@Entek had to NC Edit a few Inf. please take the latest post
World at War game 2
-
I’ll go first
Rolling 1d6:
(4)The dice roller is :bice 1d6: but “dice” instead of “bice”
-
ok…
Rolling 1d6:
(3) -
thanks for posting that Entek!
So far we have one allies and one axis player. -
here goes
Rolling 1d6:
(2) -
I don’t no how to roll the dice.
please help. :oops: -
In the next line, replace the * with a d to roll a dice
:*ice 1d6:
Here’s my roll
Rolling 1d6:
(6) -
Rolling 1d6:
(1) -
hey I got a 1 that’s a good thing rite :lol:
-
Rolling 1d20:
(5)I’m using a Sword +2, Dragon Slayer
-
DizzKneeLand33 = Red Dragon snack
-
Rolling 1d6:
(1) -
Rolling 1d6:
(3)Let’s do this!
-
There are 5 Allied and 3 Axis. Does that mean if there is another player, he will not have to roll : he will have to be Axis?
-
Yes, that sounds simple and easy.
-
It looks like Dawgoneit, Dizz, Whitman and myself will be the axis.
AeV’s roll will have to go to the allies since the axis powers had already been filled when he rolled.
One of the guys who had expressed an interest in playing a team game doesn’t want to play WaW…so I’m recruiting another player for the allies.
He’s got several games of WaW going currently so I’m hoping he’ll play. -
We may have ten players in this game so AeV’s roll may go to axis if we do end up with ten.
We’ll just have to wait and see how many are playing.Also…I think it would add some mystery to the game if the opposing forces didn’t know who was playing what on the opposite side until the game starts.
That could add the element of espionage and deception to the game too! -
i’m interested if there is still room.
V
-
yes there is…you’ll be on the allies side then.
If Whackamatt wants to play then there’ll be five axis and five allied players.
-
If I know Whackamatt, he definitely wants some of this…. ;)
-
I’m hoping he gets on board…it will be fun with ten players.





