4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Karl7 (Allies +25) vs Shin Ji (Axis)
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whoops, clicked to purchase for germany.
If you attack 110, I will scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 5 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
3 submarines moved from 105 Sea Zone to 110 Sea Zone
5 bombers moved from Western Ukraine to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland BelgiumCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 11 bombers, 4 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 carrier, 4 destroyers, 5 fighters and 1 transport; French defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Germans win with 4 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 7 bombers, 4 fighters, 3 submarines and 4 tactical_bombers
Casualties for British: 1 carrier, 4 destroyers, 5 fighters and 1 transport
Casualties for French: 1 fighter
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
4 bombers moved from 110 Sea Zone to Western Germany
3 aaGuns, 15 artilleries, 39 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Novgorod
1 armour and 8 mech_infantrys moved from Eastern Poland to BryanskPlace Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Archangel: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Ah, you did it. How was the result?
+18? Good? ?bad
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A LOT worse than I was expecting, but that happens sometimes. I was expecting about +50.
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hmm… but will it make a difference to the allies! :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to TambovCombat - Russians
Non Combat Move - Russians
1 aaGun, 1 fighter and 5 infantry moved from Vologda to Russia
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Japanese creates battle in territory 6 Sea ZoneNon Combat Move - Japanese
2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 125 Sea Zone to 123 Sea ZoneNon Combat Move - Americans
2 fighters moved from 26 Sea Zone to Korea
2 fighters moved from Korea to Yenisey
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 2 carriers and 2 cruisers moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to Korea
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
1 bomber and 1 infantry placed in KoreaTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Norway to Finland
British take Finland from Germans
1 armour moved from Finland to Norway
1 bomber moved from Russia to 96 Sea Zone
1 artillery moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in SumatraNon Combat Move - British
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from Persia to Russia
2 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Yunnan to Kazakhstan
2 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 transport moved from 126 Sea Zone to 124 Sea Zone
1 bomber moved from 96 Sea Zone to EgyptPlace Units - British
2 fighters and 1 mech_infantry placed in Persia
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
1 infantry moved from Tobruk to Libya
Italians take Libya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber and 3 fighters moved from Western Germany to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from Belarus to Bryansk
1 armour, 2 artilleries and 1 infantry moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Norway from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -17
Casualties for Italians: 3 fighters and 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Norway to Southern Italy
1 aaGun moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from British
1 infantry moved from Tobruk to Libya
Italians take Libya from British
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 bomber and 3 fighters moved from Western Germany to Norway
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
3 infantry moved from Belarus to Bryansk
1 armour, 2 artilleries and 1 infantry moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Norway from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -17
Casualties for Italians: 3 fighters and 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Norway to Southern Italy
1 aaGun moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 carrier
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Korea to Yenisey
1 fighter moved from Hawaiian Islands to KoreaCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 21 Sea Zone
2 fighters moved from Queensland to Sumatra
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 55 Sea Zone to 37 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Finland from British
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Western Germany to 124 Sea Zone
3 bombers moved from Western Germany to 123 Sea Zone
3 bombers moved from Western Germany to Caucasus
1 tactical_bomber moved from Novgorod to CaucasusCombat - Germans
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Scramble off Iceland? My three bombers are attacking your two Transports and you have 2 Ftrs to scramble.
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Finland from British
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Western Germany to 124 Sea Zone
3 bombers moved from Western Germany to 123 Sea Zone
3 bombers moved from Western Germany to Caucasus
1 tactical_bomber moved from Novgorod to CaucasusCombat - Germans
Americans scrambles 2 units out of Iceland to defend against the attack in 123 Sea Zone
Battle in 123 Sea Zone
Germans attack with 3 bombers
Americans defend with 2 fighters and 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 bombers
Casualties for Americans: 2 fighters and 2 transports
Battle in 124 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 1 armour, 3 bombers, 8 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour, 3 bombers, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 4 mech_infantrys
Casualties for British: 2 armour, 1 artillery, 1 infantry and 3 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Rostov
3 bombers moved from Caucasus to Bryansk
1 armour moved from Novgorod to Bryansk
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
1 bomber moved from 123 Sea Zone to NorwayPlace Units - Germans
2 bombers placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Volgograd to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers, 5 fighters and 2 tactical_bombers moved from Japan to Korea
2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Manchuria to Korea
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Korea
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 battleships, 6 carriers, 1 cruiser and 2 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser and 2 destroyers
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 6 carriers, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 2 bombers, 11 fighters, 8 infantry and 5 tactical_bombers
Americans defend with 1 armour, 3 bombers, 1 factory_minor, 2 fighters and 2 infantry; ANZAC defend with 1 fighter; Russians defend with 2 aaGuns and 18 infantry
Japanese win, taking Korea from Americans with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Americans: 1 armour, 3 bombers, 2 fighters and 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 artillery, 9 fighters, 8 infantry and 4 tactical_bombersNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
2 bombers moved from Korea to Japan
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Kwangtung
Japanese undo move 1.
3 mech_infantrys placed in Kwangtung
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs (10 lost to blockades); end with 24 PUs total