No problem. I will ask you next month for W@W game.
XDAP2 Round 2 - Atlanta Axis vs We Roll Ones
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
3 transports moved from 36 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers, 7 fighters and 5 tactical_bombers moved from Shan State to India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 infantry moved from Java to 42 Sea Zone
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
3 transports moved from 36 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers, 7 fighters and 5 tactical_bombers moved from Shan State to IndiaCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 7 transports
British defend with 1 tactical_bomber
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers and 7 transports remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in India
Japanese attack with 7 artilleries, 2 bombers, 13 fighters, 7 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 7 artilleries, 2 fighters, 1 harbour, 22 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 6 artilleries, 7 fighters and 7 infantry
Casualties for British: 3 aaGuns, 1 armour, 7 artilleries, 2 fighters, 22 infantry and 3 mech_infantrysNon Combat Move - Japanese
2 artilleries moved from French Indo China to Kwangsi
5 infantry moved from Shan State to Yunnan
1 aaGun moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Yunnan
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from India to Shan State
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 36 Sea Zone
3 carriers, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from 6 Sea Zone to ManchuriaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
7 infantry placed in Japan
3 infantry placed in Manchuria
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Manchuria : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 5 infantry and 3 mech_infantrys
Hunan : 1 flag
Shan State : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Burma : 1 flag, 1 aaGun and 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 5 carriers, 4 destroyers and 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 tactical_bombers and 7 transports
18 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 49 / 74
Russians : 30 / 35
Japanese : 56 / 72
Americans : 54 / 74
Chinese : 11 / 10
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 18 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea -
scramble sz 6?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 18 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
Americans win, taking Korea from Japanese with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 carriers moved from 17 Sea Zone to 6 Sea Zone
4 destroyers moved from 17 Sea Zone to 6 Sea Zone
2 cruisers moved from 17 Sea Zone to 6 Sea Zone
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to Guam
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
3 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 infantry and 1 mech_infantry
New Britain : 1 artillery
Guam : 1 airfield, 3 fighters and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier and 2 transports
10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Morocco : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
97 Sea Zone : 1 submarine
92 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
101 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 49 / 74
Russians : 30 / 35
Japanese : 53 / 72
Americans : 57 / 79
Chinese : 11 / 10
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 infantry moved from Jehol to Manchuria
1 fighter moved from Suiyuyan to Manchuria
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 factory_minor, 2 fighters and 3 infantry
Chinese roll dice for 1 fighter and 7 infantry in Manchuria, round 2 : 3/8 hits
Japanese roll dice for 2 fighters and 3 infantry in Manchuria, round 2 : 2/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 3 : 2/6 hits
Japanese roll dice for 2 fighters in Manchuria, round 3 : 2/2 hits
2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 fighters and 3 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Manchuria to Jehol
3 infantry moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 fighter and 6 infantry
Manchuria : 3 infantry
Hunan : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 30 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 armour moved from Libya to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
4 infantry moved from Libya to Tobruk
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
6 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Trans-Jordan
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to GibraltarPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 bomber and 6 infantry
Alexandria : 1 armour and 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 6 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 1 carrier
109 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag
98 Sea Zone : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 74
Russians : 30 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 12 / 11
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 aaGuns, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
2 aaGuns and 3 infantry moved from Southern France to FrancePlace Units - Italians
1 infantry placed in Northern Italy
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3,5,5,6,4
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
France : 2 aaGuns and 3 infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 mech_infantry
Western Ukraine : 2 aaGuns, 2 artilleries and 3 infantry
Bulgaria : 2 infantry
Greece : 1 flag
Yugoslavia : 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 29 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Queensland to Guam
1 fighter moved from New South Wales to Queensland
1 artillery and 3 infantry moved from Queensland to South Australia
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 17 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 12 PUs totalTerritory Summary for ANZAC :
Korea : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 3 infantry
Guam : 1 fighter
6 Sea Zone : 1 cruiser, 2 submarines and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 29 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 96 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
92 Sea Zone : 1 destroyer
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 49 / 74
Russians : 29 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Vyborg to Novgorod
2 infantry moved from Vyborg to Novgorod
1 bomber and 1 mech_infantry moved from Ukraine to RostovCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Rostov to India
4 aaGuns, 9 armour, 9 artilleries, 1 fighter, 41 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Southern Italy
2 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Poland
1 infantry moved from France to Western Germany
1 infantry moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 83 Sea Zone
4 fighters and 5 tactical_bombers moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western UkrainePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,6,4,4,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 45 PUs (8 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
India : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 airfield, 6 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Poland : 5 infantry
Germany : 1 artillery, 1 factory_major, 1 infantry and 8 mech_infantrys
Southern Italy : 2 aaGuns, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 artillery
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 4 aaGuns, 10 armour, 9 artilleries, 6 fighters, 41 infantry, 9 mech_infantrys and 5 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Bulgaria : 1 flag
83 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 55
Russians : 25 / 35
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from GermansCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
4 mech_infantrys moved from Volgograd to Bryansk
1 aaGun, 1 armour, 3 artilleries, 6 infantry and 23 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Tambov
2 infantry moved from Kazakhstan to Samara
1 aaGun and 2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Shensi
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Shensi : 1 aaGun and 5 infantry
Bryansk : 5 aaGuns, 2 armour, 5 artilleries, 3 fighters, 42 infantry, 31 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 6 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Samara : 2 infantry
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 49 / 55
Russians : 29 / 34
Japanese : 43 / 72
Americans : 57 / 79
Chinese : 21 / 22
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
2 bombers moved from Shan State to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 fighters and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from French Indo China to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
2 bombers moved from Shan State to KiangsiCombat - Japanese
Battle in Ceylon
Battle in Kiangsi
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kiangsi to Kwangsi
2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 tactical_bombers and 6 transports moved from 39 Sea Zone to 36 Sea Zone
1 aaGun moved from Burma to India
2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
6 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,3,4,3,6,3,5,6,6,5,5,6,2,4,2,2,3,1,2,1,4,3,3,3,1,3,4,4,3,3,4,3
Japanese collect 41 PUs (8 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag, 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 9 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 tactical_bombers and 6 transports
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 49 / 55
Russians : 29 / 34
Japanese : 49 / 52
Americans : 57 / 79
Chinese : 17 / 22
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to France -
kamikaze’s for sz 6?
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kamikaze’s for sz 6?
yes……use them all
one for each Carrier and the last #6 for the anz Crno scramble
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u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?
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u can’t shoot at the Anzac cruiser because they aren’t attacking you, want another US ship or save it?
really? Sorry, yes lets sink an american Cruiser then.