15L G40 Majikforce (Axis) vs Wittman (Alies +17)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        35 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser and 1 fighter
        54 Sea Zone : 1 destroyer and 3 submarines
        62 Sea Zone : 1 transport
        Syria : 1 flag
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 56 / 60
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 56 / 60
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
                Germans buy 5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Vologda to Novosibirsk
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                2 artilleries and 6 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                6 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                3 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 armour moved from Russia to Rostov

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Greece to Romania
                1 fighter moved from Ukraine to 97 Sea Zone
                1 tactical_bomber moved from Ukraine to 97 Sea Zone
                10 bombers moved from Ukraine to Southern Italy
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Smolensk to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Vologda

    Place Units - Germans
                1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
                2 armour and 1 mech_infantry placed in Ukraine
                3 armour placed in Russia
                1 artillery and 2 infantry placed in France
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Chahar : 1 aaGun
        Sikang : 1 infantry
        Urals : 1 infantry
        Iraq : 1 aaGun

    Production/PUs Summary :

    Germans : 69 / 90
        Russians : 12 / 0
        Japanese : 55 / 60
        Americans : 53 / 73
        Chinese : 12 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 armour moved from Hunan to Kiangsu
                2 mech_infantrys moved from Hunan to Kiangsu
                2 mech_infantrys moved from Hunan to Kweichow
                1 armour moved from Hunan to Kweichow
                1 bomber moved from Japan to Kiangsu
                2 infantry moved from Hopei to Anhwe
                1 armour moved from Hopei to Anhwe
                1 armour and 2 mech_infantrys moved from Hopei to Shensi
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                2 armour, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar
                2 armour moved from 72 Sea Zone to French Madagascar
                1 bomber moved from India to Persia
                1 fighter moved from India to 72 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Shensi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in French Madagascar
                Battle in Anhwe
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking French Madagascar from French, taking Anhwe from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Szechwan
                2 fighters moved from 42 Sea Zone to India
                1 bomber moved from Persia to India
                2 fighters moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kiangsu to Japan
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 artillery placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                3 infantry placed in India
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3,3,6,2,1,4,4,2,5,2,5,1,6,3,2,3,1
                Japanese collect 46 PUs (16 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 5 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 artillery moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                4 fighters moved from 6 Sea Zone to Kiangsu
                1 bomber and 2 fighters moved from Amur to Anhwe
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Anhwe
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone


  • Excuse the delay.
    Could you tell me where you want kamikaze strikes and if you want to scramble to SZ6?
    Hope you have been well.

  • '22 '16

    Hi Wittman, work has been killer this week! I will check out the map tonight and let you know.  This game has entered new ground for me.  I have never played beyond Russia falling.  I hope Japan can hold on!  Hope all is well.  Have a good one.


  • Don’t worry. I too am off to work now.
    I don’t like conceding, but have said I have lost. Those 10 Bombers, with 10’surviving Tanks in Moscow, will prove  too much. America just doesn’t have enough income. Pisses me off!
    Talk tomorrow.

  • '22 '16

    No scramble.  And 3 kamikazes on each destroyer in sz 20.  Sub will also fight if its sub vs sub


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 5 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 artillery moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                4 fighters moved from 6 Sea Zone to Kiangsu
                1 bomber and 2 fighters moved from Amur to Anhwe
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Anhwe
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,3,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 3 hits.  Rolls: 1,1,2
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangtung
                Battle in Korea
                Battle in Kiangsu
                    Americans attack with 2 artilleries, 4 fighters and 2 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Americans win, taking Kwangtung from Japanese, taking Korea from Japanese, taking Kiangsu from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                Battle in Anhwe
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 armour and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Americans: 3 fighters
                Battle in 93 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 6 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 6 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers

    Non Combat Move - Americans
                2 carriers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 93 Sea Zone to Gibraltar
                3 fighters moved from 93 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour, 1 fighter and 1 mech_infantry moved from West India to Persia
                1 mech_infantry moved from Iraq to Persia
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Anhwe to Amur
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 25 Sea Zone to 10 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from 25 Sea Zone to Midway
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from Kiangsu to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
                EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
                EDIT: Adding units owned by Americans to Morocco: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery placed in Eastern United States
                2 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kiangsu
                1 infantry moved from Jehol to Shantung

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu
                1 infantry placed in Suiyuyan
                1 infantry placed in Shantung
                Chinese undo move 4.
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total


  • I will swap a UK Ft for a DD and upgrade two of the Inf to Mech. I have not rolled dice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 92 Sea Zone to 104 Sea Zone
                1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                8 fighters and 1 tactical_bomber moved from West India to 72 Sea Zone
                1 fighter moved from Egypt to 76 Sea Zone
                1 submarine moved from 81 Sea Zone to 76 Sea Zone
                1 fighter and 1 submarine moved from 76 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in 72 Sea Zone
                    British attack with 9 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    British win, taking Holland Belgium from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Casualties for British: 4 fighters and 1 submarine

    Non Combat Move - British
                1 fighter moved from 72 Sea Zone to Anglo Egyptian Sudan
                4 fighters and 1 tactical_bomber moved from 72 Sea Zone to Kenya
                3 aaGuns, 3 armour, 7 artilleries, 15 infantry and 11 mech_infantrys moved from West India to Eastern Persia
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 armour and 10 mech_infantrys moved from Eastern Persia to Persia

    Place Units - British
                1 fighter and 2 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in United Kingdom
                1 infantry and 1 mech_infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 105 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to Southern Italy

    Combat - Italians
                Battle in Syria
                Battle in 105 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win, taking Syria from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 105 Sea Zone to France

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

  • '22 '16

    Nice attack in SZ72.  My impatience got the better of me.  I knew I should of waited until I had three transports.  Lesson learned!
    It did get you to move out of West India but at a great cost to me.  Hope you have a great weekend!


  • Thank you. I was you going to abandon it last turn to defend closer to Egypt and Persia. Glad I waited now.
    You have fun too. My parents have been in Florence for a month, so will go there for Sunday lunch, as I have missed them.  Maddy will spend tonight there, something she adores.’


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter moved from 6 Sea Zone to Kiangsu

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Kiangsu : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 submarine
        36 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 64 / 90
        Russians : 12 / 0
        Japanese : 42 / 56
        Americans : 61 / 81
        Chinese : 16 / 16
        British : 36 / 36
        UK_Pacific : 2 / 0
        Italians : 11 / 11
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French


  • Morning.
    Unfortunately, AAA must have this wrong, as in an amphibious assault both units loaded in Combat Move must unload in Combat, not just one.
    If you still want yo attack Syria, you need to edit the Art there too. It cannot stay on board, I am afraid.
    In non combat you can choose to unload one only. Not Combat Move, sorry!

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