Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsG40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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I made the changes I wanted to make. None of those changes would have affected the combat(s) or anything. Except for the purchase change all were in the non-combat move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Libya to Tunisia
Russians take Tunisia from Italians
1 armour moved from Vologda to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 infantry moved from Kansu to Timguska
1 bomber moved from Russia to Timguska
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Vologda to Samara
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Timguska
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 bomber moved from Timguska to Russia
1 fighter moved from Archangel to Russia
1 artillery and 3 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
2 armour moved from Vologda to RussiaPlace Units - Russians
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode -
your edits OK
Just moved one dude after i was done, russian dude in china. forgot that one
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Libya to Tunisia
Russians take Tunisia from Italians
1 armour moved from Vologda to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
2 infantry moved from Kansu to Timguska
1 bomber moved from Russia to Timguska
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery and 1 infantry moved from Vologda to Samara
1 artillery and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Timguska
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 bomber moved from Timguska to Russia
1 fighter moved from Archangel to Russia
1 artillery and 3 infantry moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
2 armour moved from Vologda to RussiaPlace Units - Russians
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Adding units owned by Russians to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to Trans-Jordan: 1 mech_infantry
EDIT: Turning off Edit Mode -
your edits OK
Just moved one dude after i was done, russian dude in china. forgot that one
and i did one more edit, anglo egypt to trans jordan
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I forgot to attack a sub on my combat turn (I am in non-combat right now). I will roll it here: (I can attack with 9 fighters, 3 Tbombers, 1destroyer vs your 1 sub).
:@@@ 3@4 9@3 1@2
vs
:@@@ 1@1 -
That didnt work, trying again (3@4, 9@3, 1@2 vs 1@1)
:dice 3 9 1
vs
:dice 1 -
Oh, I was putting in the wrong thing ( : instead of ; )
;dice 3 9 1;
vs
;dice 1; -
Dang it, I know I did this before.
:dice 14d6 -
Rolling 14d6:
(1, 1, 1, 2, 2, 3, 4, 4, 4, 5, 5, 5, 5, 6) -
Finally, ok…so that looks sorted, I will have to break it up.
Rolling 3d6:
(2, 3, 4) (@4)
Rolling 9d6:
(1, 1, 2, 2, 3, 3, 4, 4, 4) (@3)
Rolling 1d6:
(3) (@2)
Rolling 1d6:
(6) (sub @1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 carriers and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
1 artillery and 9 infantry moved from Tsagaan Olom to Suiyuyan
3 mech_infantrys moved from Kweichow to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from Shan State to Suiyuyan
3 mech_infantrys moved from Hopei to Suiyuyan
3 mech_infantrys moved from Anhwe to Suiyuyan
3 artilleries, 4 infantry and 12 mech_infantrys moved from Shensi to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 13 infantry and 21 mech_infantrys
Chinese defend with 5 artilleries and 17 infantry; Russians defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 4 artilleries, 2 bombers and 18 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Chinese: 5 artilleries and 17 infantry
Casualties for Russians: 2 infantry
Casualties for Japanese: 13 infantry and 3 mech_infantrysNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Shantung to Buyant-Uhaa
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Suiyuyan to Jehol
2 fighters and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
3 mech_infantrys moved from Chahar to Buyant-Uhaa
12 mech_infantrys moved from Shensi to Kazakhstan
3 mech_infantrys moved from Kwangtung to French Indo China
1 destroyer moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 carriers placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Ok, sorry about the spam with me trying to figure out the dice roller again. Apparently it was me not putting a colon at the end.
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Ok
I will be offline for 20 hours
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Ok :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from Norway to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
5 carriers and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
2 battleships moved from 54 Sea Zone to 42 Sea Zone
8 fighters moved from 54 Sea Zone to Java
2 cruisers moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 2 mech_infantrys moved from 42 Sea Zone to Java
7 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 8 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 8 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Amur
Battle in Siberia
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese, taking Siberia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 4 Sea Zone to 16 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 4 Sea Zone to 1 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to Quebec
2 armour moved from Eastern United States to Quebec
5 transports moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 transport moved from 4 Sea Zone to 1 Sea Zone
2 artilleries moved from Norway to Finland
4 infantry moved from Norway to Finland
1 bomber and 1 tactical_bomber moved from United Kingdom to Norway
4 fighters moved from 125 Sea Zone to Finland
8 fighters moved from Java to 42 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
1 armour and 2 mech_infantrys placed in Norway
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
Can I please redo Americas turn?
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Can I please redo Americas turn?
Instead of doing tonns of edits its easier to just redo America. I usually play stuff through before I post, but this time there is something seriously I missed. The current situation In DEI is potentially big trouble and I would not have moved this way if I realized earlier what i just did
If you like the battles in soviet far east can be left as is or can redo those as well. Let me know. I might also consider my buying
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Yes.
Also, can I redo my german attack on Finland? I had forgotten to use 3 T.Bombers that were heading to Novgorod. The existing rolls would still stand, I would just roll an extra 3 T.Bombers.Alternately, it was dumb of me not to move some troops (the 2 Artillery and a couple M.Infantry) into Karelia.
I really haven’t played that section well.
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Go for it





