Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs15L Adam514 (Axis) vs Boldfresh (Allies+16)
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syria3
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (4)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from Afghanistan to Iraq
1 fighter moved from Trans-Jordan to Syria
1 bomber moved from West India to Iraq
1 mech_infantry moved from Trans-Jordan to Syria
2 bombers moved from West India to Iraq
1 mech_infantry moved from Trans-Jordan to IraqCombat - British
Battle in Iraq
British attack with 3 bombers, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 3 bombers, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Syria
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Syria from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters could not land in Iraq and were removed
3 bombers moved from Iraq to Anglo Egyptian Sudan
2 armour, 1 artillery and 4 infantry moved from West India to 79 Sea Zone
2 armour, 1 artillery, 2 destroyers, 4 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 76 Sea Zone to Ethiopia
2 artilleries and 4 infantry moved from Afghanistan to West India
1 fighter moved from Syria to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to French Equatorial Africa
2 fighters moved from Quebec to 89 Sea Zone
1 fighter moved from 89 Sea Zone to Nigeria
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Changing ownership of Iraq from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
1 bomber, 1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
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one more thing - i’d like to lose a bomber in iraq and take the territory.
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well that victory battle qualifies as pretty crazy luck i’d say - unfortunately way too late.
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let’s see, you are earning 80 more per turn… lol
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so that means i only need about 20 more big battles to go as well as victoria… so you’re tellin me there’s a chance… :-D
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my change in iraq to lose the bomber was unrelated to the result in syria. even had i not taken syria i would have wanted to do it. just unfortunately rolled iraq first. but if you want me to reroll the battles i will.
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by the way - that victoria roll is officially my greatest all aircraft roll of all time. all of my good luck for the next year or so used up on one roll in a game where it’s completely futile! :lol: so classic.
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even though it’s 99.9999999% over, there’s still some fun to be had here. :-P
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Lol Victoria was Midway but on land.
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just a few more miracles….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from India to 79 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Turkey to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Buryatia to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kweichow from Chinese to Italians
EDIT: Turning off Edit Mode
Battle in 79 Sea Zone
Italians attack with 1 bomber and 4 fighters
ANZAC defend with 1 cruiser and 1 destroyer
retreated to 79 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -32
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 4 fighters
Battle in Solomon Islands
Battle in Iraq
Italians attack with 2 armour, 4 infantry and 5 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Solomon Islands from ANZAC, taking Iraq from British with 2 armour, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery and 2 infantry moved from Bulgaria to Greece
1 bomber moved from 79 Sea Zone to India
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 submarine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Tsinghai to Kweichow
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 98 Sea Zone to 99 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
3 mech_infantrys placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,2,6
Italians collect 24 PUs (8 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs -
another miracle! :lol:
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Haha 2/20, it’s looking good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
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20 straight miracles would truly be something to behold. juan is doing it against me, so i know it can happen… :lol: :-o
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the last of the chinese are about to give up the ghost… :roll:
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oh anzac cruiser joins the african fleet
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i know i should have left him there to singlehandedly finish off the german luftwaffe but… he might be a little worn out still from mowing down the italians. :lol: :-o :-o :-o