TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to Quebec
British take Quebec from Germans
1 armour moved from Eastern United States to Ontario
1 infantry moved from Eastern United States to Ontario
2 fighters moved from Eastern United States to Ontario
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from India to Timguska
3 submarines moved from 7 Sea Zone to 6 Sea Zone
8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 4 Sea Zone
1 cruiser moved from 7 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
Combat - Americans
Battle in Timguska
Americans attack with 1 bomber
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 6 Sea Zone
Americans attack with 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ontario
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Ontario from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Battle in Korea
Non Combat Move - Americans
1 battleship, 5 carriers, 5 cruisers and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Queensland to Guam
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Midway to Wake Island
2 fighters moved from Ontario to 10 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
Americans undo move 1.
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 armour placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs