I cut it many times and came up with Axis +1.20. Have to do some fancy footwork to get the flank stats “right”.
We’re going to go with Axis +1.20. Back to you
hmm….completement oublié le combat dans l’est a 7 inf contre 1
Je vais le rouler ici et ajuster la map.
:dice7d1:
:7@1:
:1@2:
Je comprend pas.
:aaa7@1:
:aaa1@2:
J’essaye d’utiliser le dicey du site pour simuler le combat que j’aurais du faire dans l’est a 7inf contre une
On sen crisse enleve mon bonhome. :mrgreen:
lol, ok dernier essai
Rolls: 7@1; Total Hits: 27@1: (1, 3, 2, 1, 3, 6, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
wee reussi.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
2 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
2 infantry moved from Russia to Archangel
1 submarine moved from 19 Sea Zone to 17 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 infantry
1 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 5 infantry
Germans defend with 3 armour
Russians win, taking Ukraine from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 aaGun moved from Finland to Norway
Place Units - Russians
1 artillery and 5 infantry placed in Russia
2 armour and 2 infantry placed in Caucasus
Russians undo move 2.
Russians undo move 1.
1 armour and 3 infantry placed in Caucasus
1 armour, 1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Russians from Stanovoj Chrebet: 7 infantry
EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
EDIT: Adding units owned by Russians to Yakut S.S.R.: 7 infantry
EDIT: Changing PUs for Russians from 25 to 26
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers and 7 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from French Madagascar to 29 Sea Zone
1 artillery and 1 transport moved from 29 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Persia
4 infantry moved from Suiyuan to Ningxia
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Sikang
2 infantry moved from Manchuria to Suiyuan
1 armour moved from Manchuria to Ningxia
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
1 armour and 1 infantry moved from New Guinea to 48 Sea Zone
1 armour, 1 infantry and 1 transport moved from 48 Sea Zone to 53 Sea Zone
1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 52 Sea Zone to Wake Island
1 transport moved from 50 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 battleships moved from 62 Sea Zone to 51 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea Zone
1 carrier moved from 62 Sea Zone to 51 Sea Zone
2 fighters moved from 62 Sea Zone to 51 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 50 Sea Zone to 51 Sea Zone
Combat - Japanese
Battle in Persia
Japanese attack with 1 artillery
British defend with 1 fighter
Japanese win, taking Persia from British with 1 artillery remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in Hawaiian Islands
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Wake Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 armour, 3 bombers and 2 infantry placed in Japan
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Si tu fais lattaque sur la flotte japonaise faut que je regarde ce que je retire en 1er. On va devoir la faire en direct.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British repair damage of 8x factory; Remaining resources: 29 PUs; 0 techTokens;
British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 destroyer and 1 transport moved from 19 Sea Zone to 10 Sea Zone
1 armour moved from India to Burma
British take Burma from Japanese
1 armour moved from Burma to India
3 artilleries and 9 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 3 artilleries and 9 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Egypt to Trans-Jordan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 7 Sea Zone to 2 Sea Zone
1 infantry moved from Eastern Canada to Eastern United States
Place Units - British
1 armour, 1 fighter and 2 infantry placed in United Kingdom
1 destroyer placed in 2 Sea Zone
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Si tu fais lattaque sur la flotte japonaise faut que je regarde ce que je retire en 1er. On va devoir la faire en direct.
y’aura pas d’attaque lol
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from Morocco Algeria to Libya
1 armour and 3 infantry moved from Italy to France
Non Combat Move - Italians
Place Units - Italians
1 cruiser placed in 14 Sea Zone
1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Si tu attaques la flotte italienne avec les bomber americain la aussi je regarde ce que je retire.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
3 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Australia
British take Australia from Japanese
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 45 Sea Zone to 52 Sea Zone
3 fighters moved from 45 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 52 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 53 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 armour
Americans win, taking Hawaiian Islands from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3,4,6,1 and causes: 14 damage to unit: factory
Bombing raid in Germany causes 14 damage total.
Non Combat Move - Americans
4 bombers moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to United Kingdom
1 fighter moved from 52 Sea Zone to 56 Sea Zone
3 fighters moved from Hawaiian Islands to 56 Sea Zone
2 carriers and 1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 20 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from 2 Sea Zone to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea Zone
Combat Move - Chinese
2 infantry moved from Chinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Americans
2 carriers, 1 fighter and 1 transport placed in 56 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory; Remaining resources: 0 techTokens; 42 PUs;
Germans buy 2 armour and 8 infantry; Remaining resources: 0 techTokens; 8 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Finland
Germans take Finland from Russians
1 armour moved from Belgian Congo to Union of South Africa
1 armour moved from Rhodesia to Union of South Africa
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from East Poland to Eastern Ukraine
4 infantry moved from East Poland to Ukraine
1 infantry moved from Baltic States to Belorussia
3 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
3 armour moved from East Poland to Karelia S.S.R.
6 infantry moved from Germany to Czechoslovakia Hungary
2 armour moved from Germany to France
2 bombers moved from Germany to United Kingdom
1 fighter moved from East Poland to Eastern Ukraine
1 bomber moved from Germany to Eastern Ukraine
2 bombers moved from Germany to Ukraine
Combat - Germans
Battle in Union of South Africa
Germans attack with 2 armour
British defend with 2 infantry
Germans win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 4 infantry
Russians defend with 4 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in Eastern Ukraine
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Ukraine from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5,3 and causes: 8 damage to unit: factory
Bombing raid in United Kingdom causes 8 damage total.
Non Combat Move - Germans
2 bombers moved from Ukraine to Germany
1 bomber moved from Eastern Ukraine to Germany
1 fighter moved from Eastern Ukraine to Germany
2 bombers moved from United Kingdom to Germany
Place Units - Germans
2 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 53 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 17 Sea Zone to 27 Sea Zone
1 infantry moved from Caucasus to Persia
1 armour moved from Russia to Persia
1 armour and 6 infantry moved from Caucasus to Ukraine
4 infantry moved from Russia to Belorussia
3 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Russia to Eastern Ukraine
4 armour moved from Russia to Eastern Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour and 2 infantry
Germans defend with 2 infantry
Russians win, taking Eastern Ukraine from Germans with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 armour and 6 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 armour moved from Russia to Caucasus
1 fighter moved from Archangel to Russia
Place Units - Russians
3 infantry placed in Caucasus
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Attend…
map