look familiar?
;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in Siberia
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
2 artilleries and 6 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Kwangsi
2 fighters moved from Kiangsu to 36 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 infantry and 1 mech_infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
1 harbour placed in Kwangsi
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 harbour, 4 infantry and 6 tactical_bombers
Kiangsu : 1 flag, 2 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag, 3 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 4 artilleries, 12 infantry and 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Siberia : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
19 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 36 / 37
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 23
Italians : 14 / 19
ANZAC : 14 / 14
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
what would you like to lose in round 3 of the Kweichow attack? there are three casualties to choose and you have mech, 4 art.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 14 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 16 infantry
Japanese defend with 4 artilleries, 12 infantry and 1 mech_infantry
3 artilleries owned by the Chinese and 10 infantry owned by the Chinese retreated to Shensi
Japanese win with 2 artilleries remaining. Battle score for attacker is 30
Casualties for Japanese: 2 artilleries, 12 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
i went ahead - i’ll let you choose what you have left prior to I2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 bomber moved from Quebec to 109 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber and 3 fighters moved from 109 Sea Zone to United Kingdom
3 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery and 13 infantry moved from India to Burma
1 tactical_bomber moved from Java to Burma
2 fighters moved from Java to India
Place Units - British
1 destroyer and 1 submarine placed in 106 Sea Zone
3 infantry placed in Union of South Africa
1 factory_minor placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
3 infantry placed in India
2 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 2 submarines
I quit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 unit repaired.
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
Combat - Italians
Battle in Gibraltar
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Libya
Italians win, taking Gibraltar from British, taking Libya from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 armour moved from Southern France to Yugoslavia
1 battleship and 1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Alexandria to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Albania to Greece
Place Units - Italians
1 artillery and 2 mech_infantrys placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 mech_infantrys
Libya : 1 artillery
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Eastern Poland : 1 flag, 1 armour
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 2 infantry
92 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Yugoslavia : 1 aaGun and 1 armour
98 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 43 / 53
Russians : 35 / 37
Japanese : 34 / 44
Americans : 52 / 54
Chinese : 5 / 5
British : 28 / 30
UK_Pacific : 24 / 26
Italians : 18 / 28
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I need to edit the cruiser from 92 to 98
pissed off, sick of getting screwed on the China stack battles, only difference is this time I was Axis. It seems like every time I leave the Chinese stack within range of the Japanese air force (because the expected loss of planes compensates me for loss of my stack) the battle always tilts against me and I kill 4 or 5 less planes than I should and it leaves Japan in great position.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Scotland to United Kingdom
Combat - French
Battle in Libya
French attack with 1 infantry
Italians defend with 1 artillery
French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 unit repaired.
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 battleship and 1 carrier moved from 110 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
scramble 109?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 unit repaired.
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 battleship and 1 carrier moved from 110 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 tactical_bombers moved from 109 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
5 infantry moved from Finland to Karelia
4 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
5 artilleries and 5 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Romania to Eastern Poland
3 armour moved from Greece to Romania
2 artilleries moved from Western Germany to Germany
2 bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
2 bombers moved from Southern Italy to Egypt
3 infantry moved from Greece to Bulgaria
Place Units - Germans
1 infantry placed in Western Germany
6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Gibraltar : 2 tactical_bombers
Egypt : 2 bombers, 1 fighter and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Romania : 3 armour
Poland : 5 artilleries, 5 infantry and 2 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 6 mech_infantrys
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 4 aaGuns, 6 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 3 infantry
109 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 55
Russians : 33 / 37
Japanese : 34 / 44
Americans : 52 / 54
Chinese : 5 / 5
British : 28 / 30
UK_Pacific : 24 / 26
Italians : 17 / 28
ANZAC : 14 / 19
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
pissed off, sick of getting screwed on the China stack battles, only difference is this time I was Axis. It seems like every time I leave the Chinese stack within range of the Japanese air force (because the expected loss of planes compensates me for loss of my stack) the battle always tilts against me and I kill 4 or 5 less planes than I should and it leaves Japan in great position.
yeah i hear ya. in our tourney game, you came out well to the positive in the nearly equivalent china battle so i’m glad it evened out.
um - i see i accidentally undid the move of my anzacs from trj to iraq. i assume you don’t mind them moving there? let me know if you have an issue with it.
i was trying to undo a move in australia and wrap up the move quickly before leaving for a bday party.
obviously i move the frenchman so it was a simple accident - sorry about that.