@Midnight_Reaper well, i use the 3 pieces of the first image, they serve me well, for that they are.
Now, the system and the mechanics of the game are made for a fast gameplay, and map and combat are more a -ww2 in europe- theme or abstraction, instant of a true 100% historical simulation.
Yes, random dice can by a problem some times, but rock-paper-scissors system can minimice the dice factor. And there are some post-production official optional rules and ideas, i find in the forums, to engance gameplay.
Wen i playtest all options, i can put here, if you want to know, my full opinion on the game.
WWI Global Map?
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Has anyone ever created a WWI era global map that shows the entire world as opposed to just the European, Africa, and Eastern Seaboard of the US?
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I know HBG has a WWI game that uses a full world map. It is in the development phase, but still worth checking out:
http://www.historicalboardgaming.com/Global-War-1914-Axis-Allies-WW1-Variant-Map_p_728.html





