Unbelievable dice in Alexandria.
15L G40 Majikforce (Axis) vs Wittman (Alies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to Northern TerritoryCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 cruiser and 1 fighter
54 Sea Zone : 3 destroyers
55 Sea Zone : 1 destroyer
62 Sea Zone : 3 submarines
Syria : 1 flag
Persia : 2 infantryProduction/PUs Summary :
Germans : 54 / 66
Russians : 25 / 25
Japanese : 61 / 62
Americans : 52 / 72
Chinese : 7 / 7
British : 35 / 34
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
Egypt : 1 fighter
United Kingdom : 2 infantry
Morocco : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 25 / 25
Japanese : 61 / 62
Americans : 52 / 72
Chinese : 7 / 7
British : 35 / 34
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 battleship, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
14 armour, 11 artilleries and 16 mech_infantrys moved from Bryansk to Russia
4 bombers and 2 fighters moved from Ukraine to Russia
3 bombers and 1 tactical_bomber moved from Belarus to Russia
3 bombers and 1 fighter moved from Novgorod to Russia
3 armour moved from Ukraine to Rostov
2 mech_infantrys moved from Romania to Greece
Germans take Greece from BritishCombat - Germans
Battle in Rostov
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 14 armour, 11 artilleries, 10 bombers, 3 fighters, 16 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 5 fighters, 27 infantry and 3 mech_infantrys
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 10 bombers and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Germans: 2 armour, 11 artilleries, 3 fighters and 16 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 armour, 5 artilleries, 5 fighters, 27 infantry and 3 mech_infantrysNon Combat Move - Germans
1 aaGun, 2 artilleries and 6 infantry moved from Belarus to Bryansk
10 bombers moved from Russia to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 carrier moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery placed in Western Germany
1 battleship, 1 destroyer and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 88 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs -
Test summary from TripleA, engine version: 1.8.0.5, time: 20:04:04
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Nice. Well done.
That is the earliest I have lost Russia in a while. I am not sure I stand a chance now.
Will look and decide whether I have to concede very early (for me). -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 infantry moved from Tambov to Rostov
1 armour moved from Shensi to Hunan
Chinese take Kweichow from Japanese
Chinese take Hunan from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 2 infantry
Germans defend with 2 armour
Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Chahar
1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Caucasus to Northwest Persia
1 infantry moved from Timguska to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Shensi : 1 infantry
Hunan : 1 armour
Chahar : 1 aaGun
Sikang : 1 infantry
Rostov : 1 infantry
Urals : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Northwest Persia : 1 aaGunProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 59 / 62
Americans : 52 / 72
Chinese : 9 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thought it was US go, so will wait fro your japan, then have a think. 10 Tanks in Moscow and 10 Bombers is too much, I fear.
Enjoy your day. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 44 Sea Zone
4 fighters moved from 42 Sea Zone to 44 Sea Zone
3 mech_infantrys moved from Yunnan to Hunan
2 armour moved from Szechwan to Hunan
Japanese take Kweichow from Chinese
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to Hunan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
2 armour moved from Jehol to Hopei
2 mech_infantrys moved from Jehol to Hopei
1 bomber moved from Malaya to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 1 bomber and 4 mech_infantrys
Russians defend with 1 armour
Japanese win, taking Hunan from Chinese with 2 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 44 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 2 armour, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Hunan to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 fighter moved from French Indo China to India
1 fighter moved from 37 Sea Zone to India
2 battleships, 2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea ZonePlace Units - Japanese
1 fighter and 3 infantry placed in Japan
1 bomber placed in Japan
2 infantry placed in India
1 destroyer placed in 39 Sea Zone
1 destroyer placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,1,3,4,1,3,5,6,5,1,6,6,1,2,6,4,2,3,4,6,5,4,3,5,4
Japanese collect 50 PUs (12 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Amur to Japan
5 fighters moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to JapanCombat - Americans
Air Battle in Japan
Americans attacks with 8 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Battle in Iwo Jima
Battle in Kiangsu
Cleaning up after air battles
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 bomber and 7 fighters moved from Japan to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Amur
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 6 Sea Zone to AmurPlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
2 infantry placed in Western United States
3 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
Americans undo move 1.
2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Kiangsu : 1 artillery and 1 infantry
Queensland : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
Amur : 1 bomber and 2 fighters
26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
20 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 submarines and 1 transport
19 Sea Zone : 1 transport
17 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters and 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
West India : 1 armour, 1 fighter and 1 mech_infantry
Gibraltar : 2 artilleries, 1 fighter and 4 infantry
New Brunswick Nova Scotia : 2 infantry
Tobruk : 1 aaGun, 1 artillery and 1 infantry
106 Sea Zone : 2 destroyers and 1 transport
Iraq : 1 mech_infantry
92 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 transport
101 Sea Zone : 1 carrier and 1 destroyer
Brazil : 1 flagProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 58 / 60
Americans : 53 / 73
Chinese : 9 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 infantry moved from Chahar to JeholPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Jehol : 4 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter
Chahar : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
3 fighters moved from Tobruk to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 aaGun and 2 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 3 aaGuns, 3 armour, 7 artilleries, 8 fighters, 16 infantry, 11 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 airfield
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
96 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 fighter
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 5 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
3 fighters moved from Tobruk to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 aaGun and 2 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 3 aaGuns, 3 armour, 7 artilleries, 8 fighters, 16 infantry, 11 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 airfield
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 fighter and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 5 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well wishes and a Happy Mother’s Day for all the moms in your life. I will try and post by tonight. Have a great day!
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Thanks. Is not Mother’s Day here (March). We are having pizza in the garden with Maddy’s godfather and fiancée. Weather is not bad.
Good day to you too. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser and 1 fighter
54 Sea Zone : 1 destroyer and 3 submarines
62 Sea Zone : 1 transport
Syria : 1 flag
Persia : 2 infantryProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Vologda to Novosibirsk
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
2 artilleries and 6 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
6 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
3 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 armour moved from Russia to RostovCombat - Germans
Battle in Novosibirsk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Greece to Romania
1 fighter moved from Ukraine to 97 Sea Zone
1 tactical_bomber moved from Ukraine to 97 Sea Zone
10 bombers moved from Ukraine to Southern Italy
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to VologdaPlace Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Russia
1 artillery and 2 infantry placed in France
2 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Northwest Persia to IraqTurn Complete - Russians
Territory Summary for Russians :
Kweichow : 1 infantry
Chahar : 1 aaGun
Sikang : 1 infantry
Urals : 1 infantry
Iraq : 1 aaGunProduction/PUs Summary :
Germans : 69 / 90
Russians : 12 / 0
Japanese : 55 / 60
Americans : 53 / 73
Chinese : 12 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from Hunan to Kiangsu
2 mech_infantrys moved from Hunan to Kiangsu
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Kweichow
1 bomber moved from Japan to Kiangsu
2 infantry moved from Hopei to Anhwe
1 armour moved from Hopei to Anhwe
1 armour and 2 mech_infantrys moved from Hopei to Shensi
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
2 armour, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
2 armour moved from 72 Sea Zone to French Madagascar
1 bomber moved from India to Persia
1 fighter moved from India to 72 Sea ZoneCombat - Japanese
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in Anhwe
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Anhwe from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 armour moved from French Indo China to Szechwan
2 fighters moved from 42 Sea Zone to India
1 bomber moved from Persia to India
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Kiangsu to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
1 artillery placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3,3,6,2,1,4,4,2,5,2,5,1,6,3,2,3,1
Japanese collect 46 PUs (16 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs