@Daaras test thread
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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Ok!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
9 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
3 infantry moved from Chahar to JeholPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Chahar
1 infantry placed in Szechwan
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Jehol: 3 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 3 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
The Chinese edit was me changing where I moved 3 units.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Egypt to Alexandria
7 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Battle in Alexandria
British attack with 7 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery
British win, taking Morocco from Germans, taking Alexandria from Italians with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 artillery moved from Shan State to Burma
1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from 80 Sea Zone to IraqPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,2,4,5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Volgograd
Italians take Rostov from Russians
Italians take Volgograd from Russians
1 armour moved from Syria to Iraq
1 bomber and 1 fighter moved from Greece to Iraq
1 submarine moved from 92 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 2 infantry
Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 armour moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Syria
1 fighter moved from Iraq to Syria
1 bomber moved from Iraq to Southern Italy
1 armour and 1 mech_infantry moved from Libya to Algeria
1 armour and 5 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for ANZAC: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
3 fighters moved from Guam to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to IraqCombat - French
Battle in Iraq
French attack with 1 fighter and 2 infantry
Italians defend with 1 armour
French win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Iraq to EgyptTurn Complete - French
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I think I may have the Pacific map figured out finally.
America controls the Japanese pacific fleet but does not try to invade (except to retake Russian territory in the far east), they keep sending a steady stream of fighters to Russia.
India does it’s best to stay alive and to threaten any Japanese units in China from the south.
Austrailia builds an invasion force to retake the islands as needed when the american’s clear the path. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 bombers and 1 transport; Remaining resources: 4 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 mech_infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 bombers moved from Eastern Poland to Russia
1 artillery moved from Syria to Iraq
2 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
1 fighter moved from 99 Sea Zone to IraqCombat - Germans
Battle in Iraq
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Iraq from French with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Malta from British to Germans
EDIT: Adding units owned by Germans to Malta: 1 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Eastern Poland to Germany
3 bombers moved from Russia to Novgorod
3 tactical_bombers moved from Greece to Novgorod
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to 99 Sea Zone
9 mech_infantrys moved from Western Ukraine to Bryansk
12 artilleries moved from Western Ukraine to Bryansk
11 armour moved from Western Ukraine to Bryansk
16 infantry moved from Western Ukraine to Bryansk
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Germany to Eastern Poland
1 artillery moved from Northern Italy to Southern FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 96 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Southern France
3 armour placed in Novgorod
2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 51 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
i did a couple of edits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 airfield; Remaining resources: 8 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
4 armour, 14 artilleries, 40 infantry and 2 mech_infantrys moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Novosibirsk to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 4 armour, 14 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 15 armour, 13 artilleries, 16 infantry and 12 mech_infantrys
3 artilleries owned by the Russians and 4 armour owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is 54
Casualties for Germans: 13 armour, 13 artilleries, 16 infantry and 12 mech_infantrys
Casualties for Russians: 11 artilleries, 40 infantry and 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
5 infantry moved from Urals to Vologda
2 infantry moved from Evenkiyskiy to TimguskaPlace Units - Russians
1 airfield placed in Central MongoliaTurn Complete - Russians
Russians collect 19 PUs; end with 27 PUs total -
Well, I rolled the dice.
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Well, I rolled the dice.
Quite well apparently. Not looked at the file though. It seems to be the game. Rematch? This time you are axis and I have the 13 bid for allies
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So what is your take on the strategic situation right now?
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I will have to look at the file. The allies are making more money than the axis. Moscow is safe, Japan is toast (in the sense they won’t make any money ). I think the game is lost for the axis. Good game though!
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I agree that the Allies will probably grind this out, but I think the Axis has a lot of life in it yet. If you want to start a new game I am up for it.
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I agree that the Allies will probably grind this out, but I think the Axis has a lot of life in it yet. If you want to start a new game I am up for it.
cool, yeah let’s start a new game. We can keep the same thread though. oysteilo as allies at +13? Fighter at Malta and inf in Egypt.
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wow, you were 55% chance to win. Just did not realize that. Well played
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Poland to France
1 tactical_bomber moved from Germany to Southern France
1 armour moved from Slovakia Hungary to Yugoslavia -
Scramble?