G40 Gauss_Death (Allies +13) vs oysteilo (Axis)


  • I forgot to attack a sub on my combat turn (I am in non-combat right now). I will roll it here: (I can attack with 9 fighters, 3 Tbombers, 1destroyer vs your 1 sub).
    :@@@ 3@4 9@3 1@2
    vs
    :@@@ 1@1


  • That didnt work, trying again (3@4, 9@3, 1@2 vs 1@1)
    :dice 3 9 1
    vs
    :dice 1


  • Oh, I was putting in the wrong thing ( : instead of ; )
    ;dice 3 9 1;
    vs
    ;dice 1;


  • Dang it, I know I did this before.
    :dice 14d6


  • DiceRolling 14d6:
    (1, 1, 1, 2, 2, 3, 4, 4, 4, 5, 5, 5, 5, 6)


  • Finally, ok…so that looks sorted, I will have to break it up.

    DiceRolling 3d6:
    (2, 3, 4)  (@4)
    DiceRolling 9d6:
    (1, 1, 2, 2, 3, 3, 4, 4, 4)  (@3)
    DiceRolling 1d6:
    (3)  (@2)
    DiceRolling 1d6:
    (6)  (sub @1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 carriers and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Suiyuyan
                1 artillery and 9 infantry moved from Tsagaan Olom to Suiyuyan
                3 mech_infantrys moved from Kweichow to Suiyuyan
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from Shan State to Suiyuyan
                3 mech_infantrys moved from Hopei to Suiyuyan
                3 mech_infantrys moved from Anhwe to Suiyuyan
                3 artilleries, 4 infantry and 12 mech_infantrys moved from Shensi to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 13 infantry and 21 mech_infantrys
                    Chinese defend with 5 artilleries and 17 infantry; Russians defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 4 artilleries, 2 bombers and 18 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Chinese: 5 artilleries and 17 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 13 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Shantung to Buyant-Uhaa
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers moved from Suiyuyan to Jehol
                2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
                4 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                3 mech_infantrys moved from Chahar to Buyant-Uhaa
                12 mech_infantrys moved from Shensi to Kazakhstan
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                4 carriers placed in 6 Sea Zone
                1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • Ok, sorry about the spam with me trying to figure out the dice roller again. Apparently it was me not putting a colon at the end.


  • Ok

    I will be offline for 20 hours


  • Ok :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                5 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
                2 battleships moved from 54 Sea Zone to 42 Sea Zone
                8 fighters moved from 54 Sea Zone to Java
                2 cruisers moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
                7 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers and 2 transports; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    Americans attack with 8 fighters, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking Java from Japanese with 8 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                Battle in Siberia
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese, taking Siberia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 4 Sea Zone to 16 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 4 Sea Zone to 1 Sea Zone
                3 artilleries and 5 infantry moved from Eastern United States to Quebec
                2 armour moved from Eastern United States to Quebec
                5 transports moved from 123 Sea Zone to 106 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                2 artilleries moved from Norway to Finland
                4 infantry moved from Norway to Finland
                1 bomber and 1 tactical_bomber moved from United Kingdom to Norway
                4 fighters moved from 125 Sea Zone to Finland
                8 fighters moved from Java to 42 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Finland
                1 armour and 2 mech_infantrys placed in Norway
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • Can I please redo Americas turn?


  • @oysteilo:

    Can I please redo Americas turn?

    Instead of doing tonns of edits its easier to just redo America. I usually play stuff through before I post, but this time there is something seriously I missed. The current situation In DEI is potentially big trouble and I would not have moved this way if I realized earlier what i just did

    If you like the battles in soviet far east can be left as is or can redo those as well. Let me know. I might also consider my buying


  • Yes.
    Also, can I redo my german attack on Finland? I had forgotten to use 3 T.Bombers that were heading to Novgorod. The existing rolls would still stand, I would just roll an extra 3 T.Bombers.

    Alternately, it was dumb of me not to move some troops (the 2 Artillery and a couple M.Infantry) into Karelia.

    I really haven’t played that section well.


  • Go for it


  • round 1:
    DiceRolling 3d6:
    (2, 4, 5)  @3


  • Result: I capture Finland with 1 infantry and lose 1 infantry. I gain 2 IPC.
    I will edit the last save before the americans and then you can do the americans from that point.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 carriers and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Suiyuyan
                1 artillery and 9 infantry moved from Tsagaan Olom to Suiyuyan
                3 mech_infantrys moved from Kweichow to Suiyuyan
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from Shan State to Suiyuyan
                3 mech_infantrys moved from Hopei to Suiyuyan
                3 mech_infantrys moved from Anhwe to Suiyuyan
                3 artilleries, 4 infantry and 12 mech_infantrys moved from Shensi to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 13 infantry and 21 mech_infantrys
                    Chinese defend with 5 artilleries and 17 infantry; Russians defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 4 artilleries, 2 bombers and 18 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Chinese: 5 artilleries and 17 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 13 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Shantung to Buyant-Uhaa
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers moved from Suiyuyan to Jehol
                2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
                4 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                3 mech_infantrys moved from Chahar to Buyant-Uhaa
                12 mech_infantrys moved from Shensi to Kazakhstan
                3 mech_infantrys moved from Kwangtung to French Indo China
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                4 carriers placed in 6 Sea Zone
                1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Finland from Americans to Germans
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Removing units owned by Germans from Novgorod: 2 artilleries
                EDIT: Adding units owned by Germans to Vyborg: 2 artilleries
                EDIT: Changing PUs for Germans from 76 to 78
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                1 bomber and 1 tactical_bomber moved from United Kingdom to Finland
                1 fighter moved from 125 Sea Zone to Finland
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                8 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Soviet Far East to 4 Sea Zone
                1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                3 fighters moved from 125 Sea Zone to Finland
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in Amur
                Battle in Finland
                    Americans attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Americans win, taking Amur from Japanese with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Siberia
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers, 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 8 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 bombers moved from 42 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                4 fighters moved from Finland to Norway
                1 tactical_bomber moved from Finland to Norway
                1 bomber moved from Finland to Norway
                5 transports moved from 123 Sea Zone to 106 Sea Zone
                2 armour, 3 artilleries and 5 infantry moved from Eastern United States to Quebec
                1 aaGun moved from Eastern United States to Quebec
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 4 Sea Zone to 16 Sea Zone
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 carrier and 2 fighters moved from 4 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 mech_infantry placed in Norway
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

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