dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 15 PUs;Combat Move - ANZAC
2 fighters moved from Eastern Persia to Russia
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Western Australia to Queensland
2 fighters moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
7 infantry moved from South Australia to Queensland
2 armour moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Persia to Russia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan -
looks like you are 82% good luck. still anoyed i messed up :(
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The french turn is incomplete.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Persia to Russia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Persia to Russia
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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Here goes nothing….if lose vs Moscow game is effectively over. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
18 armour, 5 artilleries, 30 infantry and 1 mech_infantry moved from Bryansk to Russia
5 fighters and 5 tactical_bombers moved from Eastern Poland to Russia
2 bombers moved from Germany to Russia
8 bombers and 3 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
2 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 105 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Russia
Germans attack with 19 armour, 5 artilleries, 10 bombers, 5 fighters, 30 infantry, 1 mech_infantry and 8 tactical_bombers
French defend with 1 fighter; ANZAC defend with 2 fighters; Russians defend with 5 aaGuns, 1 airfield, 3 armour, 19 artilleries, 1 factory_major, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 37PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour remaining. Battle score for attacker is -122
Casualties for Germans: 12 armour, 5 artilleries, 10 bombers, 5 fighters, 30 infantry, 1 mech_infantry and 8 tactical_bombers
Casualties for French: 1 fighter
Casualties for ANZAC: 2 fighters
Casualties for Russians: 5 aaGuns, 3 armour, 19 artilleries, 2 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
3 aaGuns, 1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Ukraine
9 infantry placed in Western Germany
1 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 57 PUs (1 lost to blockades); end with 94 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs -
okidoki, well played but it is also soooooo close :) with two more planes in moscow I would probably still have lost but with good chances of taking moscow back. Now I have no realistic chance of taking moscow back. That means Germany will get about 80 IPC next round and rising
I think this game is lost for the allies. The only uncertainty is Germany has nothing, but they will rebuild really quickly. Unless you see things differently I think we can call this game over! Well played!
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Would you like to roll back the clock a couple turns?
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UK turn 4 is where it went bad so if we start again at the start of UK 4 we could see how long it could last. LOL
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are you saying I can load china 4 and continue with UK?. I would do that if you allow it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Siam: 1 infantry
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Burma to Eastern Persia
3 fighters moved from Egypt to Eastern Persia
1 artillery moved from Shan State to Burma
15 infantry moved from Burma to India
1 aaGun moved from Burma to India
4 infantry moved from Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
1 bomber moved from 96 Sea Zone to Iraq
1 bomber moved from Iraq to Persia
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 10 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 26 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
British collect 26 PUs (5 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Units Change Ownership
Some Units in Siam change ownership: 1 infantry
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
i redid UK4
I forgot to take siam and move my BB to hawaii. I edited it. This should allow for some planes to reach moscow in time
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Yeah, it would be interesting to see how it plays out. Although, I think you will win.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Rostov
3 submarines moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 3 fighters
Russians defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to UkrainePlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 17 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Eastern Persia
1 infantry moved from Burma to IndiaTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqCombat - French
Non Combat Move - French
Turn Complete - French
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I forgot to move some of my italian infantry, I fixed it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 3 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Germans buy 2 armour, 2 bombers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 1 mech_infantry moved from Novgorod to Bryansk
5 armour and 5 infantry moved from Belarus to Bryansk
3 artilleries and 18 infantry moved from Western Ukraine to Bryansk
2 artilleries and 7 infantry moved from Ukraine to Bryansk
3 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
6 armour moved from Ukraine to Bryansk
3 infantry moved from Novgorod to Karelia
1 bomber moved from Norway to KareliaCombat - Germans
Battle in Bryansk
Germans attack with 16 armour, 5 artilleries, 30 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Karelia to Western Germany
3 aaGuns moved from Western Ukraine to BryanskPlace Units - Germans
2 bombers placed in Western Germany
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 4.
Germans undo move 3.
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 3 aaGuns
EDIT: Turning off Edit Mode
Germans undo move 4.
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs





