@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Italy to 12 Sea Zone
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Karelia S.S.R. to Belorussia
Germans take Belorussia from Russians
2 infantry moved from Bulgaria Romania to Ukraine
3 armour moved from Poland to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Poland to East Poland
2 infantry moved from Poland to Baltic States
1 fighter moved from 5 Sea Zone to Baltic States
3 infantry moved from Norway to Finland
2 fighters moved from Morocco Algeria to 12 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 12 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 destroyer; Americans defend with 1 transport
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 fighters moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from Baltic States to 5 Sea Zone
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour, 1 bomber, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Persia to Trans-Jordan
1 armour, 1 artillery and 6 infantry moved from Egypt to Trans-Jordan
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 8 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun moved from Persia to Trans-Jordan
1 transport moved from 22 Sea Zone to 25 Sea Zone
1 transport moved from 25 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Germany to United Kingdom
Place Units - British
1 carrier, 1 destroyer and 1 fighter placed in 2 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Belgian Congo: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
2 fighters moved from Italy to Ukraine
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour, 1 artillery and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
4 fighters moved from 46 Sea Zone to Solomon Islands
1 submarine moved from 53 Sea Zone to 46 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Battle in Solomon Islands
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,2 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
1 artillery and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to United Kingdom
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
4 fighters moved from Solomon Islands to 46 Sea Zone
Place Units - Americans
1 transport placed in 56 Sea Zone
1 artillery, 1 bomber and 2 fighters placed in Western United States
Combat Move - Chinese
3 infantry moved from Sikang to Ningxia
3 infantry moved from Chinghai to Ningxia
Combat - Chinese
Battle in Ningxia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Ningxia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 factories and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 armour moved from Burma to India
Japanese take India from British
1 armour moved from India to Burma
1 infantry moved from Burma to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 carrier moved from 37 Sea Zone to 32 Sea Zone
2 fighters moved from 37 Sea Zone to 32 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers and 4 fighters moved from 62 Sea Zone to 36 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
1 armour and 4 infantry placed in Japan
1 factory placed in Manchuria
1 factory placed in Kiangsu
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 armour, 1 artillery and 13 infantry moved from Eastern Ukraine to Ukraine
7 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Ukraine
1 bomber and 1 fighter moved from Russia to Ukraine
6 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Combat - Russians
Battle in Ukraine
Russians attack with 5 armour, 1 artillery, 1 bomber, 1 fighter and 20 infantry
Germans defend with 6 armour, 2 artilleries and 5 infantry; Italians defend with 1 armour and 2 fighters
Russians win, taking Ukraine from Germans with 5 armour, 1 artillery, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 6 armour, 2 artilleries and 5 infantry
Casualties for Russians: 14 infantry
Casualties for Italians: 1 armour and 2 fighters
Battle in Stanovoj Chrebet
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Stanovoj Chrebet from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 aaGun moved from Eastern Ukraine to Ukraine
Place Units - Russians
4 infantry placed in Caucasus
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 1x factory, 11x factory; Remaining resources: 43 PUs;
Germans buy 3 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
2 infantry moved from Baltic States to East Poland
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour and 5 infantry moved from Germany to Poland
2 infantry moved from Morocco Algeria to Libya
1 artillery moved from Morocco Algeria to Libya
1 armour moved from Morocco Algeria to Libya
1 bomber moved from Morocco Algeria to United Kingdom
1 bomber moved from Germany to United Kingdom
2 fighters moved from Morocco Algeria to Germany
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory
Bombing raid in United Kingdom causes 10 damage total.
Non Combat Move - Germans
2 bombers moved from United Kingdom to Germany
Place Units - Germans
2 armour placed in Karelia S.S.R.
1 armour, 1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 28 PUs;
British buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 8 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Karelia S.S.R.
1 transport moved from 21 Sea Zone to 19 Sea Zone
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Battle in Egypt
British attack with 1 armour, 1 artillery and 8 infantry
Italians defend with 1 infantry
British win, taking Egypt from Italians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery, 1 fighter and 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
1 battleship and 1 destroyer placed in 2 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 infantry moved from Western Canada to 56 Sea Zone
1 artillery moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Caroline Islands
4 fighters moved from 46 Sea Zone to Caroline Islands
3 bombers moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 2,1,3 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 fighters moved from Caroline Islands to 46 Sea Zone
1 bomber moved from Western United States to United Kingdom
3 bombers moved from Germany to United Kingdom
2 fighters moved from Western United States to Eastern Canada
2 infantry moved from Western Canada to Eastern Canada
1 transport moved from 46 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Solomon Islands
Place Units - Americans
4 bombers placed in Western United States
Combat Move - Chinese
6 infantry moved from Ningxia to Sikang
1 infantry moved from Chinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 factory, 5 infantry and 2 submarines; Remaining resources: 16 PUs;
Combat Move - Japanese
1 infantry moved from French Madagascar to 32 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
4 infantry moved from French Indo-China Thailand to Burma
2 infantry moved from Kiangsu to Suiyuan
1 artillery moved from Manchuria to Suiyuan
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports moved from 36 Sea Zone to 62 Sea Zone
1 bomber moved from Japan to 51 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Battle in 51 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from 51 Sea Zone to Japan
Place Units - Japanese
1 factory placed in India
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
2 submarines placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 60 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
1 armour moved from Ukraine to Balkans
Russians take Bulgaria Romania from Germans
Russians take Balkans from Italians
1 armour moved from Ukraine to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from Germans
3 armour, 1 artillery and 6 infantry moved from Ukraine to Eastern Ukraine
1 fighter and 1 infantry moved from Russia to Belorussia
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 3 armour, 1 artillery and 6 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Ukraine from Germans with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 bomber moved from Archangel to Russia
1 aaGun moved from Ukraine to Eastern Ukraine
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
1 artillery and 1 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 artilleries and 2 infantry placed in Russia
1 artillery and 1 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 4x factory, 6x factory; Remaining resources: 44 PUs;
Germans buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to Balkans
2 infantry moved from Germany to Balkans
4 infantry moved from Germany to Czechoslovakia Hungary
1 armour moved from Poland to Bulgaria Romania
Germans take Bulgaria Romania from Russians
1 infantry moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Poland to Baltic States
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 fighter moved from Germany to Balkans
2 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to Balkans
1 fighter moved from Germany to Czechoslovakia Hungary
3 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from 5 Sea Zone to Belorussia
Combat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in United Kingdom causes 1 damage total.
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Czechoslovakia Hungary
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 armour
Germans win, taking Czechoslovakia Hungary from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Balkans
Germans attack with 2 fighters and 4 infantry
Russians defend with 1 armour
Germans win, taking Balkans from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 fighter moved from Czechoslovakia Hungary to Germany
1 fighter moved from Belorussia to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
2 infantry moved from Poland to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from Balkans to Germany
1 bomber moved from United Kingdom to Germany
Place Units - Germans
2 artilleries placed in Karelia S.S.R.
2 armour, 2 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 23 PUs;
British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 2 transports moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
1 bomber moved from United Kingdom to Germany
1 armour and 4 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 19 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
Combat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 7 infantry
Italians defend with 1 aaGun and 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 fighter and 1 transport placed in 7 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 36 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
Italians take Egypt from British
3 armour, 1 artillery, 1 fighter and 7 infantry moved from Italy to France
Combat - Italians
Battle in France
Italians attack with 3 armour, 1 artillery, 1 fighter and 7 infantry
British defend with 1 infantry
Italians win, taking France from British with 3 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from France to Italy
Place Units - Italians
1 armour, 1 fighter and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Germany
4 bombers moved from Western United States to United Kingdom
2 fighters moved from Eastern Canada to United Kingdom
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern Canada to Eastern United States
1 submarine moved from 46 Sea Zone to 43 Sea Zone
2 infantry moved from Solomon Islands to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
4 fighters moved from 38 Sea Zone to East Indies
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,4 and causes: 7 damage to unit: factory
Bombing raid in Germany causes 7 damage total.
Battle in East Indies
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking East Indies from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters moved from East Indies to 38 Sea Zone
2 bombers moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Ningxia to Sikang
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 artilleries, 12 infantry and 2 transports; Remaining resources: 17 PUs;
Combat Move - Japanese
4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Suiyuan to Hupeh
1 artillery moved from Suiyuan to Hupeh
3 infantry moved from Manchuria to Suiyuan
4 infantry moved from Burma to India
1 armour moved from Burma to India
1 infantry moved from Union of South Africa to 28 Sea Zone
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
Japanese take Rhodesia from British
1 armour and 2 infantry moved from Japan to 62 Sea Zone
1 armour and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Combat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 transports placed in 62 Sea Zone
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in India
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 59 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 4 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
3 infantry moved from Russia to Archangel
1 bomber and 1 fighter moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Belorussia
1 artillery and 5 infantry moved from Caucasus to Ukraine
3 armour, 1 artillery and 5 infantry moved from Eastern Ukraine to Ukraine
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries and 10 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Ukraine to Ukraine
1 bomber and 1 fighter moved from Archangel to Russia
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
5 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory, 11x factory; Remaining resources: 43 PUs;
Germans buy 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belorussia to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 infantry moved from Karelia S.S.R. to Belorussia
3 infantry moved from Czechoslovakia Hungary to Poland
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Balkans to Czechoslovakia Hungary
1 artillery moved from Libya to Egypt
1 armour moved from Libya to Egypt
2 infantry moved from Libya to Egypt
2 artilleries moved from Germany to Poland
4 infantry moved from Germany to France
2 armour moved from Germany to France
1 bomber moved from Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
2 fighters moved from Germany to 5 Sea Zone
Place Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs
J’ai attaqué ta flotte avec mes anglais et j’ai fait 8 hits sur la premiere vague.
Tu prend quoi comme pertes ?