TripleA Turn Summary for game: World At War
Game History
Round: 19 Combat Move - Yamamoto 2 Infantrys moved from Banjarmasin to West Borneo 1 Bomber moved from Tokyo to 108 Sea Zone 1 Bomber moved from Tokyo to 108 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to West Borneo 2 Infantrys moved from Tokyo to Tohoku 3 Infantrys moved from Tokyo to Chubu 3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Tohoku 3 Adv.Fighters and 3 Fighters moved from 84 Sea Zone to Chubu 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Chubu 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Chubu 3 Adv.Fighters and 4 Fighters moved from 84 Sea Zone to Chubu Purchase Units - Yamamoto Yamamoto buy 2 Bunkers, 10 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Chubu Yamamoto attack with 9 Adv.Fighters, 10 Fighters and 3 Infantrys Americans defend with 1 Factory and 3 Infantrys Yamamoto roll dice for 9 Adv.Fighters, 10 Fighters and 3 Infantrys in Chubu, round 2 : 9/22 hits, 8.33 expected hits Americans roll dice for 3 Infantrys in Chubu, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Chubu 3 Infantrys owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 9 Adv.Fighters, 10 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 3 Infantrys Battle in West Borneo Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Dutch defend with 1 Elite, 1 Factory and 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in West Borneo, round 2 : 1/4 hits, 1.17 expected hits Dutch roll dice for 1 Elite and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in West Borneo 1 Infantry owned by the Dutch lost in West Borneo Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in West Borneo, round 3 : 2/3 hits, 1.00 expected hits Dutch roll dice for 1 Elite in West Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Dutch lost in West Borneo Yamamoto win, taking West Borneo from Dutch with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Elite and 1 Infantry Battle in Tohoku Yamamoto attack with 3 Adv.Fighters, 3 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 3 Adv.Fighters, 3 Fighters and 2 Infantrys in Tohoku, round 2 : 4/8 hits, 2.83 expected hits Americans roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 3 Adv.Fighters, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in 108 Sea Zone Yamamoto attack with 2 Bombers Americans defend with 1 S.Submarine Yamamoto roll dice for 2 Bombers in 108 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 1 S.Submarine owned by the Americans lost in 108 Sea Zone Yamamoto win with 2 Bombers remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Yamamoto 2 Bombers moved from 108 Sea Zone to Davao 1 Adv.Fighter and 1 Fighter moved from West Borneo to Banjarmasin 9 Adv.Fighters moved from Chubu to 84 Sea Zone 7 Fighters moved from Chubu to 84 Sea Zone 3 Adv.Fighters moved from Tohoku to 84 Sea Zone 3 Fighters moved from Tohoku to 84 Sea Zone 3 Fighters moved from Chubu to 84 Sea Zone Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Submarine and 1 Transport placed in 84 Sea Zone 1 Bunker and 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Yamamoto regular : 3.33 Americans regular : -0.33 Dutch regular : 0.00
Rolling 1d5:




