TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Jehol to Amur
1 bomber moved from Jehol to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
4 artilleries and 4 mech_infantrys moved from Suiyuyan to Kansu
6 mech_infantrys moved from Suiyuyan to Tsinghai
4 mech_infantrys moved from Suiyuyan to Dzavhan
1 armour and 4 mech_infantrys moved from Suiyuyan to Olgiy
3 artilleries and 4 infantry moved from Shan State to Burma
3 infantry and 3 mech_infantrys moved from French Indo China to 36 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 36 Sea Zone to 44 Sea Zone
3 infantry and 3 mech_infantrys moved from 44 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
6 mech_infantrys moved from Buyant-Uhaa to Amur
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 4 artilleries and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 4 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 6 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 3 infantry and 3 mech_infantrys
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Celebes: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
12 mech_infantrys moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Kweichow to Szechwan
4 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Amur to Japan
1 fighter moved from 5 Sea Zone to Japan
1 bomber and 2 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Japanese collect 64 PUs (5 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs