2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Anniversary training game 7
-
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
2 fighters moved from Italy to UkraineCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
4 fighters moved from 46 Sea Zone to Solomon Islands
1 submarine moved from 53 Sea Zone to 46 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.Combat - Americans
Battle in Solomon Islands
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,2 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to United Kingdom
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
4 fighters moved from Solomon Islands to 46 Sea ZonePlace Units - Americans
1 transport placed in 56 Sea Zone
1 artillery, 1 bomber and 2 fighters placed in Western United StatesCombat Move - Chinese
3 infantry moved from Sikang to Ningxia
3 infantry moved from Chinghai to NingxiaCombat - Chinese
Battle in Ningxia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Ningxia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 factories and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 armour moved from Burma to India
Japanese take India from British
1 armour moved from India to Burma
1 infantry moved from Burma to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 carrier moved from 37 Sea Zone to 32 Sea Zone
2 fighters moved from 37 Sea Zone to 32 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 4 fighters moved from 62 Sea Zone to 36 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 4 infantry placed in Japan
1 factory placed in Manchuria
1 factory placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 armour, 1 artillery and 13 infantry moved from Eastern Ukraine to Ukraine
7 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 bomber and 1 fighter moved from Russia to Ukraine
6 infantry moved from Yakut S.S.R. to Stanovoj ChrebetCombat - Russians
Battle in Ukraine
Russians attack with 5 armour, 1 artillery, 1 bomber, 1 fighter and 20 infantry
Germans defend with 6 armour, 2 artilleries and 5 infantry; Italians defend with 1 armour and 2 fighters
Russians win, taking Ukraine from Germans with 5 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 6 armour, 2 artilleries and 5 infantry
Casualties for Russians: 14 infantry
Casualties for Italians: 1 armour and 2 fighters
Battle in Stanovoj Chrebet
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Stanovoj Chrebet from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Eastern Ukraine to UkrainePlace Units - Russians
4 infantry placed in Caucasus
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 1x factory, 11x factory; Remaining resources: 43 PUs;
Germans buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
2 infantry moved from Baltic States to East Poland
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour and 5 infantry moved from Germany to Poland
2 infantry moved from Morocco Algeria to Libya
1 artillery moved from Morocco Algeria to Libya
1 armour moved from Morocco Algeria to Libya
1 bomber moved from Morocco Algeria to United Kingdom
1 bomber moved from Germany to United Kingdom
2 fighters moved from Morocco Algeria to GermanyCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory
Bombing raid in United Kingdom causes 10 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to GermanyPlace Units - Germans
2 armour placed in Karelia S.S.R.
1 armour, 1 artillery and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 28 PUs;
British buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 8 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Karelia S.S.R.
1 transport moved from 21 Sea Zone to 19 Sea ZoneCombat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Egypt
British attack with 1 armour, 1 artillery and 8 infantry
Italians defend with 1 infantry
British win, taking Egypt from Italians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery, 1 fighter and 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 bomber moved from Karelia S.S.R. to United KingdomPlace Units - British
1 battleship and 1 destroyer placed in 2 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter and 4 infantry placed in ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 0 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 infantry moved from Western Canada to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
4 fighters moved from 46 Sea Zone to Caroline Islands
3 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2,1,3 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 bombers moved from Germany to United Kingdom
2 fighters moved from Western United States to Eastern Canada
2 infantry moved from Western Canada to Eastern Canada
1 transport moved from 46 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Solomon IslandsPlace Units - Americans
4 bombers placed in Western United StatesCombat Move - Chinese
6 infantry moved from Ningxia to Sikang
1 infantry moved from Chinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in NingxiaTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 factory, 5 infantry and 2 submarines; Remaining resources: 16 PUs;Combat Move - Japanese
1 infantry moved from French Madagascar to 32 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
4 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from Kiangsu to Suiyuan
1 artillery moved from Manchuria to Suiyuan
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports moved from 36 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to 51 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 51 Sea Zone to JapanPlace Units - Japanese
1 factory placed in India
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 60 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 armour moved from Ukraine to Balkans
Russians take Bulgaria Romania from Germans
Russians take Balkans from Italians
1 armour moved from Ukraine to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from Germans
3 armour, 1 artillery and 6 infantry moved from Ukraine to Eastern Ukraine
1 fighter and 1 infantry moved from Russia to Belorussia
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 3 armour, 1 artillery and 6 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Ukraine from Germans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Ukraine to Eastern UkrainePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 1 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 artilleries and 2 infantry placed in Russia
1 artillery and 1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 4x factory, 6x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Germany to Balkans
2 infantry moved from Germany to Balkans
4 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from Poland to Bulgaria Romania
Germans take Bulgaria Romania from Russians
1 infantry moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Poland to Baltic States
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 fighter moved from Germany to Balkans
2 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to Balkans
1 fighter moved from Germany to Czechoslovakia Hungary
3 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from 5 Sea Zone to BelorussiaCombat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Czechoslovakia Hungary
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 armour
Germans win, taking Czechoslovakia Hungary from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Balkans
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 armour
Germans win, taking Balkans from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter moved from Czechoslovakia Hungary to Germany
1 fighter moved from Belorussia to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
2 infantry moved from Poland to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from Balkans to Germany
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
2 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 23 PUs;
British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
1 bomber moved from United Kingdom to Germany
1 armour and 4 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 7 infantry
Italians defend with 1 aaGun and 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 fighter and 1 transport placed in 7 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
3 armour, 1 artillery, 1 fighter and 7 infantry moved from Italy to FranceCombat - Italians
Battle in France
Italians attack with 3 armour, 1 artillery, 1 fighter and 7 infantry
British defend with 1 infantry
Italians win, taking France from British with 3 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from France to ItalyPlace Units - Italians
1 armour, 1 fighter and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 1 units.Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Germany
4 bombers moved from Western United States to United Kingdom
2 fighters moved from Eastern Canada to United Kingdom
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern Canada to Eastern United States
1 submarine moved from 46 Sea Zone to 43 Sea Zone
2 infantry moved from Solomon Islands to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
4 fighters moved from 38 Sea Zone to East IndiesCombat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in East Indies
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking East Indies from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from East Indies to 38 Sea Zone
2 bombers moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United KingdomPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneNon Combat Move - Chinese
1 infantry moved from Ningxia to SikangPlace Units - Chinese
1 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries, 12 infantry and 2 transports; Remaining resources: 17 PUs;Combat Move - Japanese
4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Hupeh
1 artillery moved from Suiyuan to Hupeh
3 infantry moved from Manchuria to Suiyuan
4 infantry moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Union of South Africa to 28 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
Japanese take Rhodesia from British
1 armour and 2 infantry moved from Japan to 62 Sea Zone
1 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 transports placed in 62 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in India
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 59 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 4 infantry; Remaining resources: 4 PUs;Combat Move - Russians
3 infantry moved from Russia to Archangel
1 bomber and 1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Belorussia
1 artillery and 5 infantry moved from Caucasus to Ukraine
3 armour, 1 artillery and 5 infantry moved from Eastern Ukraine to Ukraine
5 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Ukraine to Ukraine
1 bomber and 1 fighter moved from Archangel to RussiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
5 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory, 11x factory; Remaining resources: 43 PUs;
Germans buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belorussia to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 infantry moved from Karelia S.S.R. to Belorussia
3 infantry moved from Czechoslovakia Hungary to Poland
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Balkans to Czechoslovakia Hungary
1 artillery moved from Libya to Egypt
1 armour moved from Libya to Egypt
2 infantry moved from Libya to Egypt
2 artilleries moved from Germany to Poland
4 infantry moved from Germany to France
2 armour moved from Germany to France
1 bomber moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
2 fighters moved from Germany to 5 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
J’ai attaqué ta flotte avec mes anglais et j’ai fait 8 hits sur la premiere vague.
Tu prend quoi comme pertes ? -
map
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8 hits avec sa.
Je garde les fifs de toutes facon tu continues.





