4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Karl7 (Allies +16) vs Shin Ji (Axis)
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no scram!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 34 Sea Zone to 54 Sea Zone
2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 artillery and 2 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 battleships and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Battle in Queensland
Japanese attack with 1 armour, 3 artilleries and 4 infantry
ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
Japanese win, taking Celebes from Dutch, taking Queensland from ANZAC with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 30
Casualties for ANZAC: 2 aaGuns, 1 artillery, 2 fighters and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Philippines
1 bomber moved from 19 Sea Zone to Philippines
1 bomber moved from 18 Sea Zone to Philippines
1 tactical_bomber moved from 18 Sea Zone to Philippines
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from Western United States to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Midway to Korea
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to Belgian CongoPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea Zone
1 airfield, 1 factory_minor and 1 harbour placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,4
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 5 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 5 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
British take 106 Sea Zone from Germans
3 fighters moved from United Kingdom to 104 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 transport moved from 75 Sea Zone to 72 Sea Zone
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from French West Africa to GibraltarCombat - British
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in 104 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to West India
2 infantry moved from India to Burma
3 aaGuns, 3 artilleries, 1 fighter and 7 infantry moved from India to Burma
1 fighter moved from Burma to Szechwan
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 bomber moved from Gibraltar to French West Africa
3 fighters moved from 104 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 unit repaired.
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Baltic States
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from French, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Poland
2 aaGuns and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Northern Italy
3 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 unit repaired.
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Baltic States
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from French, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Germany
1 infantry moved from Slovakia Hungary to Poland
2 aaGuns moved from Slovakia Hungary to Poland
2 aaGuns and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Northern Italy
3 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 1 cruiser and 4 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 1 cruiser and 4 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New Guinea to Java
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 63 Sea Zone to 49 Sea Zone
2 submarines moved from 62 Sea Zone to 60 Sea Zone
1 transport moved from 62 Sea Zone to 60 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x harbour; Remaining resources: 51 PUs;
Germans buy 2 bombers, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
5 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Novgorod
3 mech_infantrys moved from Poland to Novgorod
3 armour moved from Poland to Novgorod
1 submarine moved from 89 Sea Zone to 106 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 88 Sea Zone to 101 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea ZoneCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
Germans win, taking 106 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Novgorod
Germans attack with 3 armour, 5 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 3 armour, 5 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 artilleries and 6 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 5 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 4 infantry
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from Novgorod to Baltic States
5 bombers moved from Novgorod to Baltic States
3 aaGuns, 6 armour, 15 artilleries and 31 infantry moved from Poland to Baltic States
1 armour and 6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Slovakia Hungary to Romania
2 artilleries and 2 infantry moved from France to Western GermanyPlace Units - Germans
2 bombers placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
4 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Smolensk
4 fighters moved from Novgorod to Russia
4 aaGuns, 4 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Belarus
6 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Smolensk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
EDIT: Adding units owned by Russians to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to New South Wales
1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to Manchuria
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking Java from Dutch with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking Sumatra from Dutch with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter and 2 tactical_bombers moved from New South Wales to Queensland
2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
3 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 bomber moved from Manchuria to Japan
1 bomber moved from Java to CelebesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,1,6,6,4,1,1,3,6,6,1,4,6
Japanese collect 53 PUs (8 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Queensland to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to New South Wales
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to New South Wales
1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 bomber moved from Philippines to Java
1 bomber moved from Philippines to Manchuria
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking Java from Dutch with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sumatra
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win, taking Sumatra from Dutch with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter and 2 tactical_bombers moved from New South Wales to Queensland
2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
3 transports moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 bomber moved from Manchuria to Japan
1 bomber moved from Java to CelebesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,5,1,6,6,4,1,1,3,6,6,1,4,6
Japanese collect 53 PUs (8 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
2 fighters moved from Midway to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Manchuria
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Manchuria to Korea
2 bombers moved from 6 Sea Zone to Korea
4 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to Korea
1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
3 bombers placed in Korea
1 carrier, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
This is getting rediculous…. I mean really… I should resign just in protest…
Battle in Manchuria
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Manchuria
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 fighter and 3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to India
1 infantry moved from West India to India
2 infantry moved from Burma to Shan State
1 armour moved from Belgian Congo to Ethiopia
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from French West Africa to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 bomber moved from Ethiopia to EgyptPlace Units - British
2 fighters and 1 infantry placed in Egypt
1 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Szechwan to India
1 infantry moved from West India to India
2 infantry moved from Burma to Shan State
1 armour moved from Belgian Congo to Ethiopia
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from French West Africa to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 bomber moved from Ethiopia to EgyptPlace Units - British
2 fighters and 1 infantry placed in Egypt
1 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
3 fighters moved from Southern Italy to Morocco
2 armour moved from Baltic States to Belarus
1 bomber moved from Germany to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 3 fighters and 1 infantry
French defend with 3 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for French: 3 infantryNon Combat Move - Italians
2 fighters moved from Morocco to Algeria
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 1 infantry moved from Poland to Eastern Poland
2 aaGuns and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Belarus to YugoslaviaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 1 cruiser and 4 transports
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 1 cruiser and 4 transports
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French