TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 bomber and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
Combat - British
Battle in Holland Belgium
Battle in Yunnan
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
British captures 13PUs while taking Italians capital
Non Combat Move - British
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
5 fighters moved from Russia to Eastern Persia
1 bomber and 1 tactical_bomber moved from Yunnan to India
2 transports moved from 72 Sea Zone to 71 Sea Zone
19 infantry moved from Burma to India
1 artillery and 4 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Tobruk
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 battleship moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from India to Eastern Persia
1 bomber moved from Eastern Persia to Persia
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 58 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
I have a feeling you messed up on Italy 5?
Italien capital is in southern Italy. I made a UK combat save as well. If you intended for this to happen then lets move on
If not, you may put 6 dudes, 2 AA and 2 fighters in southern italy. You may of course put as much or as little you like in southern italy but anything less then this I would at least have the option to consider re-doing US/UK6
Nope, that was not an error. The error was long before when I bought subs instead of ground units. I chose to sacrifice the capital to keep the italian military intact.
Oh, and there was an error when I failed to buy a destroyer 1 turn ago.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
11 infantry moved from Northern Italy to Southern Italy
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Algeria to Tunisia
1 bomber and 2 fighters moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 artillery and 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Southern Italy
Italians attack with 11 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from British with 10 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
4 aaGuns moved from Northern Italy to Southern Italy
2 fighters moved from Caucasus to Ukraine
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Oh, and there was an error when I failed to buy a destroyer 1 turn ago.
Option: Feel free to re-do Italy5. I had a redo on UK4. So, this is fair. Up to you!
No, Im good.
It would have been italy 2-4 that needed reworking. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Russia to Eastern Persia
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Burma to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Samara: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 3 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to Samara
Turn Complete - French
I did an edit with the ANZAC planes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Rostov to Caucasus
5 bombers moved from Ukraine to Caucasus
5 artilleries and 23 infantry moved from Rostov to Bryansk
16 armour and 2 mech_infantrys moved from Volgograd to Tambov
Germans take Tambov from Russians
16 armour and 2 mech_infantrys moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Archangel to Bryansk
3 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 95 Sea Zone
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 5 bombers and 2 infantry
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
5 bombers moved from Caucasus to Ukraine
1 bomber moved from 95 Sea Zone to Western Germany
2 bombers moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 5 tactical_bombers moved from Northern Italy to Western Germany
7 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Ukraine to Bryansk
1 infantry moved from Vyborg to Finland
Place Units - Germans
10 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
Germans undo move 1.
3 artilleries placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
10 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,2
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
I oopsed and brought 1 infantry too many into the battle in Bryansk. I had so many units there that it’s presence would not have made any impact on the battle. I relocated it to Tambov.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Rostov to Caucasus
5 bombers moved from Ukraine to Caucasus
5 artilleries and 23 infantry moved from Rostov to Bryansk
16 armour and 2 mech_infantrys moved from Volgograd to Tambov
Germans take Tambov from Russians
16 armour and 2 mech_infantrys moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Archangel to Bryansk
3 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to 95 Sea Zone
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 17 armour, 8 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 5 bombers and 2 infantry
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
5 bombers moved from Caucasus to Ukraine
1 bomber moved from 95 Sea Zone to Western Germany
2 bombers moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
2 fighters and 5 tactical_bombers moved from Northern Italy to Western Germany
7 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Ukraine to Bryansk
1 infantry moved from Vyborg to Finland
Place Units - Germans
10 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
Germans undo move 1.
3 artilleries placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
10 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,5,2
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Tweaked where I placed my units in Non-combat move and placing units. (I realized you could take out Germany in a 1-2punch.)
Although, now that I think about it I should have put the 2infantry and 1 artillery in W. Germany and the 3 M.Infantry in Germany. LOL (thats what I get for doing this right after I wake up)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 artilleries moved from Samara to Novosibirsk
11 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Timguska to Novosibirsk
1 artillery moved from Samara to Novosibirsk
5 artilleries and 13 infantry moved from Samara to Russia
2 mech_infantrys moved from Russia to Samara
1 armour moved from Russia to Samara
1 artillery moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
Place Units - Russians
5 infantry placed in Russia
1 bomber placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 30 PUs
Before I do my Japanese turn, it looks like you used the earlier save…before I made my changes. I will redo my changes if you are ok with it.
Do you want to change anything based on the second Germany save?
I have not looked at the file. From the text it seems like all changes are west of Berlin. Russia does not care about what they do over there. In that case, go ahead
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 12 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 artillery and 8 infantry moved from Yenisey to Olgiy
1 armour, 3 artilleries, 6 infantry and 10 mech_infantrys moved from Shensi to Sikang
6 mech_infantrys moved from Kweichow to Szechwan
3 mech_infantrys moved from French Indo China to Siam
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
3 artilleries and 5 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from French Indo China to Szechwan
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Siam
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 1 armour, 3 artilleries, 6 infantry and 10 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 4 fighters, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 6 mech_infantrys
Chinese defend with 1 fighter
Japanese win, taking Szechwan from Chinese with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Siam
Japanese attack with 6 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Siam from UK_Pacific with 6 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from Kiangsu to Kiangsi
3 artilleries and 5 infantry moved from French Indo China to Shan State
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
6 fighters and 2 tactical_bombers moved from Siam to French Indo China
2 bombers moved from Szechwan to French Indo China
1 fighter moved from 45 Sea Zone to 36 Sea Zone
4 fighters moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 airfield and 3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters, 3 mech_infantrys and 2 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 2 fighters, 3 mech_infantrys and 2 tactical_bombers
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs