Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
15L Adam514 (Axis) vs Boldfresh (Allies+16)
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darn it! i see an anzac noncom i missed - i redid the move because i had so many redo and undo. the two infs were to go to trj - any issue?
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No problem.
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aaaaghr - the ftrs also did not make it to syria. wanted the anz ftrs there with the bomber.
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Are you testing me haha? It doesn’t seem to be a problem at first glance.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 6 PUs;Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Syria to 98 Sea Zone
1 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 6 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 battleship and 3 cruisers moved from 98 Sea Zone to 80 Sea Zone
4 bombers moved from Scotland to IcelandCombat - Americans
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Americans win, taking Iraq from Italians with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iceland
Americans attack with 4 bombers
Germans defend with 1 airfield and 2 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -18
Casualties for Germans: 2 infantry
Casualties for Americans: 2 bombersNon Combat Move - Americans
2 bombers moved from Iceland to Alberta Saskatchewan Manitoba
2 fighters and 2 tactical_bombers moved from Iraq to 80 Sea Zone
4 carriers and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone
9 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
5 carriers, 2 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
2 for 2 in Iceland of course…
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2 for 2 in Iceland of course…
I’m lucky u didn’t take them all down since you had multiple rounds
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Haha bombers aren’t good this game it seems.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Szechwan
2 artilleries and 15 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Syria to Persia
British take Persia from Italians
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from ItaliansCombat - British
Battle in Eastern Persia
Battle in Iceland
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking Eastern Persia from Italians, taking Iceland from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 armour and 4 mech_infantrys moved from Syria to Iraq
2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
2 armour and 4 mech_infantrys moved from Iraq to Persia
4 fighters moved from Syria to Iraq
1 aaGun moved from Syria to Iraq
2 bombers moved from Syria to Iraq
2 aaGuns and 6 infantry moved from Scotland to United Kingdom
1 infantry moved from Belgian Congo to KenyaPlace Units - British
1 artillery and 1 bomber placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in QuebecTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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hang on - think i messed up - let me look at that noncom
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yeah, let’s use this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Caucasus to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Manchuria to Amur
Italians take Amur from Russians
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea ZoneCombat - Italians
Battle in New Zealand
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Italians win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 bombers
ANZAC defend with 1 cruiser and 1 destroyer
retreated to 98 Sea Zone
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 62 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Italians win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Italians
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 98 Sea Zone to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Caucasus to India
2 fighters moved from Caucasus to IndiaPlace Units - Italians
1 aaGun and 2 infantry placed in Caucasus
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,1,3
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 aaGun, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Caucasus to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Manchuria to Amur
Italians take Amur from Russians
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea ZoneCombat - Italians
Battle in New Zealand
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Italians win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 2 bombers
ANZAC defend with 1 cruiser and 1 destroyer
retreated to 98 Sea Zone
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in 62 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Italians win, taking 62 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Italians
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 aaGun and 1 infantry moved from 63 Sea Zone to New Zealand
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from 98 Sea Zone to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from Caucasus to India
2 fighters moved from Caucasus to IndiaPlace Units - Italians
1 aaGun and 2 infantry placed in Caucasus
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,1,3
Italians collect 12 PUs (9 lost to blockades); end with 12 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Yup bombers aren’t performing in this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to 123 Sea Zone
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
2 bombers moved from Caucasus to VolgogradCombat - Germans
Battle in 123 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
3 bombers moved from Volgograd to Caucasus
2 bombers moved from Bryansk to Caucasus
1 mech_infantry moved from Belarus to Rostov
2 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Belarus
2 armour and 10 mech_infantrys moved from Poland to Western Ukraine
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
1 bomber moved from 123 Sea Zone to Norway
4 infantry moved from Finland to Karelia
1 fighter and 3 tactical_bombers moved from Southern Italy to Caucasus
2 fighters and 2 tactical_bombers moved from Caucasus to India
1 bomber moved from Caucasus to India
1 bomber moved from Caucasus to India
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Western Germany to CaucasusPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4,1,5
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
3 fighters, 1 infantry and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 armour moved from Kazakhstan to Turkmenistan
1 armour moved from Turkmenistan to Afghanistan
4 armour, 12 infantry and 5 mech_infantrys moved from Kazakhstan to AfghanistanCombat - Russians
Battle in Afghanistan
Russians attack with 5 armour, 12 infantry and 5 mech_infantrys
Neutral_True defend with 4 infantry
Russians win, taking Afghanistan from Neutral_True with 5 armour, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Neutral_True: 4 infantry
Battle in Tsinghai
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
1 armour moved from Shensi to Kweichow
2 aaGuns moved from Kazakhstan to AfghanistanPlace Units - Russians
1 aaGun and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 4 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 mech_infantry moved from Hunan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to India
1 armour moved from Yunnan to India
3 fighters moved from French Indo China to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 carriers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Caroline Islands to New Zealand
1 fighter moved from New Guinea to New Zealand
1 bomber moved from New Guinea to New Zealand
2 fighters moved from 33 Sea Zone to New Zealand
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to French Indo China
1 bomber moved from Caroline Islands to New Zealand
1 fighter moved from Japan to French Indo China
1 artillery and 3 mech_infantrys moved from Anhwe to Kiangsu
1 infantry moved from Chahar to Anhwe
1 mech_infantry moved from Hopei to Kiangsu
3 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Chahar to Hopei
2 infantry moved from Chahar to Jehol
1 mech_infantry moved from Hunan to Yunnan
2 fighters moved from Japan to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 aaGun and 2 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - British
4 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
2 bombers and 4 fighters moved from Iraq to Turkey
1 mech_infantry moved from Iraq to TurkeyCombat - British
Battle in Turkey
British attack with 2 bombers, 4 fighters and 6 mech_infantrys
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 bombers, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 4 mech_infantrys
Casualties for Neutral_True: 8 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Iraq to Northwest Persia
2 armour and 3 infantry moved from Iraq to 80 Sea Zone
2 armour, 2 destroyers, 3 infantry and 3 transports moved from 80 Sea Zone to 79 Sea Zone
2 bombers and 4 fighters moved from Turkey to Afghanistan
2 bombers moved from Afghanistan to West India
2 armour and 3 infantry moved from 79 Sea Zone to West India
4 infantry moved from Eastern Persia to Afghanistan
2 artilleries moved from Eastern Persia to Afghanistan
1 bomber moved from Union of South Africa to West India
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
1 fighter moved from Quebec to 10 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 79 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to Afghanistan: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Union of South Africa
2 fighters placed in QuebecTurn Complete - British
British collect 33 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode