TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 49 PUs; 0 techTokens;
British buy 1 battleship, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
Combat - British
Battle in Norway
British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Germans defend with 4 infantry
British win, taking Norway from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for British: 1 bomber and 1 infantry
Non Combat Move - British
2 fighters moved from Norway to 3 Sea Zone
1 armour, 1 artillery, 1 fighter and 6 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Persia to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer and 1 transport moved from 43 Sea Zone to 21 Sea Zone
Place Units - British
1 battleship and 2 transports placed in 3 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total