15L G40 Majikforce (Axis) vs Wittman (Alies +17)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from South Australia to New South Wales
                1 infantry moved from South Australia to Northern Territory

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Queensland

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 cruiser and 1 fighter
        54 Sea Zone : 3 destroyers
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 3 submarines
        Syria : 1 flag
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 25 / 25
        Japanese : 61 / 62
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 35 / 34
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Egypt : 1 fighter
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 25 / 25
        Japanese : 61 / 62
        Americans : 52 / 72
        Chinese : 7 / 7
        British : 35 / 34
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 battleship, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                14 armour, 11 artilleries and 16 mech_infantrys moved from Bryansk to Russia
                4 bombers and 2 fighters moved from Ukraine to Russia
                3 bombers and 1 tactical_bomber moved from Belarus to Russia
                3 bombers and 1 fighter moved from Novgorod to Russia
                3 armour moved from Ukraine to Rostov
                2 mech_infantrys moved from Romania to Greece
                      Germans take Greece from British

    Combat - Germans
                Battle in Rostov
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 14 armour, 11 artilleries, 10 bombers, 3 fighters, 16 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 5 fighters, 27 infantry and 3 mech_infantrys
                    Germans captures 25PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 12 armour, 10 bombers and 1 tactical_bomber remaining. Battle score for attacker is 51
                    Casualties for Germans: 2 armour, 11 artilleries, 3 fighters and 16 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 3 armour, 5 artilleries, 5 fighters, 27 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 aaGun, 2 artilleries and 6 infantry moved from Belarus to Bryansk
                10 bombers moved from Russia to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 carrier moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from 95 Sea Zone to 93 Sea Zone
                4 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Germany to Romania
                1 armour moved from Germany to Romania
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery placed in Western Germany
                1 battleship, 1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 88 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs

  • '22 '16

    Test summary from TripleA, engine version: 1.8.0.5, time: 20:04:04


  • Nice. Well done.
    That is the earliest I have lost Russia in a while. I am not sure I stand a chance now.
    Will look and decide whether I have to concede very early (for me).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Tambov to Rostov
                1 armour moved from Shensi to Hunan
                      Chinese take Kweichow from Japanese
                      Chinese take Hunan from Japanese

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 infantry
                    Germans defend with 2 armour
                    Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Suiyuyan to Shensi
                1 aaGun moved from Suiyuyan to Chahar
                1 infantry moved from Kazakhstan to Sikang
                1 aaGun moved from Caucasus to Northwest Persia
                1 infantry moved from Timguska to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 infantry
        Hunan : 1 armour
        Chahar : 1 aaGun
        Sikang : 1 infantry
        Rostov : 1 infantry
        Urals : 1 infantry
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor
        Northwest Persia : 1 aaGun

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 59 / 62
        Americans : 52 / 72
        Chinese : 9 / 7
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Thought it was US go, so will wait fro your japan, then have a think. 10 Tanks in Moscow and 10 Bombers is too much, I fear.
    Enjoy your day.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                4 fighters moved from 42 Sea Zone to 44 Sea Zone
                3 mech_infantrys moved from Yunnan to Hunan
                2 armour moved from Szechwan to Hunan
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Yunnan to Hunan
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                2 armour moved from Jehol to Hopei
                2 mech_infantrys moved from Jehol to Hopei
                1 bomber moved from Malaya to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 armour, 1 bomber and 4 mech_infantrys
                    Russians defend with 1 armour
                    Japanese win, taking Hunan from Chinese with 2 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 44 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Hopei
                    Japanese attack with 2 armour, 3 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Hunan to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                1 fighter moved from French Indo China to India
                1 fighter moved from 37 Sea Zone to India
                2 battleships, 2 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                4 fighters moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan
                1 bomber placed in Japan
                2 infantry placed in India
                1 destroyer placed in 39 Sea Zone
                1 destroyer placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 armour placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,1,3,4,1,3,5,6,5,1,6,6,1,2,6,4,2,3,4,6,5,4,3,5,4
                Japanese collect 50 PUs (12 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Amur to Japan
                5 fighters moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 8 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Japan causes 3 damage total.
                Battle in Iwo Jima
                Battle in Kiangsu
                Cleaning up after air battles
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 bomber and 7 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Midway to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 transport moved from 25 Sea Zone to 10 Sea Zone
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk
                1 aaGun moved from Libya to Tobruk
                1 artillery moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 6 Sea Zone to Amur

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                2 infantry placed in Western United States
                3 fighters placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                Americans undo move 1.
                2 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Iwo Jima : 1 flag, 1 infantry
        Kiangsu : 1 artillery and 1 infantry
        Queensland : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        Amur : 1 bomber and 2 fighters
        26 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        25 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
        20 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines and 1 transport
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters and 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        West India : 1 armour, 1 fighter and 1 mech_infantry
        Gibraltar : 2 artilleries, 1 fighter and 4 infantry
        New Brunswick Nova Scotia : 2 infantry
        Tobruk : 1 aaGun, 1 artillery and 1 infantry
        106 Sea Zone : 2 destroyers and 1 transport
        Iraq : 1 mech_infantry
        92 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 transport
        101 Sea Zone : 1 carrier and 1 destroyer
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 58 / 60
        Americans : 53 / 73
        Chinese : 9 / 7
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Chahar to Jehol

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 4 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 56 / 60
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 aaGun moved from Eastern Persia to Persia
                1 mech_infantry moved from Persia to West India
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Persia
                3 fighters moved from Tobruk to Gibraltar
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa
                1 fighter and 2 infantry placed in Egypt
                1 aaGun and 2 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 3 aaGuns, 3 armour, 7 artilleries, 8 fighters, 16 infantry, 11 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 airfield
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        96 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 fighter
        Eastern Persia : 1 flag
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 5 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 56 / 60
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 aaGun moved from Eastern Persia to Persia
                1 mech_infantry moved from Persia to West India
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Persia
                3 fighters moved from Tobruk to Gibraltar
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 submarine moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa
                1 fighter and 2 infantry placed in Egypt
                1 aaGun and 2 infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Gibraltar: 1 infantry
                EDIT: Removing units owned by British from Alexandria: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    West India : 3 aaGuns, 3 armour, 7 artilleries, 8 fighters, 16 infantry, 11 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        Gibraltar : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 airfield
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 1 infantry
        Eire : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 fighter and 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 5 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 56 / 60
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 10
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '16

    Well wishes and a Happy Mother’s Day for all the moms in your life.  I will try and post by tonight.  Have a great day!


  • Thanks. Is not Mother’s Day here (March). We are having pizza in the garden with Maddy’s godfather and fiancée. Weather is not bad.
    Good day to you too.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        35 Sea Zone : 1 destroyer
        6 Sea Zone : 1 cruiser and 1 fighter
        54 Sea Zone : 1 destroyer and 3 submarines
        62 Sea Zone : 1 transport
        Syria : 1 flag
        Persia : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 56 / 60
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 61 / 103
        Russians : 20 / 0
        Japanese : 56 / 60
        Americans : 53 / 73
        Chinese : 11 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
                Germans buy 5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Vologda to Novosibirsk
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                2 artilleries and 6 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                6 armour moved from Russia to Volgograd
                      Germans take Tambov from Russians
                      Germans take Volgograd from Russians
                3 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 armour moved from Russia to Rostov

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Greece to Romania
                1 fighter moved from Ukraine to 97 Sea Zone
                1 tactical_bomber moved from Ukraine to 97 Sea Zone
                10 bombers moved from Ukraine to Southern Italy
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Smolensk to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Vologda

    Place Units - Germans
                1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
                2 armour and 1 mech_infantry placed in Ukraine
                3 armour placed in Russia
                1 artillery and 2 infantry placed in France
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Northwest Persia to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Kweichow : 1 infantry
        Chahar : 1 aaGun
        Sikang : 1 infantry
        Urals : 1 infantry
        Iraq : 1 aaGun

    Production/PUs Summary :

    Germans : 69 / 90
        Russians : 12 / 0
        Japanese : 55 / 60
        Americans : 53 / 73
        Chinese : 12 / 12
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 10 / 13
        ANZAC : 11 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 armour moved from Hunan to Kiangsu
                2 mech_infantrys moved from Hunan to Kiangsu
                2 mech_infantrys moved from Hunan to Kweichow
                1 armour moved from Hunan to Kweichow
                1 bomber moved from Japan to Kiangsu
                2 infantry moved from Hopei to Anhwe
                1 armour moved from Hopei to Anhwe
                1 armour and 2 mech_infantrys moved from Hopei to Shensi
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                2 armour, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar
                2 armour moved from 72 Sea Zone to French Madagascar
                1 bomber moved from India to Persia
                1 fighter moved from India to 72 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Shensi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in French Madagascar
                Battle in Anhwe
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking French Madagascar from French, taking Anhwe from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser and 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Szechwan
                2 fighters moved from 42 Sea Zone to India
                1 bomber moved from Persia to India
                2 fighters moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kiangsu to Japan
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 artillery placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                3 infantry placed in India
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3,3,6,2,1,4,4,2,5,2,5,1,6,3,2,3,1
                Japanese collect 46 PUs (16 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

Suggested Topics

  • 39
  • 79
  • 56
  • 145
  • 50
  • 60
  • 84
  • 126
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts