Bonusbent (Axis) vs dawgoneit (Allies + 12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Alexandria to Tobruk
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Quebec to Ontario
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Belarus to Russia
                2 mech_infantrys moved from Western Ukraine to Russia
                1 mech_infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                2 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers moved from Rostov to Russia
                1 infantry moved from Tambov to Russia
                7 armour, 11 artilleries, 2 bombers, 3 infantry and 14 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                3 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Ontario
                    Germans attack with 1 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Ontario from British with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Russia
                    Germans attack with 12 armour, 11 artilleries, 5 bombers, 4 fighters, 6 infantry, 18 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 airfield, 2 armour, 1 factory_major and 34 infantry
                    Germans captures 14PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 2 artilleries, 5 bombers, 4 fighters, 18 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Germans: 9 artilleries and 6 infantry
                    Casualties for Russians: 2 armour and 34 infantry

    Non Combat Move - Germans
                4 fighters moved from Russia to Bryansk
                5 bombers moved from Russia to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                4 tactical_bombers moved from Russia to Bryansk
                1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Volgograd
                2 armour and 1 mech_infantry placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 80 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 18 infantry moved from Yakut S.S.R. to Buryatia

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 5 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Samara to Timguska
                      Japanese take Novosibirsk from Russians
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Chahar to Hopei
                1 artillery moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Tsinghai to Hopei
                1 mech_infantry moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                5 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                2 artilleries moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Shan State
                2 fighters moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                2 destroyers moved from 44 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 artilleries and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries moved from 37 Sea Zone to Shan State
                3 carriers moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 battleships, 2 cruisers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 5 armour, 3 artilleries, 7 fighters, 1 infantry, 6 mech_infantrys and 5 tactical_bombers
                    British defend with 2 artilleries and 12 infantry
                    Japanese win, taking Shan State from UK_Pacific with 5 armour, 7 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for British: 2 artilleries and 12 infantry
                    Casualties for Japanese: 3 artilleries, 1 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                3 fighters moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                4 tactical_bombers moved from Shan State to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 artillery moved from Kansu to Tsinghai
                1 aaGun and 7 infantry moved from Amur to Manchuria
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 destroyers moved from 19 Sea Zone to 35 Sea Zone
                2 bombers moved from Malaya to Japan
                3 fighters and 1 tactical_bomber moved from Shan State to Anhwe

    Place Units - Japanese
                5 fighters and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Eastern United States to Quebec
                      British take Quebec from Germans
                1 armour moved from Eastern United States to Ontario
                1 infantry moved from Eastern United States to Ontario
                2 fighters moved from Eastern United States to Ontario
                2 fighters moved from Northwest Persia to Caucasus
                1 bomber moved from India to Timguska
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 4 Sea Zone
                1 cruiser moved from 7 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East


  • scramble in sz6 ?


  • I think the answer is obvious. No scramble  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Eastern United States to Quebec
                      British take Quebec from Germans
                1 armour moved from Eastern United States to Ontario
                1 infantry moved from Eastern United States to Ontario
                2 fighters moved from Eastern United States to Ontario
                2 fighters moved from Northwest Persia to Caucasus
                1 bomber moved from India to Timguska
                3 submarines moved from 7 Sea Zone to 6 Sea Zone
                8 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 4 Sea Zone
                1 cruiser moved from 7 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Timguska
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 6 Sea Zone
                    Americans attack with 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Ontario
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Ontario from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Americans attack with 2 fighters
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters
                Battle in Korea

    Non Combat Move - Americans
                1 battleship, 5 carriers, 5 cruisers and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from Queensland to Guam
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Midway to Wake Island
                2 fighters moved from Ontario to 10 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                Americans undo move 1.
                1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                Americans undo move 2.
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                1 armour placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Libya to Tobruk
                2 armour moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                1 infantry moved from India to Burma
                1 bomber moved from India to Caucasus
                2 fighters moved from Northwest Persia to India
                1 mech_infantry moved from Persia to West India
                4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Libya to Tobruk
                2 armour moved from Egypt to Iraq
                1 armour moved from Tobruk to Egypt
                1 infantry moved from India to Burma
                1 bomber moved from India to Caucasus
                2 fighters moved from Northwest Persia to India
                1 mech_infantry moved from Persia to West India
                4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Eastern Persia

    Place Units - British
                3 armour placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries moved from Northern Italy to Southern Italy
                1 bomber moved from Yugoslavia to Southern Italy
                2 armour moved from Bessarabia to Ukraine

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                3 armour moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 armour placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_minor; Remaining resources: 103 PUs;
                Germans buy 9 armour, 3 bombers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                4 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                3 bombers moved from Bryansk to Turkmenistan
                2 bombers moved from Bryansk to Turkmenistan
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 cruiser and 1 destroyer
                    Americans defend with 1 destroyer
                    Germans win with 3 bombers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Turkmenistan
                    Germans attack with 5 bombers and 1 mech_infantry
                    British defend with 1 armour
                    Germans win, taking Turkmenistan from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Caucasus
                    Germans attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Caucasus from British with 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                4 fighters and 4 tactical_bombers moved from Caucasus to Volgograd
                5 bombers moved from Turkmenistan to Volgograd
                1 aaGun moved from Ukraine to Rostov
                3 armour moved from Ukraine to Volgograd
                3 aaGuns moved from Bryansk to Rostov
                6 mech_infantrys moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                2 artilleries moved from Russia to Tambov
                12 mech_infantrys moved from Russia to Volgograd
                12 armour and 6 mech_infantrys moved from Russia to Rostov
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                3 bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                2 submarines placed in 93 Sea Zone
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Russia
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                18 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Buryatia to Amur

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Timguska to Yakut S.S.R.
                      Japanese take Yenisey from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                3 infantry moved from Manchuria to Korea
                5 fighters moved from Japan to Korea
                2 bombers moved from Japan to 4 Sea Zone
                2 mech_infantrys moved from Hopei to Yunnan
                3 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
                2 fighters moved from Anhwe to Yunnan

    Combat - Japanese
                Battle in 4 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 cruiser and 1 transport
                    Japanese win with 2 bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 5 fighters and 3 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Korea from Americans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                5 fighters moved from Korea to Japan
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                1 artillery moved from Suiyuyan to Chahar
                1 artillery moved from Tsinghai to Shensi
                5 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from 4 Sea Zone to Japan
                2 destroyers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in French Indo China
                3 armour placed in French Indo China
                3 armour placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,4,5,3,1,1,3,2,3,1,4,5,2,2,4,3,5,3,5,2,2,3,2,5,2,2,5,4,1,2,4,3,5
                Japanese collect 64 PUs (11 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 tactical_bombers moved from 6 Sea Zone to Korea
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Wake Island to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 mech_infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour moved from Tunisia to Tobruk
                4 fighters moved from 6 Sea Zone to Korea


  • scramble and kami’s in sz6


  • No thanks. Proceed  :-)

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