 infantry moved from Western United States to Western Canada
1 artillery and 5 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 10 Sea Zone to 1 Sea Zone
2 armour moved from Western Canada to Eastern Canada
1 submarine moved from 19 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in France
Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 2 armour; Italians defend with 4 infantry
Americans win, taking France from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Italians: 4 infantry
Casualties for Americans: 1 artillery and 4 infantry
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
2 fighters moved from France to 7 Sea Zone
Place Units - Americans
2 bombers placed in Eastern United States
2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 47 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 9
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Chinghai to Kazakh S.S.R.
3 armour moved from Ningxia to Chinghai
2 armour moved from Sikang to Chinghai
9 armour, 3 artilleries and 6 infantry moved from India to Persia
Japanese take Persia from British
1 artillery and 6 infantry moved from Burma to India
3 armour moved from Manchuria to Ningxia
2 armour moved from Kiangsu to Sikang
3 artilleries and 3 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Australia to 47 Sea Zone
2 infantry moved from Australia to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 47 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to New Zealand
2 fighters moved from 42 Sea Zone to New Zealand
3 artilleries, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 artilleries and 2 infantry moved from Manchuria to Suiyuan
Combat - Japanese
Battle in New Zealand
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking New Zealand from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from India to Germany
2 fighters moved from New Zealand to 42 Sea Zone
Place Units - Japanese
1 factory placed in Burma
3 armour placed in India
2 armour placed in Kiangsu
3 armour placed in Manchuria
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
okay, c’est bon je jette l’éponge…
Déprimant comme position. Les allemands font juste trop de cash.
Une autre ?
Je prend les ally 2 sec pour lw + 10