dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 armour; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 cruiser and 2 destroyers moved from 92 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in Syria
Battle in Tobruk
Italians attack with 1 artillery, 1 bomber and 3 infantry
ANZAC defend with 2 infantry
Italians win, taking Syria from French, taking Tobruk from ANZAC with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Greece
2 fighters moved from Southern Italy to Greece
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Algeria to Libya
1 submarine moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 armour placed in Northern Italy
1 airfield placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Your edit is ok
i initially bought an armor with Italy. I edited it to a sub at end of the turn
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I take it that was your intent at the start and you forgot to change it? :)
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It was more like I changed my mind. I can edit back to an armor if you don’t allow it. Let me know! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneTurn Complete - French
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Well, I don’t think the decision would have been affected by any of the combats you had that round so go ahead. :)
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BTW, I saw what you tried to do there with Trans-Jordan. :)
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Gauss Death?
Wow I have to play against someone with that name LOL
Send me a PM!
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LOL ok, PM sent.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
12 artilleries moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
14 infantry moved from Poland to Eastern Poland
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to 98 Sea Zone
3 bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 106 Sea Zone to 101 Sea Zone -
scramble?
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Not a chance, no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 artillery moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
12 artilleries moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
3 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
14 infantry moved from Poland to Eastern Poland
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to 98 Sea Zone
3 bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 106 Sea Zone to 101 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 96 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 battleship and 1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to Syria
2 infantry moved from Southern France to Northern Italy
1 armour and 1 artillery moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
7 infantry moved from Romania to Eastern Poland
5 bombers moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Greece
1 tactical_bomber moved from 96 Sea Zone to Greece
2 submarines moved from 109 Sea Zone to 110 Sea ZonePlace Units - Germans
2 infantry and 1 mech_infantry placed in Southern France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
the march towards moscow has started
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns, 2 armour, 6 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 20 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
3 infantry moved from Vologda to Novosibirsk
3 infantry moved from Kazakhstan to NovosibirskPlace Units - Russians
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Yup, may the russian winter strike you down!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 7 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 cruiser moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
2 submarines moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 artilleries moved from Yakut S.S.R. to Yenisey
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Sakha to Amur
2 bombers moved from Chahar to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from Kwangsi to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangsi to Shan State
1 fighter moved from 37 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 transport
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in SumatraNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 bombers moved from Burma to Kwangsi
1 fighter moved from 38 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kwangsi
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
3 fighters and 2 tactical_bombers moved from 38 Sea Zone to Malaya
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
7 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
that was probably my last round for the evening
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Western United States to 6 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 33 Sea Zone to 22 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 7 destroyers
Americans win with 6 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 7 destroyers
Battle in Soviet Far East
Battle in 17 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 cruiser
Americans win, taking 22 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters moved from 17 Sea Zone to 6 Sea Zone
3 carriers moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
4 mech_infantrys moved from Southeast Mexico to Western United StatesPlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3
Americans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs





