@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
15L Adam514 (Axis) vs Boldfresh (Allies+16)
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was just clicking through on the victoria battle, in shock from round 1. i’d like to lose the two bombers in round 2 and land 8 ftrs in queensland - if you will allow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Australia: 2 bombers and 6 fighters
EDIT: Adding units owned by Americans to Queensland: 8 fighters
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
adam, my man, i really should not be rushing this move… i thought i could land my british ftrs on the USA acc’s. they cannot reach from iraq. i’d like to reroll the battle without the ftrs in it - i would reroll the entire uk round of course since syria is a related battle.
So, iraq would be mech, 3 bom vs. 2 mech
Rolls: 1@1 3@4; Total Hits: 31@1: (5)3@4: (3, 2, 3)
Rolls: 2@2; Total Hits: 12@2: (2, 3)
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and syria - mech, ftr vs. mech
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
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syria2
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
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syria3
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (4)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
4 fighters moved from Afghanistan to Iraq
1 fighter moved from Trans-Jordan to Syria
1 bomber moved from West India to Iraq
1 mech_infantry moved from Trans-Jordan to Syria
2 bombers moved from West India to Iraq
1 mech_infantry moved from Trans-Jordan to IraqCombat - British
Battle in Iraq
British attack with 3 bombers, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 3 bombers, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Syria
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Syria from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters could not land in Iraq and were removed
3 bombers moved from Iraq to Anglo Egyptian Sudan
2 armour, 1 artillery and 4 infantry moved from West India to 79 Sea Zone
2 armour, 1 artillery, 2 destroyers, 4 infantry and 4 transports moved from 79 Sea Zone to 76 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 76 Sea Zone to Ethiopia
2 artilleries and 4 infantry moved from Afghanistan to West India
1 fighter moved from Syria to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to French Equatorial Africa
2 fighters moved from Quebec to 89 Sea Zone
1 fighter moved from 89 Sea Zone to Nigeria
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Changing ownership of Iraq from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
1 bomber, 1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
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one more thing - i’d like to lose a bomber in iraq and take the territory.
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well that victory battle qualifies as pretty crazy luck i’d say - unfortunately way too late.
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let’s see, you are earning 80 more per turn… lol
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so that means i only need about 20 more big battles to go as well as victoria… so you’re tellin me there’s a chance… :-D
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my change in iraq to lose the bomber was unrelated to the result in syria. even had i not taken syria i would have wanted to do it. just unfortunately rolled iraq first. but if you want me to reroll the battles i will.
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by the way - that victoria roll is officially my greatest all aircraft roll of all time. all of my good luck for the next year or so used up on one roll in a game where it’s completely futile! :lol: so classic.
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even though it’s 99.9999999% over, there’s still some fun to be had here. :-P
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Lol Victoria was Midway but on land.
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just a few more miracles….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from India to 79 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Turkey to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Buryatia to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kweichow from Chinese to Italians
EDIT: Turning off Edit Mode
Battle in 79 Sea Zone
Italians attack with 1 bomber and 4 fighters
ANZAC defend with 1 cruiser and 1 destroyer
retreated to 79 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -32
Casualties for ANZAC: 1 destroyer
Casualties for Italians: 4 fighters
Battle in Solomon Islands
Battle in Iraq
Italians attack with 2 armour, 4 infantry and 5 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Solomon Islands from ANZAC, taking Iraq from British with 2 armour, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery and 2 infantry moved from Bulgaria to Greece
1 bomber moved from 79 Sea Zone to India
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
1 submarine and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Tsinghai to Kweichow
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 98 Sea Zone to 99 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
3 mech_infantrys placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,3,2,6
Italians collect 24 PUs (8 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs -
another miracle! :lol:
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Haha 2/20, it’s looking good.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French