G2 purchase: 2SS, fgt, 5 supply = 25RP // no combat
Deploy 2SS to sz 6, fgt supply in sz 13 // G2 complete
84c53afe-da01-426e-98d6-0568de53fcb6-image.png
moi non plus……comment scraper une partie au tour 1…
Tu abandonnes deja ?
bah oui, je vois pas de raison de commencer une game avec 3 avions de moins pour aucune raison valable.
Bon je prend + 10 debord a mon tour de gaffer :)
non, ca m’écoeure de scrapper une partie qui commencait si bien. Je vais prendre un break de qques jours.
A moins que tu préferes me laisser mettre mes avions ailleurs et refaire ton J2.
Refait ton j2
Ok, tu peux jouer ton 2e tour du Japon avec cette map.
(c’est la meme chose mais avec les 3 fgt a Wus).
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Kiangsu
1 armour moved from Kwangtung to Kiangsu
Japanese take Fukien from Chinese
2 infantry moved from East Indies to 38 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kiangsu
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 47 Sea Zone
1 battleship and 1 cruiser moved from 50 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 artillery and 5 infantry moved from 47 Sea Zone to Australia
2 carriers moved from 51 Sea Zone to 47 Sea Zone
3 fighters moved from 51 Sea Zone to Australia
1 fighter moved from 37 Sea Zone to Australia
1 carrier moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 37 Sea Zone to 61 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from French Indo-China Thailand to Kiangsu
Combat - Japanese
Battle in Australia
Japanese attack with 1 artillery, 4 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
Japanese win, taking Australia from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 2 fighters and 3 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Australia to 47 Sea Zone
1 fighter moved from French Indo-China Thailand to 47 Sea Zone
1 fighter moved from Kiangsu to 61 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 transport placed in 62 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 49 PUs; 0 techTokens;
British buy 1 battleship, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
Combat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 4 infantry
British win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for British: 1 bomber and 1 infantry
Non Combat Move - British
2 fighters moved from Norway to 3 Sea Zone
1 armour, 1 artillery, 1 fighter and 6 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Persia to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer and 1 transport moved from 43 Sea Zone to 21 Sea Zone
Place Units - British
1 battleship and 2 transports placed in 3 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Italians
1 transport moved from 14 Sea Zone to 13 Sea Zone
1 artillery moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
2 fighters moved from Italy to France
1 infantry moved from Libya to Egypt
Italians take Egypt from British
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 5 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 bombers moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
2 infantry moved from Western Canada to Eastern Canada
1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 carrier, 1 destroyer and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 carrier and 1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
Place Units - Americans
3 transports placed in 10 Sea Zone
1 bomber and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 0 techTokens; 36 PUs;
Germans buy 3 armour and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
1 bomber moved from France to United Kingdom
1 bomber moved from Germany to United Kingdom
1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
3 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
6 infantry moved from Poland to East Poland
1 artillery moved from Poland to East Poland
7 infantry moved from Germany to Poland
2 armour moved from Germany to East Poland
Combat - Germans
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Germany
Place Units - Germans
3 armour and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Russians
8 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 submarine moved from 12 Sea Zone to 23 Sea Zone
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
1 armour placed in Karelia S.S.R.
1 armour placed in Caucasus
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Kiangsu to 61 Sea Zone
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 52 Sea Zone
2 artilleries and 2 infantry moved from 52 Sea Zone to Wake Island
2 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
1 transport moved from 47 Sea Zone to 50 Sea Zone
1 artillery and 2 infantry moved from Australia to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
Japanese take Solomon Islands from British
1 infantry and 1 transport moved from 47 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to New Zealand
Japanese take New Zealand from British
1 armour moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
2 armour moved from Manchuria to Buryatia S.S.R.
1 armour moved from Kiangsu to Yunnan
1 carrier moved from 61 Sea Zone to 52 Sea Zone
2 fighters moved from 61 Sea Zone to Wake Island
1 cruiser moved from 47 Sea Zone to 46 Sea Zone
1 carrier moved from 47 Sea Zone to 46 Sea Zone
2 fighters moved from 47 Sea Zone to 46 Sea Zone
1 carrier moved from 47 Sea Zone to 50 Sea Zone
1 fighter moved from 47 Sea Zone to 50 Sea Zone
1 battleship moved from 47 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in Wake Island
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Wake Island from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Wake Island to 52 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
3 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 27 PUs; 0 techTokens;
British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour moved from Norway to 3 Sea Zone
5 infantry moved from United Kingdom to 3 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 3 transports moved from 3 Sea Zone to 5 Sea Zone
1 armour and 5 infantry moved from 5 Sea Zone to Poland
2 fighters moved from 5 Sea Zone to Poland
1 destroyer and 1 transport moved from 21 Sea Zone to 19 Sea Zone
Combat - British
Battle in Poland
British attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 7 infantry
British win, taking Poland from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for British: 3 infantry
Non Combat Move - British
2 fighters moved from Poland to 5 Sea Zone
Place Units - British
1 armour, 1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 2 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Italians
2 infantry moved from Italy to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Libya
3 infantry moved from Italy to France
Non Combat Move - Italians
Place Units - Italians
1 armour and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 bombers moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1,5 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 5 infantry moved from Eastern Canada to 1 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 3 transports moved from 10 Sea Zone to 1 Sea Zone
6 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 artillery and 5 infantry moved from 3 Sea Zone to United Kingdom
Place Units - Americans
3 infantry placed in Eastern United States
6 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 0 techTokens; 35 PUs;
Germans buy 1 armour, 1 bomber and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Germans take Italian Africa from British
1 armour moved from Anglo-Egypt Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Anglo-Egypt Sudan to Belgian Congo
2 armour moved from Belgian Congo to Rhodesia
1 armour moved from Italian Africa to Rhodesia
1 artillery and 6 infantry moved from Libya to Egypt
1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from France to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
2 infantry moved from East Poland to Poland
2 infantry moved from Germany to Poland
3 fighters moved from France to Poland
1 bomber moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 bomber, 3 fighters and 4 infantry
British defend with 1 armour and 2 infantry
Germans win, taking Poland from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Rhodesia
Germans attack with 3 armour
British defend with 2 infantry
Germans win, taking Rhodesia from British with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Non Combat Move - Germans
3 fighters moved from Poland to Germany
1 bomber moved from Poland to Germany
5 infantry moved from Germany to France
Place Units - Germans
1 armour, 1 bomber and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 submarine moved from 23 Sea Zone to 28 Sea Zone
8 infantry moved from Yakut S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Caucasus to Russia
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Caucasus
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 factory and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Stanovoj Chrebet
2 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
3 armour moved from Manchuria to Ningxia
1 infantry moved from Burma to India
Japanese take India from British
3 bombers moved from Japan to Chinghai
1 infantry moved from Sikang to Chinghai
1 infantry moved from Ningxia to Chinghai
1 armour moved from Yunnan to Chinghai
1 transport moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from New Zealand to 42 Sea Zone
2 infantry moved from New Guinea to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from Solomon Islands to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 46 Sea Zone to 53 Sea Zone
2 transports moved from 52 Sea Zone to 62 Sea Zone
1 transport moved from 46 Sea Zone to 49 Sea Zone
1 carrier moved from 50 Sea Zone to 37 Sea Zone
1 fighter moved from 50 Sea Zone to 37 Sea Zone
1 fighter moved from 52 Sea Zone to 37 Sea Zone
1 carrier moved from 52 Sea Zone to 61 Sea Zone
1 fighter moved from 52 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 53 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour, 3 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Chinghai from Chinese with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 bombers moved from Chinghai to Ningxia
2 fighters moved from Hawaiian Islands to 53 Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
1 factory placed in Burma
1 bomber and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs