XDAP2 Round 2 - Atlanta Axis vs We Roll Ones

  • '15


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 infantry moved from Western Ukraine to Ukraine
                5 bombers moved from Western Germany to United Kingdom
                1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 infantry moved from Western Ukraine to Ukraine
                5 bombers moved from Western Germany to United Kingdom
                1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium


  • Intercept?

  • '15

    NO

  • '15

  • '12


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 infantry moved from Western Ukraine to Ukraine
                5 bombers moved from Western Germany to United Kingdom
                1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/7 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/5 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3,8,4,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery moved from Eastern Poland to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                3 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
                2 fighters and 3 tactical_bombers moved from Western Ukraine to Germany
                1 fighter moved from Holland Belgium to Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
                4 bombers moved from United Kingdom to Western Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Southern France to France
                8 mech_infantrys moved from Germany to Western Germany
                5 infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                1 fighter moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 artillery and 3 infantry moved from Novgorod to Baltic States
                3 infantry moved from Vyborg to Finland
                1 mech_infantry moved from Southern Italy to Western Germany
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 armour placed in Western Germany
                3 infantry placed in France
                4 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,6,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,5,5,2,1,3,5
                Germans collect 42 PUs (7 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    India : 1 bomber
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 12 infantry
        Western Germany : 1 airfield, 2 armour, 5 bombers, 1 factory_major, 3 fighters, 1 harbour, 8 mech_infantrys and 2 tactical_bombers
        Poland : 1 artillery and 1 infantry
        Germany : 1 factory_major, 5 fighters, 4 infantry, 4 mech_infantrys and 4 tactical_bombers
        Holland Belgium : 1 infantry
        Northern Italy : 2 infantry
        Southern Italy : 2 aaGuns
        Karelia : 1 flag
        Baltic States : 1 artillery and 3 infantry
        Vyborg : 1 flag
        Eastern Poland : 5 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 10 artilleries, 1 fighter, 39 infantry and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        83 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 26 / 34
        Japanese : 48 / 52
        Americans : 59 / 79
        Chinese : 17 / 18
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 14 / 5
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Thanks for suffering through that with me.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Belarus
                5 infantry moved from Shensi to Szechwan
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Archangel
                    Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Szechwan
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Szechwan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Shensi to Szechwan
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 infantry moved from Samara to Vologda
                5 artilleries moved from Russia to Bryansk
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                2 artilleries and 6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Szechwan : 1 aaGun and 4 infantry
        Bryansk : 5 aaGuns, 2 armour, 10 artilleries, 47 infantry and 28 mech_infantrys
        Archangel : 1 mech_infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 6 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 4 mech_infantrys
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 29 / 29
        Japanese : 47 / 52
        Americans : 59 / 79
        Chinese : 18 / 18
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 13 / 5
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Here is Jpn9….I was going to roll the attack on the forum, so you can select your casualties and then edit the results and then simply finish the z19 attack via triple A. OK?

  • '15

    sure go ahead

  • '15

    we’re just going to go max defense so I really don’t think there will be any real choices I think you could just run it in game


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to 6 Sea Zone
                8 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Hunan to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to 6 Sea Zone
                8 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Hunan to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese


  • something is acting weird w/triple a, says the file doesn’t post but it does? I will finish this turn on triple a as agreed, hopefully there won’t be any issues posting?!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 fighters and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                6 fighters and 8 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from Kwangsi to 6 Sea Zone
                8 fighters moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Kwangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Hunan to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 14 fighters and 8 tactical_bombers
                    ANZAC defend with 1 cruiser and 2 submarines; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports
                    2 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 113
                    Casualties for Japanese: 10 fighters and 6 tactical_bombers
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 artillery moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 5 transports moved from 36 Sea Zone to 6 Sea Zone
                9 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from 6 Sea Zone to Japan
                1 aaGun, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kiangsi to Yunnan

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 fighters placed in 37 Sea Zone
                1 infantry placed in Malaya
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,5,3,4,6,1
                Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters and 1 harbour
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 transport
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag
        38 Sea Zone : 1 transport
        19 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        6 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 9 infantry, 2 tactical_bombers and 5 transports
        West India : 1 flag

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 29 / 29
        Japanese : 53 / 55
        Americans : 59 / 79
        Chinese : 12 / 18
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 13 / 5
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from Gibraltar to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to 112 Sea Zone
                3 fighters moved from Holland Belgium to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from Eastern United States to Central United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Wake Island to Hawaiian Islands
                3 fighters moved from Wake Island to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Jehol to Amur

    Place Units - Americans
                1 artillery, 4 fighters and 1 infantry placed in Western United States
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3,2,4,1,4,2,4,2,1
                Americans collect 62 PUs (3 lost to blockades); end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 harbour
        Queensland : 1 infantry
        New Britain : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Midway : 1 airfield
        Amur : 1 infantry and 1 mech_infantry
        26 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 4 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers and 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Norway : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        99 Sea Zone : 1 submarine
        Brazil : 1 flag
        110 Sea Zone : 3 fighters

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 29 / 29
        Japanese : 53 / 55
        Americans : 65 / 82
        Chinese : 12 / 18
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 13 / 5
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Chahar to Shensi
                8 infantry moved from Chahar to Hopei
                4 infantry moved from Chahar to Anhwe
                4 infantry moved from Jehol to Anhwe
                1 infantry moved from Shantung to Anhwe

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 8 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 8 infantry in Hopei, round 2 :  2/8 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Anhwe, round 2 :  1/9 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Suiyuyan

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,3,6,5,2,3,2
                Chinese collect 9 PUs (6 lost to blockades); end with 9 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 9 to 15
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Suiyuyan : 1 fighter
        Hopei : 8 infantry
        Anhwe : 15 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 29 / 29
        Japanese : 50 / 55
        Americans : 65 / 82
        Chinese : 15 / 15
        British : 36 / 44
        UK_Pacific : 0 / 0
        Italians : 13 / 5
        ANZAC : 11 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 2 submarines; Remaining resources: 14 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Iraq to 97 Sea Zone

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