@captainwalker it actually felt pretty good to see that long plan come to fruition.
World at War game 2
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TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 30
Combat Move - Yamamoto
2 Infantry moved from Nancheng to Kansu
2 Infantry moved from Nancheng to Tibet
2 NakajimaG5Ns moved from Tokio to Kansu
2 NakajimaG5Ns moved from Tokio to Tibet
1 Mech.Inf moved from Urumal to N.India
2 NakajimaG5Ns moved from Xining to N.IndiaPurchase Units - Yamamoto
Yamamoto buy 1 Bunker, 14 Infantry and 2 Mech.Infs; Remaining resources: 1 PUs;Combat - Yamamoto
Yamamoto creates battle in territory sz102
Battle in sz102
Hisaichi loiter and taunt; Yamamoto attack with 1 B.Carrier, 1 B.Transport, 2 Battleships, 1 Destroyer, 2 Fighters, 1 L.Fighter, 1 S.Sub and 1 Transport
Anzac defend with 1 T.Boat
1 T.Boat owned by the Anzac lost in sz102
Yamamoto win with 1 B.Carrier, 1 B.Transport, 2 Battleships, 1 Destroyer, 2 Fighters, 1 L.Fighter, 1 S.Sub and 1 Transport remaining. Battle score for attacker is 6
Casualties for Anzac: 1 T.Boat
Battle in Kansu
Yamamoto attack with 2 Infantry and 2 NakajimaG5Ns
British defend with 1 Infantry
Yamamoto win, taking Kansu from British with 1 Infantry and 2 NakajimaG5Ns remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in N.India
Yamamoto attack with 1 Mech.Inf and 2 NakajimaG5Ns
British defend with 1 Infantry
Yamamoto win, taking N.India from British with 1 Mech.Inf and 2 NakajimaG5Ns remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Tibet
Yamamoto attack with 2 Infantry and 2 NakajimaG5Ns
British defend with 1 Infantry
Yamamoto win, taking Tibet from British with 2 Infantry and 2 NakajimaG5Ns remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Yamamoto
2 NakajimaG5Ns moved from Kansu to Xining
2 NakajimaG5Ns moved from Tibet to Urumal
2 NakajimaG5Ns moved from N.India to Urumal
1 Fighter moved from Quyan to Urumal
2 Infantry moved from Quyan to Urumal
5 Infantry moved from Quyan to Haixi
6 Infantry moved from Xining to NanchengPlace Units - Yamamoto
1 Bunker and 8 Infantry placed in Tokio
4 Infantry placed in Xining
2 Infantry and 2 Mech.Infs placed in UrumalTurn Complete - Yamamoto
Yamamoto collect 45 PUs; end with 46 PUs totalTerritory Summary for Yamamoto :
Tokio : 1 AAGun, 2 Artillerys, 13 Bunkers, 1 Factory and 69 Infantry
Nancheng : 1 flag, 6 Infantry
Sian : 1 flag
Quyan : 1 flag
Urumal : 1 flag, 1 AAGun, 1 Factory, 1 Fighter, 4 Infantry, 2 Mech.Infs and 4 NakajimaG5Ns
Ming Jong : 1 flag, 5 Infantry
Kansu : 1 flag, 1 Infantry
Gansu : 1 flag
Haixi : 5 Infantry
Xining : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 4 Infantry and 2 NakajimaG5Ns
Shangtung : 1 AAGun
Hong Kong : 5 Infantry
N.India : 1 flag, 1 Mech.Inf
S.W.M : 1 flag
S.Mongolia : 1 flag
N.Mongolia : 1 flag
sz102 : 1 B.Carrier, 1 B.Transport, 2 Battleships, 1 Destroyer, 2 Fighters, 1 L.Fighter, 1 S.Sub and 1 Transport
Mongolia : 1 flag
Tibet : 1 flag, 2 InfantryProduction/PUs Summary :
Germans : 185 / 185
Russians : 2 / 21
Italians : 53 / 53
French : 45 / 46
Yamamoto : 45 / 46
Chinese : 0 / 0
Hisaichi : 79 / 79
British : 112 / 119
Finns : 18 / 18
Anzac : 54 / 54
Romanians : 49 / 49
Dutch : 31 / 31
Thai : 0 / 0
Americans : 154 / 156 -
I could not send the file; it said it was too big! Never happened before. I did save it, so if the following player wants to give me an email address, I could try that. Sorry all!
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I think the next person is Whackamatt. You might want to send him a PM and see about getting the file to him that way
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I did last week, Entek. He did not say whether or not he had received it.
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I got it and played. Who gets it next? PM me your email address.
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could you post your turn summary before you send it to Dizz
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Sorry …I think it goes to degrasse
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Not sure how you would do that, Capt Walker.
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You click on " view turn summary" ,select all the text, copy it(ctrl c) and paste it here…it’s easy to do
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Alternately, you can just uncheck the “Include SaveGame” box and then it posts automatically without the save. If you accidentally tried to post with the game save and got an error, you will need to save and reload before unchecking the box and posting the turn summary.
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Email sent to Jamie, whom I believe is Degrasse :mrgreen:
There was no combination of unchecking/checking that would post the summary. I kept getting a 304 error message.
In summary, though, the Allies are still screwed. I don’t see a way back any more. London will soon fall, all of the Middle East will fall, with nothing left in Egypt/Africa to stop it. Japan did not fall enough to effectively make it a one-theater war this time round.
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We can stop, if people have had enough. I
Won’t play another though, if that is okay.
Monster game, everyone! -
this has been a really good game, but I’m ready to call it quits in this game and start another.
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I’m in
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Let’s start again, I’m in!
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I’m in!
We can figure out who all is in then determine teams. Maybe give everyone a few weeks to reply, then start with whomever has? Should we put out a call in the forum for more players? I haven’t seen Wheatbeer on in a while.
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Balladeer has said that he’ll play, so we need to find a replacement for Wittman and see if AeV is still interested in playing.
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Okay, guilt me out then. I would love to play with you all; having a second child has lessened my free time. But I do love the camaraderie and chit chat.
If you will have me, I will still play.
Private Panic said he would play. I can check he is still happy to do so. Are we back up yo the regular number then? -
Good to have you back! I can understand that you may be busy, but these team games move at a slow pace so as long as everybody can do a turn a week, then that will be fine.
I haven’t heard back from AeV yet so we may have enough with you and PP playing.
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That is why I like these team games so much, but this map does do in my tiny head (and bad eyes). I love the many different units, but the map is small!





