One less bomber to 111, in 110, bomber is subbed for a tac.
15L Adam514 (Axis) vs Boldfresh (Allies+16)
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i vote it’s my turn to get lucky!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Caucasus to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
6 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Romania to UkraineCombat - Germans
Battle in Iceland
Battle in Ukraine
Germans attack with 6 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Iceland from British, taking Ukraine from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 3 bombers and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
3 bombers moved from Belarus to Novgorod
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 aaGun, 3 artilleries and 7 infantry moved from Northern Italy to France
1 artillery moved from Western Germany to France
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
4 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Western Germany
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,4,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Caucasus to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
6 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Romania to UkraineCombat - Germans
Battle in Iceland
Battle in Ukraine
Germans attack with 6 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Iceland from British, taking Ukraine from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery, 3 bombers and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
3 bombers moved from Belarus to Novgorod
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
1 cruiser moved from 112 Sea Zone to 123 Sea Zone
1 aaGun, 3 artilleries and 7 infantry moved from Northern Italy to France
1 artillery moved from Western Germany to France
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
4 fighters and 4 tactical_bombers moved from Caucasus to Southern Italy
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Western Germany
3 infantry placed in France
1 infantry placed in Normandy Bordeaux
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,3,4,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
phew you didn’t go for my bomber stack in gib - i was a little concerned about that being a crushing dicing against me…
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Nah the odds wouldn’t have been good I think.
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13% to wipe out the whole stack i believe - without the anz bmb it was closer to 30.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
2 fighters and 2 infantry moved from Russia to Bryansk
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 tactical_bomber moved from Russia to Samara
3 armour and 3 mech_infantrys moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Tambov to Samara
2 aaGuns and 14 infantry moved from Tsinghai to Kazakhstan
4 artilleries and 6 infantry moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 armour moved from Anhwe to HopeiPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total -
ouch one hit on defense. the going is getting awful tough here lately.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Shantung to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
2 bombers moved from French Indo China to Kiangsu
1 fighter moved from Japan to Kiangsu
1 armour moved from India to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Shensi
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 63 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter
Battle in Kiangsu
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
1 fighter moved from French Indo China to Caucasus
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from Kiangsu to Jehol
2 bombers moved from Kiangsu to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
1 mech_infantry moved from India to Eastern Persia
3 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 6 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to Yunnan
3 artilleries, 2 infantry and 7 transports moved from 38 Sea Zone to 36 Sea Zone
3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
2 fighters moved from Japan to Caroline Islands
4 infantry and 3 mech_infantrys moved from Manchuria to Jehol
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Shan State to French Indo ChinaPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
3 fighters and 2 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
Things don’t look too good for Allies.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
5 fighters moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
3 bombers moved from Gibraltar to 123 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Americans
Americans creates battle in territory 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Johnston Island: 1 infantry
EDIT: Changing ownership of Midway from Japanese to Americans
EDIT: Adding units owned by Americans to Midway: 1 infantry
EDIT: Turning off Edit Mode
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 93 Sea Zone from Italians, taking 54 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 123 Sea Zone
Americans attack with 3 bombers
Germans defend with 1 cruiser and 1 transport
Americans win with 3 bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 6 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 98 Sea Zone to Syria
1 battleship, 4 carriers, 3 cruisers, 2 destroyers and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Mexico to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 30 Sea Zone to 26 Sea Zone
5 fighters moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from Tambov to 98 Sea Zone
3 bombers moved from 123 Sea Zone to Scotland
1 bomber moved from Normandy Bordeaux to ScotlandPlace Units - Americans
1 submarine placed in 93 Sea Zone
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
3 artilleries and 14 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 14 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
5 fighters and 2 infantry moved from Southern France to Northern ItalyCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northern Italy
British attack with 5 fighters and 2 infantry
Italians defend with 1 aaGun, 1 factory_major and 2 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - British
1 aaGun and 1 armour moved from Southern France to 93 Sea Zone
1 aaGun, 1 armour and 2 transports moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 98 Sea Zone to Syria
4 fighters moved from Northern Italy to Syria
2 destroyers moved from 93 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Trans-Jordan to Syria
1 armour and 5 mech_infantrys moved from Egypt to Syria
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 119 Sea Zone to Scotland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 bombers moved from Egypt to Syria
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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at least the subs missed!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 7 PUs;Combat Move - Italians
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 bomber moved from Poland to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 aaGun, 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Rostov to Caucasus
1 bomber moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Caucasus
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,2,1,5
Italians collect 19 PUs (3 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kwangsi: 1 infantry
EDIT: Removing units owned by Italians from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 19 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Manchuria: 1 infantry
EDIT: Removing units owned by Italians from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from Kwangsi: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Caroline Islands: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to 33 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
EDIT: Removing units owned by Italians from 36 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from West India: 1 infantry
EDIT: Adding units owned by Italians to India: 1 infantry
EDIT: Turning off Edit Mode -
Sorry about the edits, forgot the Pacific stuff.
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what the - tripleA allows you to move into rostov with a tank in combat and then also move it another space in noncom? that’s an error it shouldn’t allow. i understand you wanted to blitz it but that all has to be done in combat - just for your knowledge - your move is fine.
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Well yeah it’s the logical thing to do right? You aren’t supposed to do non combat moves during combat phase. FYI though triplea allows a mech to invade a territory on combat phase, then move on NC, that’s illegal.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Syria
2 aaGuns and 2 fighters moved from New South Wales to Queensland
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
4 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total