The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Anniversary training game 4
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2 autres de plus sa risque detre penible.
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le tour 1 est tellement crucial qu’il arrive régulierement que des bons joueurs abandonnent apres le tour 1 quand ca c’est trop mal passé.
Faut savoir que les odds sont que les japonais perdent 1 avion minimum avec le genre de J1 qu’on fait. 2 c’est pas de chance, mais ca arrive quand meme régulierement.
Par contre, les 2fgt allemands perdus et le cruiser qui est toujours la, ca c’est ridicule au boutte lol
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens;Combat Move - British
1 transport moved from 9 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 cruiser moved from 12 Sea Zone to 7 Sea ZoneCombat - British
Battle in France
British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 infantry
British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 bomber and 1 infantry
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from France to 7 Sea Zone
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 destroyer and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Burma to India
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 battleship, 1 carrier and 1 destroyer placed in 7 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs -
Le cruiser le transport et le destroyer sont debout.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Italy to France
1 fighter moved from Italy to France
1 armour and 1 infantry moved from Balkans to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 infantry moved from Balkans to ItalyCombat - Italians
Battle in France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians win, taking France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from France to ItalyPlace Units - Italians
1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
Le cruiser le transport et le destroyer sont debout.
omg….j’avais pas vu…
En effet, on peut donc parler d’un tour 1 absolument épouvantable.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 2 units.Non Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 destroyer and 1 transport moved from 56 Sea Zone to 20 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Western Canada
1 infantry moved from Alaska to Western Canada
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Hawaiian Islands to 20 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea ZoneCombat Move - Chinese
1 infantry moved from Fukien to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
1 bomber placed in Western United StatesPlace Units - Chinese
2 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
attend….
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map
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 8 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
1 transport moved from 14 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Ukraine to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Libya
2 infantry moved from Morocco Algeria to Libya
2 armour moved from Baltic States to East Poland
2 armour moved from Ukraine to East Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to East Poland
1 artillery and 9 infantry moved from Germany to Poland
1 bomber moved from Norway to United Kingdom
2 fighters moved from Norway to Germany
2 fighters moved from Germany to ItalyCombat - Germans
Germans creates battle in territory 6 Sea Zone
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Germans
1 cruiser and 1 submarine moved from 6 Sea Zone to 4 Sea ZonePlace Units - Germans
2 fighters and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 36 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
On rajoute le bomber……
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oh god….elle va etre courte celle la si ca arrete pas de suite…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 artillery and 1 infantry moved from Karelia S.S.R. to Baltic States
1 armour moved from Karelia S.S.R. to Finland
Russians take Finland from Germans
1 armour moved from Finland to Karelia S.S.R.Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 6 Sea Zone to 12 Sea Zone
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Russia to ArchangelPlace Units - Russians
4 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory, 7 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to Fukien
Japanese take Fukien from Chinese
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 armour and 1 infantry moved from 61 Sea Zone to Kiangsu
3 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
3 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
2 fighters moved from 62 Sea Zone to Kiangsu
2 fighters moved from French Indo-China Thailand to Kiangsu
2 infantry moved from Borneo to 49 Sea Zone
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to India
1 fighter moved from French Indo-China Thailand to India
2 fighters moved from 37 Sea Zone to India
2 artilleries and 1 infantry moved from Philippine Islands to 50 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from RussiansCombat - Japanese
Battle in India
Japanese attack with 3 fighters and 4 infantry
British defend with 1 aaGun, 1 artillery and 4 infantry
Japanese win, taking India from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
1 fighter moved from India to Yunnan
4 fighters moved from Kiangsu to 62 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 factory placed in French Indo-China Thailand
4 infantry placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
oops……avec toutes ces conneries, j’ai encore gaffé lol…le stack anglais oublié en Inde…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 battleship, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
2 fighters moved from 6 Sea Zone to NorwayCombat - British
Battle in Norway
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 4 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Norway to 6 Sea Zone
1 destroyer and 1 transport moved from 45 Sea Zone to 55 Sea Zone
1 armour, 1 artillery, 1 fighter and 6 infantry moved from Egypt to Anglo-Egypt Sudan
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 battleship and 2 transports placed in 6 Sea Zone
1 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 34 PUs -
Je croyais que cetait expres pour me ralentir.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour moved from Libya to Trans-Jordan
Italians take Egypt from British
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from France to ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 armour and 1 fighter placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Non Combat Move - Americans
3 bombers moved from Western United States to United Kingdom
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Western Canada to Eastern Canada
1 carrier, 1 destroyer, 2 fighters and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 20 Sea Zone to 10 Sea ZonePlace Units - Americans
1 artillery, 1 bomber and 6 infantry placed in Eastern United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs -
je reviens dans 30mn et suis libre pour jouer toute la soirée





