No problem. I will ask you next month for W@W game.
XDAP2 Round 2 - Atlanta Axis vs We Roll Ones
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 18 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
Americans win, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 carriers moved from 17 Sea Zone to 6 Sea Zone
4 destroyers moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to Guam
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
3 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 infantry and 1 mech_infantry
New Britain : 1 artillery
Guam : 1 airfield, 3 fighters and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier and 2 transports
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Morocco : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
101 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 49 / 74
Russians : 30 / 35
Japanese : 53 / 72
Americans : 57 / 79
Chinese : 11 / 10
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 infantry moved from Jehol to Manchuria
1 fighter moved from Suiyuyan to Manchuria
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 factory_minor, 2 fighters and 3 infantry
Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 2 : 3/8 hits
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 2/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 3 : 2/6 hits
Japanese roll dice for 2 fighters in Manchuria, round 3 : 2/2 hits
2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 fighters and 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Manchuria to Jehol
3 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 fighter and 6 infantry
Manchuria : 3 infantry
Hunan : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 30 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
4 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Trans-Jordan
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to GibraltarPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 bomber and 6 infantry
Alexandria : 1 armour and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 1 carrier
109 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 74
Russians : 30 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 aaGuns, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
2 aaGuns and 3 infantry moved from Southern France to FrancePlace Units - Italians
1 infantry placed in Northern Italy
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,5,5,6,4
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
France : 2 aaGuns and 3 infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 3 infantry
Bulgaria : 2 infantry
Greece : 1 flag
Yugoslavia : 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 29 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to Guam
1 fighter moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Queensland to South Australia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 17 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for ANZAC :
Korea : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 3 infantry
Guam : 1 fighter
6 Sea Zone : 1 cruiser, 2 submarines and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 29 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 96 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
92 Sea Zone : 1 destroyer
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 29 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Novgorod
2 infantry moved from Vyborg to Novgorod
1 bomber and 1 mech_infantry moved from Ukraine to RostovCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Rostov to India
4 aaGuns, 9 armour, 9 artilleries, 1 fighter, 41 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Southern Italy
2 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Poland
1 infantry moved from France to Western Germany
1 infantry moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 83 Sea Zone
4 fighters and 5 tactical_bombers moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western UkrainePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,6,4,4,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 45 PUs (8 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
India : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 airfield, 6 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Poland : 5 infantry
Germany : 1 artillery, 1 factory_major, 1 infantry and 8 mech_infantrys
Southern Italy : 2 aaGuns, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 artillery
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 9 artilleries, 6 fighters, 41 infantry, 9 mech_infantrys and 5 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 55
Russians : 25 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from GermansCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
4 mech_infantrys moved from Volgograd to Bryansk
1 aaGun, 1 armour, 3 artilleries, 6 infantry and 23 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Kazakhstan to Samara
1 aaGun and 2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Shensi : 1 aaGun and 5 infantry
Bryansk : 5 aaGuns, 2 armour, 5 artilleries, 3 fighters, 42 infantry, 31 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 6 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Samara : 2 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 49 / 55
Russians : 29 / 34
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
2 bombers moved from Shan State to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
2 bombers moved from Shan State to KiangsiCombat - Japanese
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kiangsi to Kwangsi
2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 tactical_bombers and 6 transports moved from 39 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to India
2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
6 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,3,4,3,6,3,5,6,6,5,5,6,2,4,2,2,3,1,2,1,4,3,3,3,1,3,4,4,3,3,4,3
Japanese collect 41 PUs (8 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag, 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 9 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 tactical_bombers and 6 transports
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 49 / 55
Russians : 29 / 34
Japanese : 49 / 52
Americans : 57 / 79
Chinese : 17 / 22
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to France -
kamikaze’s for sz 6?
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kamikaze’s for sz 6?
yes……use them all
one for each Carrier and the last #6 for the anz Crno scramble
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u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?
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u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?
really? Sorry, yes lets sink an american Cruiser then.
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@JWW:
u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?
really? Sorry, yes lets sink an american Cruiser then.
no change that, take two shots at one aircraft carrier.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to FranceCombat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 2 transports; ANZAC loiter and taunt with
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Guam to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
2 carriers and 4 fighters moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Gibraltar to 92 Sea ZonePlace Units - Americans
3 carriers and 2 destroyers placed in 10 Sea Zone
1 harbour placed in KoreaTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 0
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 harbour
Jehol : 1 mech_infantry
Manchuria : 1 infantry
Queensland : 1 infantry
New Britain : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield, 3 fighters and 1 tactical_bomber
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
10 Sea Zone : 3 carriers and 2 destroyers
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports
54 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 1 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
92 Sea Zone : 1 infantry
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 47 / 55
Russians : 29 / 34
Japanese : 49 / 52
Americans : 59 / 79
Chinese : 17 / 22
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
1 fighter moved from Jehol to ChaharPlace Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in Chahar
1 infantry placed in Suiyuyan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Jehol : 4 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 47 / 55
Russians : 29 / 34
Japanese : 49 / 52
Americans : 59 / 79
Chinese : 17 / 18
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 2 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from Tobruk to 91 Sea Zone
1 tactical_bomber moved from Tobruk to Gibraltar
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
6 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Alexandria to Egypt
4 infantry moved from Tobruk to Alexandria
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 105 Sea Zone to 125 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
1 artillery, 4 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Alexandria : 4 infantry
Gibraltar : 1 airfield, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 aaGun, 2 artilleries, 5 fighters and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 artillery and 1 infantry
125 Sea Zone : 2 submarines
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 bomber and 6 infantry
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier and 2 fighters
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 5 transportsProduction/PUs Summary :
Germans : 44 / 55
Russians : 29 / 34
Japanese : 49 / 52
Americans : 59 / 79
Chinese : 17 / 18
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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