My dice have been awesome!
Bonusbent +12 allies -vs- dawgoneit axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Smolensk to Bryansk
2 artilleries and 7 infantry moved from Russia to Bryansk
2 aaGuns moved from Rostov to Bryansk
2 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
3 artilleries and 14 infantry moved from Rostov to Bryansk
6 infantry moved from Novosibirsk to Vologda
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to RostovPlace Units - Russians
4 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 45 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 battleships, 3 carriers and 2 cruisers moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 armour moved from Kwangsi to Kiangsu
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Shensi to Kiangsu
1 fighter and 2 tactical_bombers moved from Shan State to KiangsiPlace Units - Japanese
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kiangsu
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
6 fighters moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 16 Sea Zone
3 carriers moved from 33 Sea Zone to 16 Sea Zone -
Battle in SZ6. I am attacking with 3 subs, 6 fighters and 1 strat bomber. There are no legal kamikaze targets, but you have the chance to submerge your sub and to scramble your fighter.
Since I am unlikely to score 3 hits with my subs I assume you do not want to submerge your sub during round the first round and that you do not want to scramble. We can just redo that battle if I was mistaken.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
6 fighters moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 2 cruisers and 4 destroyers moved from 33 Sea Zone to 16 Sea Zone
3 carriers moved from 33 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters and 3 submarines
Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 6 fighters and 2 submarines remaining. Battle score for attacker is 21
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
2 fighters placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from British Somaliland to Iraq
1 armour, 2 artilleries and 2 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Iraq
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 armour moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Iraq
British attack with 1 armour, 2 artilleries, 3 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 fighter and 1 tactical_bomber; Italians defend with 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
British win, taking Iraq from Italians with 1 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for British: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 artillery moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 battleship moved from 33 Sea Zone to 26 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 armour moved from Belarus to Archangel
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Algeria to Morocco
2 fighters moved from Algeria to Morocco
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 1 mech_infantry
British defend with 2 armour and 1 infantry
British win with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 infantry
Battle in Morocco
Italians attack with 2 fighters and 2 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantryNon Combat Move - Italians
2 fighters could not land in 95 Sea Zone and were removed
2 fighters moved from Morocco to 95 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 aaGuns and 5 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Algeria: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
3 armour placed in Egypt
1 artillery placed in Southern Italy
Italians undo move 3.
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery placed in Southern Italy
Italians undo move 3.
1 infantry and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in NovgorodTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to 21 Sea Zone
1 fighter moved from Caroline Islands to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 21 Sea Zone to Wake Island
2 fighters moved from Caroline Islands to Queensland
1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 aaGun and 1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 fighter moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 armour and 1 mech_infantry moved from Baltic States to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Baltic States to Belarus
2 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to France
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter and 2 tactical_bombers moved from Algeria to Egypt
1 tactical_bomber moved from Slovakia Hungary to Greece
1 tactical_bomber moved from Western Ukraine to GreecePlace Units - Germans
1 artillery placed in Southern France
2 armour, 1 artillery and 3 mech_infantrys placed in Germany
3 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Western Germany
1 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Rostov
2 infantry moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from Germans
1 infantry moved from Caucasus to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 armour, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
Russians attack with 3 armour and 4 mech_infantrys
Italians defend with 2 infantry
Russians win, taking Trans-Jordan from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
3 artilleries moved from Russia to Bryansk
1 artillery and 4 infantry moved from Russia to Smolensk
1 infantry moved from Persia to Northwest PersiaPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to Anhwe
1 armour moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Shan State to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour and 1 mech_infantry moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
2 fighters and 2 tactical_bombers moved from Kiangsi to Kweichow
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
2 armour moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
2 bombers moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to KiangsiCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 armour and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking 44 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 bomber moved from Kweichow to Anhwe
1 bomber moved from Kweichow to Kiangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to KwangtungPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,5
Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea ZoneNon Combat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers and 6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Eastern United States
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 bombers placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters and 1 tactical_bomber moved from Persia to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Gibraltar to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from India to Burma
3 infantry moved from Yunnan to Shan State
1 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to BurmaCombat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 3 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 2 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 3 armour
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 armour, 3 infantry and 2 mech_infantrys
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Burma from Japanese with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
3 infantry placed in Persia
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea ZoneNon Combat Move - Italians
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Morocco to AlgeriaPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Celebes to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 bomber moved from Wake Island to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
2 infantry moved from Finland to Karelia
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Russians defend with 5 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry and 1 mech_infantry
Casualties for Russians: 5 infantry and 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from Greece to Southern Italy
1 bomber moved from Algeria to Southern Italy
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 transport placed in 113 Sea Zone
1 artillery placed in Southern France
1 artillery and 1 infantry placed in France
3 armour and 1 mech_infantry placed in Germany
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs