4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Karl7 (Allies +16) vs Shin Ji (Axis)
-
intercept? I assume not
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Against 9 fighters? Nah.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
5 fighters moved from Korea to Japan
4 fighters moved from 25 Sea Zone to Japan
2 bombers moved from Korea to JapanCombat - Americans
Americans creates battle in territory 19 Sea Zone
Air Battle in Japan
Americans attacks with 11 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 destroyer moved from 18 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
7 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to Korea
2 bombers moved from Japan to Korea
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers placed in 6 Sea Zone
1 infantry placed in Korea
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,6
Americans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
4 fighters and 1 tactical_bomber moved from Egypt to Persia
1 armour moved from Ethiopia to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery, 1 fighter and 4 infantry moved from India to West India
3 aaGuns, 3 artilleries and 7 infantry moved from Burma to India
1 bomber moved from Egypt to PersiaPlace Units - British
2 infantry placed in United Kingdom
2 armour and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
British collect 32 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 5 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from Algeria to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Italians
Battle in Tobruk
Battle in MoroccoNon Combat Move - Italians
4 aaGuns and 5 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
1 armour and 2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 bombers and 2 fighters moved from Belarus to Russia
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 armour, 14 artilleries, 3 bombers, 32 infantry and 3 tactical_bombers moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Bessarabia to Ukraine
4 bombers moved from Western Germany to United Kingdom -
Intercept in London or Moscow?
-
nope
Gong to rely on AA fire
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
4 bombers and 2 fighters moved from Belarus to Russia
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 armour, 14 artilleries, 3 bombers, 32 infantry and 3 tactical_bombers moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Bessarabia to Ukraine
4 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Bryansk
Germans attack with 7 armour, 14 artilleries, 3 bombers, 32 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 7 armour, 14 artilleries, 3 bombers, 31 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Belarus to Bryansk
2 fighters moved from Russia to Western Ukraine
3 tactical_bombers moved from Bryansk to Novgorod
2 bombers moved from Russia to Novgorod
3 bombers moved from Bryansk to Novgorod
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 bomber and 2 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Korea to Manchuria
1 mech_infantry moved from Iraq to EgyptCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
4 armour and 1 mech_infantry moved from Russia to Volgograd
6 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 aaGuns, 3 artilleries and 39 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour, 1 bomber and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Korea to Manchuria
1 mech_infantry moved from Iraq to EgyptCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
4 armour and 1 mech_infantry moved from Russia to Volgograd
6 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 aaGuns, 3 artilleries and 39 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour, 1 bomber and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 aaGun
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Korea to Manchuria
1 mech_infantry moved from Iraq to EgyptCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
4 armour and 1 mech_infantry moved from Russia to Volgograd
6 fighters and 1 tactical_bomber moved from Russia to Volgograd
3 aaGuns, 3 artilleries and 39 infantry moved from Russia to Samara
2 fighters moved from Volgograd to Samara
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour, 1 bomber and 1 tactical_bomber placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 aaGun
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 fighters
EDIT: Adding units owned by Russians to Volgograd: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 10x factory_major; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from Victoria to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to South Australia
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from Sumatra to IndiaCombat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -25
Casualties for British: 3 aaGuns, 4 artilleries and 8 infantry
Casualties for Japanese: 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombersNon Combat Move - Japanese
2 bombers moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in French Indo China
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,1,4,5,4,1,2,3,3,1,4,3,5,5,5,2,5,1,1,6,2,1,2,2,5,4,1,3,5,4,1,3,1,4,5,3
Japanese collect 50 PUs (11 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 10x factory_major; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from Victoria to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 armour moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour moved from Northern Territory to South Australia
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
2 bombers, 4 fighters and 4 tactical_bombers moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from Sumatra to IndiaCombat - Japanese
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 harbour and 8 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -25
Casualties for British: 3 aaGuns, 4 artilleries and 8 infantry
Casualties for Japanese: 3 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombersNon Combat Move - Japanese
2 bombers moved from India to French Indo China
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in French Indo China
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,1,4,5,4,1,2,3,3,1,4,3,5,5,5,2,5,1,1,6,2,1,2,2,5,4,1,3,5,4,1,3,1,4,5,3
Japanese collect 50 PUs (11 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 2 fighters
EDIT: Adding units owned by Russians to Volgograd: 2 fighters
EDIT: Removing units owned by Russians from Korea: 1 aaGun
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
Americans take 17 Sea Zone from Japanese
6 fighters moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
4 carriers and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone
8 fighters moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 submarines placed in 6 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Kweichow to Kansu
1 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to KweichowPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 16 PUs;
British buy 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 artillery and 4 infantry moved from West India to India
1 fighter moved from West India to India
1 bomber moved from Persia to UkraineCombat - British
Battle in India
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Volgograd
4 fighters and 1 tactical_bomber moved from Persia to Egypt
1 fighter moved from India to Kweichow
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 aaGun and 1 fighter moved from Scotland to United KingdomPlace Units - British
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,5,4,6,5,1,1,3,1,2,5,5,2,6,6,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total