4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Karl7 (Allies +15) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from India to Siam
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
4 fighters moved from Gibraltar to 91 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Siam
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Siam
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Siam to Burma
2 aaGuns and 11 infantry moved from India to Burma
1 artillery moved from India to Burma
1 transport moved from 44 Sea Zone to 56 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
4 fighters moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
5 infantry moved from Persia to Eastern PersiaPlace Units - British
2 destroyers and 1 submarine placed in 106 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 8 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit Mode -
The UK has had the worst luck in this game…. really amazing… :-P
Oh well, them’s the breaks. I really have serious doubts, but we must keep playing, at least for fun. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Alexandria to Tobruk
Italians take Tobruk from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from French to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Egypt
1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from 115 Sea Zone to Novgorod
5 armour moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Egypt to Rhodesia
1 fighter and 1 tactical_bomber moved from Egypt to Rhodesia
1 armour moved from Egypt to Iraq
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland -
Would you like to submerge the sub?
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Of course!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from 115 Sea Zone to Novgorod
5 armour moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Egypt to Rhodesia
1 fighter and 1 tactical_bomber moved from Egypt to Rhodesia
1 armour moved from Egypt to Iraq
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 submarine and 1 transport
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans winGermans win with 1 submarine and 1 transport remaining with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Rhodesia
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 5 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 5 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries and 3 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
2 bombers moved from Egypt to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
3 aaGuns, 15 artilleries and 24 infantry moved from Poland to Eastern Poland
2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
2 fighters moved from 114 Sea Zone to Eastern Poland
1 artillery moved from Holland Belgium to France
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
2 fighters and 1 tactical_bomber moved from Egypt to Romania
1 fighter moved from Rhodesia to Belgian Congo
3 bombers moved from Rhodesia to EgyptPlace Units - Germans
4 bombers placed in Western Germany
1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
is your sub defending the trn?
I am attacking with my sub
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belarus to Novgorod -
submerge?
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No, let my sub defend. I could get lucky.
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@Shin:
No, let my sub defend. I could get lucky.
well, given how things are going for the allies…. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Novgorod
Russians attack with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
4 aaGuns, 4 armour, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 fighters moved from Novgorod to Russia
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Rostov
2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Novgorod
Russians attack with 2 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
4 aaGuns, 4 armour, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 fighters moved from Novgorod to Russia
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Rostov
2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
Yes, you rolled a 1 on defense… :-P
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 1 transport
Germans win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine -
dances happily
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
7 fighters and 6 tactical_bombers moved from Hunan to Yunnan
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
1 bomber moved from Kwangsi to 37 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
UK_Pacific win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 3 transports
French defend with 1 destroyer
Japanese win with 2 bombers, 1 fighter and 3 transports remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 7 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kiangsu to Kiangsi
7 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 3 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 2 cruisers moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs