TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Round 1: 1 German M.Infantry casualty, 2 British casualties (choose between 2 infantry and 4 fighters)
Do you want to take a fighter as a casualty?
Errr correction, I didnt read the actual battle report (no british casualties). LOL
Ok, round 2:
Rolling 1d6:
(1) @2 (Germany)
Rolling 2d6:
(5, 5) @1 (UK)
Rolling 4d6:
(2, 3, 3, 6) @3 (UK)
Ok, you got the Caucasus, lost 1 infantry.
ok, sounds about right :)
how do you do this?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;
Combat Move - Italians
2 fighters moved from Algeria to 95 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1
Italians collect 8 PUs (3 lost to blockades); end with 15 PUs total
I forgot to subtract 2 infantry from NW Persia. Please do so on your turn.
I type “colon dice Xd6 colon” with colon being “:”.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from West India to Eastern Persia
1 carrier moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 tactical_bomber placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
You didnt finish France again. :)
Also, do you want me to remove the 2 infantry from NW Persia?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;
Combat Move - Italians
2 fighters moved from Algeria to 95 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1
Italians collect 8 PUs (3 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
seems incorrect, let me try again
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
how about now? Dont know why this happens
France still isn’t finished.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
now?
if not, just keep going, must be a bug
No, my guess is you keep hitting post during the combat move rather than “done” and then going to the subsequent phases and then hitting post when those are done.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
i have no idea. i dont move french stuff. go ahead