@crockett36 Thanks! :)
MrCunego (axis) vs Bonusbent (allies +16)
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ja terningerne har sgu vaeret lidt med tyskerne. jeg synes jeg har sendt de der flyvere paa en del selvmordsmissionerne men de er jo kommet ud paa den anden side hver gang
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 bombers moved from Gibraltar to Trans-JordanCombat - Americans
Battle in Norway
Battle in Trans-Jordan
Americans attack with 3 bombers
Germans defend with 1 armour and 1 infantry
Americans win, taking Norway from Germans with 3 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Americans
3 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 4 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
4 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Sikang to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-JordanNon Combat Move - British
1 artillery moved from Northwest Persia to Persia
1 fighter moved from Persia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
2 transports moved from 91 Sea Zone to 88 Sea Zone
4 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Eire to United KingdomPlace Units - British
1 aaGun and 2 infantry placed in Persia
2 armour and 1 bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5,4,6,5,4,6
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 3 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Greece to 81 Sea Zone
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Syria to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from 81 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
2 infantry moved from Albania to Greece
1 armour moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Egypt to Trans-JordanPlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
2 infantry moved from New South Wales to QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Syria to Belarus
1 bomber moved from Eastern Poland to Belarus
2 bombers moved from Syria to Western Ukraine
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Western Germany to United KingdomCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Karelia to Finland
1 fighter moved from 112 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Baltic States to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Baltic States to Novgorod
1 fighter moved from Syria to Western Germany
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 bomber moved from Syria to Western Germany
2 aaGuns and 4 artilleries moved from Poland to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
2 aaGuns, 3 artilleries and 12 infantry moved from Baltic States to Eastern Poland
5 armour, 2 artilleries and 3 mech_infantrys moved from Bessarabia to Eastern Poland
1 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to Poland
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to AlbaniaPlace Units - Germans
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
2 submarines placed in 112 Sea Zone
1 infantry and 1 mech_infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
2 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
5 infantry moved from Smolensk to Belarus
4 aaGuns, 2 armour, 12 artilleries, 30 infantry and 3 mech_infantrys moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Belarus
3 artilleries and 5 infantry moved from Russia to SmolenskPlace Units - Russians
8 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 17 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 17 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,1
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 fighters, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Non Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 3 submarines, 3 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 artillery moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
3 fighters moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
2 fighters and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
2 bombers moved from Malaya to Kwangsi
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Chahar to Anhwe
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kweichow to Yunnan
3 artilleries moved from Yunnan to Shan State
3 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to HunanPlace Units - Japanese
2 transports placed in 37 Sea Zone
1 artillery placed in Malaya
3 mech_infantrys placed in Kiangsu
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from Anglo Egyptian Sudan to Iraq
1 artillery and 1 infantry moved from Norway to FinlandCombat - Americans
Battle in Finland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Iraq
Americans attack with 3 bombers
Italians defend with 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 bombers moved from Iraq to Persia
1 fighter moved from Morocco to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
1 infantry moved from Persia to Iraq
British take Iraq from ItaliansCombat - British
British creates battle in territory 93 Sea Zone
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British win, taking 93 Sea Zone from Italians, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
3 aaGuns, 3 artilleries and 18 infantry moved from India to West India
3 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from Anglo Egyptian Sudan to Persia
1 armour, 2 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Persia
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
2 transports moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Southern Italy to Iraq
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Iraq
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 1/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Egypt to Southern Italy
2 fighters moved from Iraq to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Syria
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Albania
3 fighters moved from Southern Italy to Baltic StatesPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Novgorod to Archangel
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Archangel
1 destroyer and 2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
4 fighters moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 5 armour and 2 mech_infantrys
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 5 armour and 2 mech_infantrys in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Baltic States
1 armour, 3 artilleries and 4 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Baltic States
4 aaGuns, 12 artilleries and 12 infantry moved from Eastern Poland to Baltic States
5 mech_infantrys moved from Germany to Baltic States
4 mech_infantrys moved from Poland to Baltic States
4 fighters moved from 114 Sea Zone to Baltic States
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Russia to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 mech_infantry moved from Albania to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Finland to KareliaPlace Units - Germans
2 transports placed in 113 Sea Zone
1 armour, 1 infantry and 2 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 30 PUs;
Russians buy 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Archangel
12 artilleries moved from Belarus to Bryansk
32 infantry moved from Belarus to Bryansk
3 artilleries moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Archangel
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 38 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 38 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Eastern Poland to Russia
2 armour and 5 mech_infantrys moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to RostovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Shan State to 37 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Kwangsi to India
1 infantry moved from Jehol to Manchuria
1 bomber moved from Japan to Manchuria
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Chahar to Hopei
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 artilleries and 1 infantry moved from Shan State to BurmaCombat - Japanese
Battle in India
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Manchuria, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Burma, round 2 : 5/11 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Kwangsi to Philippines
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 7 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from Burma to Kwangsi
2 bombers moved from India to Kwangsi
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Hunan to Yunnan
1 artillery moved from Shan State to Burma
1 bomber moved from Manchuria to Kwangsi
1 fighter moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from Kweichow to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,6
Japanese collect 58 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Persia to 39 Sea Zone
1 bomber moved from Persia to Ukraine
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Java
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in CelebesNon Combat Move - Americans
1 bomber moved from 39 Sea Zone to Persia
1 bomber moved from Ukraine to Russia
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
4 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Wake Island to 54 Sea Zone
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 2.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs