4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 Karl7 (Allies +15) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 34 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 bombers moved from Caroline Islands to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 4 bombers, 4 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 5 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 28
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 5 tactical_bombers and 2 transports
Casualties for Americans: 3 bombers, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Midway
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 submarines placed in 10 Sea Zone
2 bombers and 2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
ok, I just gave you max defense for rest, since it was do or die for me.
It was a blood bath. Both sides rolled well. I just overwhelmed you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Szechwan to Yunnan
3 infantry moved from Shensi to Hopei
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shantung
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 20 PUs;
British buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Brazil to Suriname
4 infantry moved from Kazakhstan to Caucasus
1 fighter moved from India to Caucasus
1 tactical_bomber moved from Szechwan to Caucasus
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea ZoneCombat - British
Battle in Caucasus
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Kazakhstan to Volgograd
4 fighters moved from Szechwan to Russia
1 artillery and 7 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
3 aaGuns and 14 infantry moved from Burma to India
4 fighters moved from 110 Sea Zone to United Kingdom
3 carriers, 3 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 69 Sea Zone: 1 transport
EDIT: Adding units owned by British to 84 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 22 PUs; end with 23 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 6 infantry -
The German bomber strategy is wicked!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 artillery, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 71 Sea Zone to Union of South Africa
1 armour, 1 artillery and 2 infantry moved from South West Africa to Union of South Africa
3 mech_infantrys moved from Egypt to French Equatorial Africa
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Tanganyika Territory to Union of South Africa
1 bomber moved from Southern Italy to Caucasus
2 armour and 2 infantry moved from Bryansk to RostovCombat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 9 infantry
Italians win, taking Union of South Africa from British with 2 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 5 infantry
Casualties for British: 9 infantry
Battle in French Equatorial Africa
Italians attack with 3 mech_infantrys
French defend with 1 infantry
Italians win, taking French Equatorial Africa from French with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Bryansk
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
4 mech_infantrys moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Northern Italy to Western Germany
1 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
3 armour placed in Egypt
3 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 49 PUs -
I’ve always been a huge fan of bombers for Germany. Never quite figured out how to make them work for the Allies, tho.
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I think this is the first time I’ve ever taken South Africa.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Szechwan to Russia
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to Shan StateCombat - ANZAC
Battle in French Indo ChinaNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 2 infantry
Italians defend with 1 artillery
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 2 infantry
Casualties for Italians: 1 artilleryNon Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 2 infantry
Italians defend with 1 artillery
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 2 infantry
Casualties for Italians: 1 artilleryNon Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 5 bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Poland to Volgograd
3 bombers moved from Western Germany to 92 Sea Zone
2 bombers moved from Western Germany to Tambov
2 bombers moved from Western Germany to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 bombers moved from Western Germany to Volgograd
1 bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Western Germany to Volgograd
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Germans
Battle in 92 Sea Zone
Germans attack with 4 bombers
British defend with 1 destroyer
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Madagascar
Battle in Volgograd
Germans attack with 2 armour, 5 bombers and 3 mech_infantrys
British defend with 1 fighter, 1 infantry and 1 tactical_bomber; Russians defend with 1 factory_minor and 1 infantry
Germans win, taking French Madagascar from French, taking Volgograd from Russians with 2 armour, 5 bombers and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Tambov to Bryansk
2 bombers moved from Smolensk to Bryansk
5 bombers moved from Volgograd to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Germany to Caucasus
3 fighters and 3 tactical_bombers moved from Western Germany to Bryansk
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
4 bombers moved from 92 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 armour, 1 infantry and 1 mech_infantry moved from Belarus to BryanskPlace Units - Germans
3 armour placed in Ukraine
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Samara to Volgograd
1 armour moved from Russia to Samara
1 armour moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 22 infantry moved from Timguska to Novosibirsk
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Kiangsu to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry; Chinese defend with 1 airfield
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 battleship, 1 carrier and 3 transports; ANZAC defend with 1 destroyer, 2 fighters and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 65
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier and 3 transports
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Timguska: 1 aaGun, 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs (10 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from 96 Sea Zone to Tobruk
2 bombers moved from Eastern United States to Gibraltar
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Korea to Amur
Russians take Amur from Japanese
1 bomber moved from Midway to French Indo China
3 submarines moved from 10 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in TobrukNon Combat Move - Americans
Place Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 airfield and 1 armour
Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
3 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
2 artilleries and 4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Yunnan to Malaya
1 artillery and 7 infantry moved from Shan State to Malaya
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
4 infantry moved from Yunnan to SzechwanCombat - British
Battle in Malaya
British attack with 1 armour, 1 artillery and 8 infantry
Japanese defend with 2 artilleries, 1 harbour and 3 infantry
British win, taking Malaya from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 3 infantry
Battle in 110 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 carriers, 2 destroyers, 5 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to United Kingdom
3 aaGuns and 20 infantry moved from India to West IndiaPlace Units - British
1 submarine placed in 109 Sea Zone
1 airfield placed in GibraltarTurn Complete - British
British collect 19 PUs; end with 21 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Yunnan to Malaya
1 artillery and 7 infantry moved from Shan State to Malaya
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
4 infantry moved from Yunnan to SzechwanCombat - British
Battle in Malaya
British attack with 1 armour, 1 artillery and 8 infantry
Japanese defend with 2 artilleries, 1 harbour and 3 infantry
British win, taking Malaya from Japanese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 3 infantry
Battle in 110 Sea Zone
British attack with 5 fighters
Germans defend with 1 destroyer
British win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 fighters moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 carriers, 2 destroyers, 5 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 91 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to United Kingdom
3 aaGuns and 20 infantry moved from India to West IndiaPlace Units - British
1 submarine placed in 109 Sea Zone
1 airfield placed in GibraltarTurn Complete - British
British collect 19 PUs; end with 21 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 armour, 2 infantry and 2 mech_infantrys
EDIT: Adding units owned by Americans to Libya: 1 armour, 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Bryansk to VolgogradCombat - Italians
Battle in Volgograd
Italians attack with 1 bomber
Russians defend with 1 armour and 1 factory_minor
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Volgograd to Iraq
4 infantry moved from Northwest Persia to Iraq
2 artilleries moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Caucasus to Iraq
2 armour moved from Rostov to Northwest Persia
3 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from Gold Coast to French West Africa
1 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 2 artilleries moved from Union of South Africa to 71 Sea Zone
1 armour, 2 artilleries and 3 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
3 fighters moved from Southern Italy to Egypt
4 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
2 armour and 1 mech_infantry placed in Union of South Africa
1 airfield placed in BryanskTurn Complete - Italians
Italians collect 38 PUs; end with 38 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 49 PUs -
Missed the edit, but it doesn’t seem to matter much anyway. You can edit it in on ANZAC’s turn.