2d10<=3: 9, 10; Hits: 0
1d10<=3: 10; Hits: 0
2d7<=5: 6, 5; Hits: 1
1d10<=5: 2; Hits: 1
Anniversary training game 6
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hmm, oui interessant. en effet, c’était le move le plus agressif.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory, 3 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Yunnan to Burma
Japanese take Burma from British
2 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Philippine Islands to 50 Sea Zone
2 artilleries moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 infantry moved from Hupeh to Ningxia
1 infantry moved from Hupeh to Sikang
1 battleship moved from 50 Sea Zone to 49 Sea Zone
1 carrier moved from 61 Sea Zone to 48 Sea Zone
1 fighter moved from 61 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
2 carriers moved from 45 Sea Zone to 53 Sea Zone
2 fighters moved from 45 Sea Zone to Hawaiian Islands
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
2 fighters moved from 45 Sea Zone to Hawaiian Islands
2 fighters moved from French Indo-China Thailand to KiangsuCombat - Japanese
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 battleship and 1 fighter
British defend with 1 destroyer
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Wake Island from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters moved from Hawaiian Islands to 53 Sea Zone
1 fighter moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from Kiangsu to French Indo-China ThailandPlace Units - Japanese
1 factory placed in French Indo-China Thailand
2 transports placed in 62 Sea Zone
1 armour and 2 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Russians to 7 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
2 armour and 2 infantry moved from 7 Sea Zone to France
British take France from Germans
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 aaGun, 1 artillery and 3 infantry moved from Persia to Trans-Jordan
1 infantry moved from India to Persia
2 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 29 Sea Zone to 27 Sea Zone
1 destroyer and 1 transport moved from 30 Sea Zone to 28 Sea ZonePlace Units - British
1 carrier and 2 fighters placed in 7 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 47 PUs -
attends….changement dans mon buy
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bah non, tant pis, laisse faire.
Go
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Eastern Ukraine
Italians take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Ukraine to Caucasus
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Libya to UkraineCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 artilleries and 3 infantry placed in ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Non Combat Move - Americans
2 bombers moved from Panama to United Kingdom
1 fighter moved from Panama to 10 Sea Zone
1 carrier, 2 fighters and 3 transports moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 19 Sea Zone to 9 Sea Zone
1 destroyer and 1 transport moved from 20 Sea Zone to 10 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Western Canada to Eastern Canada
1 aaGun moved from Western Canada to Western United States
1 fighter moved from Mexico to Western United States
1 fighter moved from Panama to Western United StatesPlace Units - Americans
2 infantry placed in Eastern United States
1 bomber placed in Eastern United States
4 armour and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 50 PUs;
Germans buy 2 armour, 1 artillery, 1 battleship, 3 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Germany to France
4 fighters moved from 5 Sea Zone to France
3 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 artillery moved from Karelia S.S.R. to Archangel
3 infantry moved from Belorussia to Archangel
1 artillery moved from Belorussia to Archangel
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
5 armour moved from Belorussia to CaucasusCombat - Germans
Battle in France
Germans attack with 1 artillery, 4 fighters and 4 infantry
British defend with 2 armour and 2 infantry
Germans win, taking France from British with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 2 armour and 2 infantryNon Combat Move - Germans
4 fighters moved from France to 5 Sea ZonePlace Units - Germans
1 battleship and 1 transport placed in 5 Sea Zone
2 armour placed in Karelia S.S.R.
1 artillery and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
aaarg…j’ai voulu straffé et j’ai tout pris au tour 1…lol…moscouuuuuuille…
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Tu as attaquer ou ?
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour moved from Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Italians
1 armour moved from Eastern Ukraine to Russia
1 armour moved from Belorussia to Russia
3 armour, 1 artillery, 1 bomber and 19 infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 3 armour, 1 artillery, 1 bomber and 19 infantry
Germans defend with 2 artilleries and 6 infantry
Russians win, taking Archangel from Germans with 3 armour, 1 artillery, 1 bomber and 18 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Urals
1 bomber moved from Archangel to Evenki National OkrugPlace Units - Russians
5 armour and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 bombers and 1 factory; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Burma to India
Japanese take India from British
2 infantry moved from Sikang to Chinghai
2 infantry moved from Ningxia to Chinghai
2 infantry moved from New Guinea to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
1 artillery moved from Wake Island to 52 Sea Zone
1 artillery and 1 transport moved from 52 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from 57 Sea Zone to Midway
1 infantry moved from Solomon Islands to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 battleship moved from 49 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 fighter moved from 48 Sea Zone to Australia
1 fighter moved from 53 Sea Zone to Australia
2 fighters moved from 53 Sea Zone to Midway
1 armour and 3 infantry moved from Japan to 62 Sea Zone
1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 armour and 3 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 armour moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Fukien to Hupeh
1 fighter moved from 53 Sea Zone to Australia
1 fighter moved from French Indo-China Thailand to Chinghai
1 fighter moved from French Indo-China Thailand to ChinghaiCombat - Japanese
Battle in Chinghai
Japanese attack with 2 fighters and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Chinghai from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Midway
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Midway from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Australia
Japanese attack with 3 fighters and 2 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
Japanese win, taking Australia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 carrier moved from 53 Sea Zone to 57 Sea Zone
1 cruiser moved from 52 Sea Zone to 57 Sea Zone
2 fighters moved from Midway to 57 Sea Zone
1 carrier moved from 48 Sea Zone to 47 Sea Zone
2 fighters moved from Australia to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to Australia
1 carrier moved from 53 Sea Zone to 60 Sea Zone
2 fighters moved from Chinghai to SikangPlace Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 factory placed in Burma
2 bombers placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
Ostie que je suis andouille avec les debarquement dans le pacifique….
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 battleship, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 3 infantry moved from 7 Sea Zone to France
4 fighters moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to GermanyCombat - British
Battle in France
British attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - British
1 bomber moved from Germany to United Kingdom
4 fighters moved from France to 7 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo-Egypt SudanPlace Units - British
1 battleship and 1 transport placed in 7 Sea Zone
1 armour and 5 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Kazakh S.S.R.
Italians take Kazakh S.S.R. from Russians
1 armour moved from Kazakh S.S.R. to Russia
1 armour moved from Caucasus to Eastern Ukraine
Italians take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to Russia
2 artilleries and 2 infantry moved from Caucasus to Russia
1 fighter moved from Ukraine to Russia
2 infantry moved from Ukraine to Eastern Ukraine
2 artilleries and 4 infantry moved from Italy to France
1 transport moved from 16 Sea Zone to 14 Sea Zone
2 infantry moved from Libya to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 cruisers moved from 16 Sea Zone to 15 Sea Zone
1 battleship moved from 16 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-JordanCombat - Italians
Battle in France
Italians attack with 2 artilleries and 4 infantry
British defend with 1 artillery and 3 infantry
Italians win, taking France from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Trans-Jordan
Italians attack with 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Russia
Italians attack with 2 armour, 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 aaGun, 7 armour, 1 factory and 2 infantry
1 armour owned by the Italians retreated to Caucasus
Russians win with 3 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Casualties for Russians: 4 armour and 2 infantryNon Combat Move - Italians
1 fighter moved from Russia to CaucasusPlace Units - Italians
2 artilleries and 2 infantry placed in Caucasus
Italians undo move 1.
2 artilleries and 2 infantry placed in Caucasus
1 armour and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 artillery and 4 infantry moved from Eastern Canada to 9 Sea Zone
2 fighters moved from 9 Sea Zone to France
2 bombers moved from United Kingdom to France
1 artillery, 4 infantry and 3 transports moved from 9 Sea Zone to 7 Sea Zone
1 artillery and 4 infantry moved from 7 Sea Zone to France
1 carrier and 1 destroyer moved from 9 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in France
Americans attack with 1 artillery, 2 bombers, 2 fighters and 4 infantry
Italians defend with 2 artilleries and 4 infantry
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries and 4 infantry
Casualties for Americans: 1 artillery, 1 fighter and 4 infantryNon Combat Move - Americans
2 bombers moved from France to United Kingdom
1 fighter moved from France to 7 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from Western United States to Eastern CanadaPlace Units - Americans
2 armour, 1 bomber and 6 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 50 PUs;
Germans buy 1 cruiser, 1 destroyer and 10 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
2 armour moved from Karelia S.S.R. to Belorussia
Germans take Belorussia from Russians
2 armour moved from Belorussia to Russia
5 armour moved from Caucasus to Russia
1 artillery and 3 infantry moved from Germany to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour, 1 artillery and 2 infantry moved from Libya to Morocco AlgeriaCombat - Germans
Battle in Russia
Germans attack with 7 armour
Russians defend with 1 aaGun, 3 armour and 1 factory
Germans captures 25PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour
Casualties for Russians: 3 armourNon Combat Move - Germans
Place Units - Germans
2 infantry placed in Karelia S.S.R.
8 infantry placed in Germany
1 cruiser and 1 destroyer placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 67 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
est-ce que tu as des IPCs ?
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a te preter :roll: ouais avec interet. :-o
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Urals to Russia
1 armour moved from Archangel to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Russia
2 armour, 1 artillery and 18 infantry moved from Archangel to Russia
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 bomber moved from Evenki National Okrug to United KingdomCombat - Russians
Battle in Russia
Russians attack with 3 armour, 1 artillery and 20 infantry
Germans defend with 1 aaGun, 6 armour and 1 factory
Russians win, taking Russia from Germans with 3 armour, 1 artillery and 18 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 6 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 20 PUs





