@crockett36 Thanks!
G40 oysteinloe (Allies +10) vs JeffM (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
3 fighters moved from Western Germany to Southern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Italians
2 infantry placed in Northern Italy
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
I will be offline for a few days. I am back on monday
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will try to post tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
7 infantry moved from Queensland to New South Wales
2 aaGuns and 1 artillery moved from Queensland to New South Wales
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Vologda to Samara
Germans take Samara from Russians
2 fighters moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Volgograd
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to Vyborg
1 bomber moved from Baltic States to Vyborg
1 bomber moved from Baltic States to Vyborg
1 bomber moved from Baltic States to KareliaCombat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Vyborg from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Rostov to Tambov
1 aaGun, 1 armour and 3 mech_infantrys moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
1 aaGun and 3 artilleries moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 8 mech_infantrys moved from Baltic States to Bryansk
4 mech_infantrys moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Germany to Bryansk
2 bombers moved from Vyborg to Germany
1 bomber moved from Karelia to GermanyPlace Units - Germans
5 infantry placed in Germany
1 infantry placed in Novgorod
3 armour placed in Ukraine
2 bombers placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to RussiaCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
i wont be able to post before monday. But in any case it looks like a lost cause? Would you give up now if you were the allies? :?
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i wont be able to post before monday. But in any case it looks like a lost cause? Would you give up now if you were the allies? :?
This has been a good game!
I think that with the income advantage, the Axis will be hard to be stopped. I would probably call this one but it is up to you. We can call it, keep playing, or start another. Just let me know :-)
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yeah that is what I think too. It is nice if you can give me some feedback on the biggest errors. Personally I think
1. Russia was never able to grab the middle east/africa income (A choice I made, poor)
2. Maybe too much spending in the atlantic? (however i give germany some trouble?) would maybe work better with 1)
3. Maybe I should protect hawaii and east indies better with USA, it drains a lot of energy
4. I have big trouble with gibraltar (can this be done diffrently?)Definately I am up for another game! Good game by you though! (It will be sort of the same pace as this if ok?)