How are you going with this one?
15L Adam514 (Axis) vs Boldfresh (Allies+16)
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Changing buy to 3 mechs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
1 bomber moved from Caucasus to Turkey
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to TurkeyCombat - Italians
Battle in Tsinghai
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 infantry
British defend with 1 aaGun
Italians win, taking Northwest Persia from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Turkey
Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Italians win, taking Turkey from British with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Russians to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Turkey to India
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Southern France
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from New Zealand to 63 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
1 aaGun and 1 infantry moved from 66 Sea Zone to Argentina
Italians take Argentina from Neutral_True
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Turkey
1 infantry moved from Amur to BuryatiaPlace Units - Italians
3 infantry placed in Caucasus
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Removing units owned by Italians from Caucasus: 3 infantry
EDIT: Adding units owned by Italians to Caucasus: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,3,3,2
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
Buryatia was edited.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
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i don’t know how many units you came out ahead in india but that was a back breaker - allowed you to go straight for the pacific win without delay. well played - i’m just going to slam some units around but its pretty obvious where this one is going. however, there’s always that 1 in 100,000 shot where the dice work a miracle, like they so often do against me :lol:
not that they always go against me, i did beat ghost when he attacked london and got a 1 in 30,000 bad luck result :-D
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5-7 more units in India if I remember correctly. I do have the income advantage here, I can take my time going for the win.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Caucasus to Persia
2 bombers moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Syria
Germans take Syria from French
2 mech_infantrys moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 fighter moved from Southern Italy to IraqCombat - Germans
Battle in Iraq
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Iraq from Americans with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Persia
Germans attack with 2 bombers and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Persia from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Persia to India
1 bomber moved from Iraq to India
3 fighters and 3 tactical_bombers moved from Caucasus to India
1 fighter moved from Iraq to Northwest Persia
1 mech_infantry moved from Rostov to Kazakhstan
1 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Turkey
5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Southern Italy to Northwest Persia
1 fighter and 1 tactical_bomber moved from Western Germany to Northwest Persia
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 bomber moved from Norway to Southern Italy
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bessarabia to Rostov
2 armour and 10 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Novgorod to Nenetsia
2 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
2 infantry and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 bomber
EDIT: Adding units owned by Germans to Ukraine: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,3,3,5
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 5 armour, 12 infantry and 5 mech_infantrys moved from Afghanistan to West IndiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
oops forgot about china hang on.
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all move to anhwe.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 23 Sea Zone to 30 Sea Zone
2 bombers moved from New Zealand to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from New Zealand to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Victoria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 4 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Jehol to Shantung
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry and 2 mech_infantrys moved from Jehol to Anhwe
4 fighters moved from Japan to Anhwe
3 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
2 tactical_bombers moved from India to Anhwe
3 fighters moved from India to Anhwe
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from India to Anhwe
1 mech_infantry moved from Novosibirsk to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 11 fighters, 3 infantry, 12 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 3 fighters and 1 tactical_bomber; Chinese defend with 2 artilleries and 17 infantry
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 12 mech_infantrys
Casualties for Russians: 1 armour, 3 fighters and 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 17 infantry
Battle in Victoria
Battle in New South Wales
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking Victoria from ANZAC, taking New South Wales from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 aaGun and 1 artillery
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 1 fighter and 2 submarines
Americans defend with 1 carrier, 2 fighters and 1 submarine -
2 sub hits in 30, casualties? General OOL if possible as well.
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2 sub hits in 30, casualties? General OOL if possible as well.
lol two sub hits - i can’t even imagine that.
lose sub and damage acc
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2 for 2 in sydney too :-)
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Can’t really complain about Sidney, and my attack was below average in Anhwe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 23 Sea Zone to 30 Sea Zone
2 bombers moved from New Zealand to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from New Zealand to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Victoria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 4 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Jehol to Shantung
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsi to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry and 2 mech_infantrys moved from Jehol to Anhwe
4 fighters moved from Japan to Anhwe
3 fighters and 1 tactical_bomber moved from French Indo China to Anhwe
2 tactical_bombers moved from India to Anhwe
3 fighters moved from India to Anhwe
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from India to Anhwe
1 mech_infantry moved from Novosibirsk to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 11 fighters, 3 infantry, 12 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 3 fighters and 1 tactical_bomber; Chinese defend with 2 artilleries and 17 infantry
Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery, 3 fighters, 3 infantry and 12 mech_infantrys
Casualties for Russians: 1 armour, 3 fighters and 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 17 infantry
Battle in Victoria
Battle in New South Wales
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking Victoria from ANZAC, taking New South Wales from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 aaGun and 1 artillery
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 1 fighter and 2 submarines
Americans defend with 1 carrier, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 2 fighters and 1 submarineNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from Southern Italy to Northwest Persia
8 fighters and 3 tactical_bombers moved from Anhwe to Kiangsi
2 infantry moved from Siberia to Amur
5 artilleries and 11 infantry moved from Caroline Islands to 33 Sea Zone
5 artilleries, 11 infantry and 8 transports moved from 33 Sea Zone to 62 Sea Zone
5 artilleries and 11 infantry moved from 62 Sea Zone to Victoria
2 bombers moved from 30 Sea Zone to New Zealand
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 46 Sea Zone to New Zealand
1 carrier moved from 46 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 62 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to New Zealand
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 armour placed in India
1 infantry placed in French Indo China
1 infantry placed in Manchuria
4 fighters and 3 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
Can’t really complain about Sidney, and my attack was below average in Anhwe.
i don’t need below average - i need disaster. :lol:
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hey adam - i redid my map one last time just before rolling and i forgot the attack on venezuela - was sending inf, mech, and the 5 ftrs from WUS to attack it. i will roll it on the forum assuming you will allow just let me know if you take issue.
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venezuela - inf, mech, 5 ftr vs. 2 inf
Rolls: 2@1 5@3; Total Hits: 22@1: (6, 6)5@3: (4, 5, 1, 3, 6)
Rolls: 2@2; Total Hits: 12@2: (1, 3)
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i will lose the mech rather than the inf